vtk-m/vtkm/cont/ArrayHandle.h
Robert Maynard fbddba74a1 Merge topic 'cellset_permutation'
9a8809f9 Add CellSetPermutation which allows custom iteration over a cell set.
66f6db5a IsWriteableArrayHandle now can tell if an array handle can be written too
20f3fb50 Update VertexClustering to use vtkm::cont::CellSetSingleType.
154896b7 Extend the test for DataSetSingleType.

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !228
2015-10-07 16:21:40 -04:00

630 lines
23 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 Sandia Corporation.
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_cont_ArrayHandle_h
#define vtk_m_cont_ArrayHandle_h
#include <vtkm/Types.h>
#include <vtkm/cont/Assert.h>
#include <vtkm/cont/ErrorControlBadValue.h>
#include <vtkm/cont/ErrorControlInternal.h>
#include <vtkm/cont/Storage.h>
#include <vtkm/cont/StorageBasic.h>
#include <vtkm/cont/internal/ArrayHandleExecutionManager.h>
#include <vtkm/cont/internal/DeviceAdapterTag.h>
VTKM_THIRDPARTY_PRE_INCLUDE
#include <boost/concept_check.hpp>
#include <boost/mpl/not.hpp>
#include <boost/smart_ptr/scoped_ptr.hpp>
#include <boost/smart_ptr/shared_ptr.hpp>
#include <boost/type_traits/is_base_of.hpp>
VTKM_THIRDPARTY_POST_INCLUDE
#include <vector>
namespace vtkm {
namespace cont {
namespace internal {
/// \brief Base class of all ArrayHandle classes.
///
/// This is an empty class that is used to check if something is an \c
/// ArrayHandle class (or at least something that behaves exactly like one).
/// The \c ArrayHandle template class inherits from this.
///
class ArrayHandleBase { };
/// Checks to see if the given type and storage can form a valid array handle
/// (some storage objects cannot support all types). This check is compatable
/// with the Boost meta-template programming library (MPL). It contains a
/// typedef named type that is either boost::mpl::true_ or boost::mpl::false_.
/// Both of these have a typedef named value with the respective boolean value.
///
template<typename T, typename StorageTag>
struct IsValidArrayHandle {
typedef typename boost::mpl::not_<
typename boost::is_base_of<
vtkm::cont::internal::UndefinedStorage,
vtkm::cont::internal::Storage<T,StorageTag>
>::type
>::type type;
};
/// Checks to see if the ArrayHandle for the given DeviceAdatper allows
/// writing, as some ArrayHandles (Implicit) don't support writing.
/// This check is compatable with the Boost meta-template programming
/// library (MPL). It contains a typedef named type that is either
// boost::mpl::true_ or boost::mpl::false_.
/// Both of these have a typedef named value with the respective boolean value.
///
template<typename ArrayHandle, typename DeviceAdapterTag>
struct IsWriteableArrayHandle {
private:
typedef typename ArrayHandle:: template ExecutionTypes<
DeviceAdapterTag > ExecutionTypes;
typedef typename ExecutionTypes::Portal::ValueType ValueType;
//All ArrayHandles that use ImplicitStorage as the final writable location
//will have a value type of void*, which is what we are trying to detect
typedef typename boost::remove_pointer<ValueType>::type RawValueType;
typedef boost::is_void<RawValueType> IsVoidType;
public:
typedef typename boost::mpl::not_<IsVoidType>::type type;
};
/// Checks to see if the given object is an array handle. This check is
/// compatible with the Boost meta-template programming library (MPL). It
/// contains a typedef named \c type that is either boost::mpl::true_ or
/// boost::mpl::false_. Both of these have a typedef named value with the
/// respective boolean value.
///
/// Unlike \c IsValidArrayHandle, if an \c ArrayHandle is used with this
/// class, then it must be created by the compiler and therefore must already
/// be valid. Where \c IsValidArrayHandle is used when you know something is
/// an \c ArrayHandle but you are not sure if the \c StorageTag is valid, this
/// class is used to ensure that a given type is an \c ArrayHandle. It is
/// used internally in the VTKM_IS_ARRAY_HANDLE macro.
