mirror of
https