///
template<typename T>
struct ArrayHandleCheck
{
typedef typename boost::is_base_of<
::vtkm::cont::internal::ArrayHandleBase, T>::type type;
};
#define VTKM_IS_ARRAY_HANDLE(T) \
VTKM_STATIC_ASSERT(::vtkm::cont::internal::ArrayHandleCheck<T>::type::value)
} // namespace internal
/// \brief Manages an array-worth of data.
///
/// \c ArrayHandle manages as array of data that can be manipulated by VTKm
/// algorithms. The \c ArrayHandle may have up to two copies of the array, one
/// for the control environment and one for the execution environment, although
/// depending on the device and how the array is being used, the \c ArrayHandle
/// will only have one copy when possible.
///
/// An ArrayHandle can be constructed one of two ways. Its default construction
/// creates an empty, unallocated array that can later be allocated and filled
/// either by the user or a VTKm algorithm. The \c ArrayHandle can also be
/// constructed with iterators to a user's array. In this case the \c
/// ArrayHandle will keep a reference to this array but will throw an exception
/// if asked to re-allocate to a larger size.
///
/// \c ArrayHandle behaves like a shared smart pointer in that when it is copied
/// each copy holds a reference to the same array. These copies are reference
/// counted so that when all copies of the \c ArrayHandle are destroyed, any
/// allocated memory is released.
///
///
template<
typename T,
typename StorageTag_ = VTKM_DEFAULT_STORAGE_TAG>
class ArrayHandle : public internal::ArrayHandleBase
{
private:
typedef vtkm::cont::internal::Storage<T,StorageTag_> StorageType;
typedef vtkm::cont::internal::ArrayHandleExecutionManagerBase<T,StorageTag_>
ExecutionManagerType;
public:
typedef T ValueType;
typedef StorageTag_ StorageTag;
typedef typename StorageType::PortalType PortalControl;
typedef typename StorageType::PortalConstType PortalConstControl;
template <typename DeviceAdapterTag>
struct ExecutionTypes
{
typedef typename ExecutionManagerType
::template ExecutionTypes<DeviceAdapterTag>::Portal Portal;
typedef typename ExecutionManagerType
::template ExecutionTypes<DeviceAdapterTag>::PortalConst PortalConst;
};
/// Constructs an empty ArrayHandle. Typically used for output or
/// intermediate arrays that will be filled by a VTKm algorithm.
///
VTKM_CONT_EXPORT ArrayHandle() : Internals(new InternalStruct)
{
this->Internals->ControlArrayValid = false;
this->Internals->ExecutionArrayValid = false;
}
/// Special constructor for subclass specializations that need to set the
/// initial state of the control array. When this constructor is used, it
/// is assumed that the control array is valid.
///
ArrayHandle(const StorageType &storage)
: Internals(new InternalStruct)
{
this->Internals->ControlArray = storage;
this->Internals->ControlArrayValid = true;
this->Internals->ExecutionArrayValid = false;
}
/// Get the array portal of the control array.
///
VTKM_CONT_EXPORT PortalControl GetPortalControl()
{
this->SyncControlArray();
if (this->Internals->ControlArrayValid)
{
// If the user writes into the iterator we return, then the execution
// array will become invalid. Play it safe and release the execution
// resources. (Use the const version to preserve the execution array.)
this->ReleaseResourcesExecutionInternal();
return this->Internals->ControlArray.GetPortal();
}
else
{
throw vtkm::cont::ErrorControlInternal(
"ArrayHandle::SyncControlArray did not make control array valid.");
}
}
/// Get the array portal of the control array.
///
VTKM_CONT_EXPORT PortalConstControl GetPortalConstControl() const
{
this->SyncControlArray();
if (this->Internals->ControlArrayValid)
{
return this->Internals->ControlArray.GetPortalConst();
}
else
{
throw vtkm::cont::ErrorControlInternal(
"ArrayHandle::SyncControlArray did not make control array valid.");
}
}
/// Returns the number of entries in the array.
///
VTKM_CONT_EXPORT vtkm::Id GetNumberOfValues() const
{
if (this->Internals->ControlArrayValid)
{
return this->Internals->ControlArray.GetNumberOfValues();
}
else if (this->Internals->ExecutionArrayValid)
{
return this->Internals->ExecutionArray->GetNumberOfValues();
}
else
{
return 0;
}
}
/// Copies data into the given iterator for the control environment. This
/// method can skip copying into an internally managed control array.
///
template <class IteratorType, class DeviceAdapterTag>
VTKM_CONT_EXPORT void CopyInto(IteratorType dest, DeviceAdapterTag) const
{
BOOST_CONCEPT_ASSERT((boost::OutputIterator<IteratorType, ValueType>));
BOOST_CONCEPT_ASSERT((boost::ForwardIterator<IteratorType>));
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
if (!this->Internals->ControlArrayValid &&
!this->Internals->ExecutionArrayValid)
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has no data to copy into Iterator.");
}
if (!this->Internals->ControlArrayValid &&
this->Internals->ExecutionArray->IsDeviceAdapter(DeviceAdapterTag()))
{
/// Dynamically cast ArrayHandleExecutionManagerBase into a concrete
/// class and call CopyInto. The dynamic conversion will be sucessful
/// becuase the check to ensure the ExecutionArray is of the type
/// DeviceAdapterTag has already passed
typedef vtkm::cont::internal::ArrayHandleExecutionManager<
T, StorageTag, DeviceAdapterTag> ConcreteType;
ConcreteType *ConcreteExecutionArray =
dynamic_cast<ConcreteType*>(this->Internals->ExecutionArray.get());
ConcreteExecutionArray->CopyInto(dest);
}
else
{
PortalConstControl portal = this->GetPortalConstControl();
std::copy(portal.GetIteratorBegin(), portal.GetIteratorBegin() +
this->GetNumberOfValues(), dest);
}
}
/// \brief Allocates an array large enough to hold the given number of values.
///
/// The allocation may be done on an already existing array, but can wipe out
/// any data already in the array. This method can throw
/// ErrorControlBadAllocation if the array cannot be allocated or
/// ErrorControlBadValue if the allocation is not feasible (for example, the
/// array storage is read-only).
///
VTKM_CONT_EXPORT
void Allocate(vtkm::Id numberOfValues)
{
this->ReleaseResourcesExecutionInternal();
this->Internals->ControlArray.Allocate(numberOfValues);
this->Internals->ControlArrayValid = true;
}
/// \brief Reduces the size of the array without changing its values.
///
/// This method allows you to resize the array without reallocating it. The
/// number of entries in the array is changed to \c numberOfValues. The data
/// in the array (from indices 0 to \c numberOfValues - 1) are the same, but
/// \c numberOfValues must be equal or less than the preexisting size
/// (returned from GetNumberOfValues). That is, this method can only be used
/// to shorten the array, not lengthen.
void Shrink(vtkm::Id numberOfValues)
{
vtkm::Id originalNumberOfValues = this->GetNumberOfValues();
if (numberOfValues < originalNumberOfValues)
{
if (this->Internals->ControlArrayValid)
{
this->Internals->ControlArray.Shrink(numberOfValues);
}
if (this->Internals->ExecutionArrayValid)
{
this->Internals->ExecutionArray->Shrink(numberOfValues);
}
}
else if (numberOfValues == originalNumberOfValues)
{
// Nothing to do.
}
else // numberOfValues > originalNumberOfValues
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle::Shrink cannot be used to grow array.");
}
VTKM_ASSERT_CONT(this->GetNumberOfValues() == numberOfValues);
}
/// Releases any resources being used in the execution environment (that are
/// not being shared by the control environment).
///
VTKM_CONT_EXPORT void ReleaseResourcesExecution()
{
// Save any data in the execution environment by making sure it is synced
// with the control environment.
this->SyncControlArray();
this->ReleaseResourcesExecutionInternal();
}
/// Releases all resources in both the control and execution environments.
///
VTKM_CONT_EXPORT void ReleaseResources()
{
this->ReleaseResourcesExecutionInternal();
if (this->Internals->ControlArrayValid)
{
this->Internals->ControlArray.ReleaseResources();
this->Internals->ControlArrayValid = false;
}
}
/// Prepares this array to be used as an input to an operation in the
/// execution environment. If necessary, copies data to the execution
/// environment. Can throw an exception if this array does not yet contain
/// any data. Returns a portal that can be used in code running in the
/// execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::PortalConst
PrepareForInput(DeviceAdapterTag) const
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
if (!this->Internals->ControlArrayValid
&& !this->Internals->ExecutionArrayValid)
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has no data when PrepareForInput called.");
}
this->PrepareForDevice(DeviceAdapterTag());
typename ExecutionTypes<DeviceAdapterTag>::PortalConst portal =
this->Internals->ExecutionArray->PrepareForInput(
!this->Internals->ExecutionArrayValid, DeviceAdapterTag());
this->Internals->ExecutionArrayValid = true;
return portal;
}
/// Prepares (allocates) this array to be used as an output from an operation
/// in the execution environment. The internal state of this class is set to
/// have valid data in the execution array with the assumption that the array
/// will be filled soon (i.e. before any other methods of this object are
/// called). Returns a portal that can be used in code running in the
/// execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForOutput(vtkm::Id numberOfValues, DeviceAdapterTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
// Invalidate any control arrays.
// Should the control array resource be released? Probably not a good
// idea when shared with execution.
this->Internals->ControlArrayValid = false;
this->PrepareForDevice(DeviceAdapterTag());
typename ExecutionTypes<DeviceAdapterTag>::Portal portal =
this->Internals->ExecutionArray->PrepareForOutput(numberOfValues,
DeviceAdapterTag());
// We are assuming that the calling code will fill the array using the
// iterators we are returning, so go ahead and mark the execution array as
// having valid data. (A previous version of this class had a separate call
// to mark the array as filled, but that was onerous to call at the the
// right time and rather pointless since it is basically always the case
// that the array is going to be filled before anything else. In this
// implementation the only access to the array is through the iterators
// returned from this method, so you would have to work to invalidate this
// assumption anyway.)
this->Internals->ExecutionArrayValid = true;
return portal;
}
/// Prepares this array to be used in an in-place operation (both as input
/// and output) in the execution environment. If necessary, copies data to
/// the execution environment. Can throw an exception if this array does not
/// yet contain any data. Returns a portal that can be used in code running
/// in the execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForInPlace(DeviceAdapterTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
if (!this->Internals->ControlArrayValid
&& !this->Internals->ExecutionArrayValid)
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has no data when PrepareForInput called.");
}
this->PrepareForDevice(DeviceAdapterTag());
typename ExecutionTypes<DeviceAdapterTag>::Portal portal =
this->Internals->ExecutionArray->PrepareForInPlace(
!this->Internals->ExecutionArrayValid, DeviceAdapterTag());
this->Internals->ExecutionArrayValid = true;
// Invalidate any control arrays since their data will become invalid when
// the execution data is overwritten. Don't actually release the control
// array. It may be shared as the execution array.
this->Internals->ControlArrayValid = false;
return portal;
}
/// Like a pointer, two \c ArrayHandles are considered equal if they point
/// to the same location in memory.
///
VTKM_CONT_EXPORT
bool operator==(const ArrayHandle<ValueType,StorageTag> &rhs) const
{
return (this->Internals.get() == rhs.Internals.get());
}
VTKM_CONT_EXPORT
bool operator!=(const ArrayHandle<ValueType,StorageTag> &rhs) const
{
return (this->Internals.get() != rhs.Internals.get());
}
// private:
struct InternalStruct
{
StorageType ControlArray;
bool ControlArrayValid;
boost::scoped_ptr<
vtkm::cont::internal::ArrayHandleExecutionManagerBase<
ValueType,StorageTag> > ExecutionArray;
bool ExecutionArrayValid;
};
ArrayHandle(boost::shared_ptr<InternalStruct> i)
: Internals(i)
{ }
/// Gets this array handle ready to interact with the given device. If the
/// array handle has already interacted with this device, then this method
/// does nothing. Although the internal state of this class can change, the
/// method is declared const because logically the data does not.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
void PrepareForDevice(DeviceAdapterTag) const
{
if (this->Internals->ExecutionArray != NULL)
{
if (this->Internals->ExecutionArray->IsDeviceAdapter(DeviceAdapterTag()))
{
// Already have manager for correct device adapter. Nothing to do.
return;
}
else
{
// Have the wrong manager. Delete the old one and create a new one
// of the right type. (BTW, it would be possible for the array handle
// to hold references to execution arrays on multiple devices. However,
// there is not a clear use case for that yet and it is unclear what
// the behavior of "dirty" arrays should be, so it is not currently
// implemented.)
this->SyncControlArray();
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
internals->ExecutionArray.reset();
internals->ExecutionArrayValid = false;
}
}
VTKM_ASSERT_CONT(this->Internals->ExecutionArray == NULL);
VTKM_ASSERT_CONT(!this->Internals->ExecutionArrayValid);
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
internals->ExecutionArray.reset(
new vtkm::cont::internal::ArrayHandleExecutionManager<
T, StorageTag, DeviceAdapterTag>(&internals->ControlArray));
}
/// Synchronizes the control array with the execution array. If either the
/// user array or control array is already valid, this method does nothing
/// (because the data is already available in the control environment).
/// Although the internal state of this class can change, the method is
/// declared const because logically the data does not.
///
VTKM_CONT_EXPORT void SyncControlArray() const
{
if (!this->Internals->ControlArrayValid)
{
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
if (this->Internals->ExecutionArrayValid)
{
internals->ExecutionArray->RetrieveOutputData(&internals->ControlArray);
internals->ControlArrayValid = true;
}
else
{
// This array is in the null state (there is nothing allocated), but
// the calling function wants to do something with the array. Put this
// class into a valid state by allocating an array of size 0.
internals->ControlArray.Allocate(0);
internals->ControlArrayValid = true;
}
}
}
VTKM_CONT_EXPORT
void ReleaseResourcesExecutionInternal()
{
if (this->Internals->ExecutionArrayValid)
{
this->Internals->ExecutionArray->ReleaseResources();
this->Internals->ExecutionArrayValid = false;
}
}
boost::shared_ptr<InternalStruct> Internals;
};
/// A convenience function for creating an ArrayHandle from a standard C array.
///
template<typename T>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, vtkm::cont::StorageTagBasic>
make_ArrayHandle(const T *array,
vtkm::Id length)
{
typedef vtkm::cont::ArrayHandle<T, vtkm::cont::StorageTagBasic>
ArrayHandleType;
typedef vtkm::cont::internal::Storage<T, vtkm::cont::StorageTagBasic>
StorageType;
return ArrayHandleType(StorageType(array, length));
}
/// A convenience function for creating an ArrayHandle from an std::vector.
///
template<typename T,
typename Allocator>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, vtkm::cont::StorageTagBasic>
make_ArrayHandle(const std::vector<T,Allocator> &array)
{
return make_ArrayHandle(&array.front(), static_cast<vtkm::Id>(array.size()));
}
template<typename T, typename StorageT>
VTKM_CONT_EXPORT
void
printSummary_ArrayHandle(const vtkm::cont::ArrayHandle<T,StorageT> &array,
std::ostream &out)
{
vtkm::Id sz = array.GetNumberOfValues();
out<<"sz= "<<sz<<" [";
if (sz <= 7)
for (vtkm::Id i = 0 ; i < sz; i++)
{
out<<array.GetPortalConstControl().Get(i);
if (i != (sz-1)) out<<" ";
}
else
{
out<<array.GetPortalConstControl().Get(0)<<" "<<array.GetPortalConstControl().Get(1)<<" "<<array.GetPortalConstControl().Get(2);
out<<" ... ";
out<<array.GetPortalConstControl().Get(sz-3)<<" "<<array.GetPortalConstControl().Get(sz-2)<<" "<<array.GetPortalConstControl().Get(sz-1);
}
out<<"]";
}
}
}
#endif //vtk_m_cont_ArrayHandle_h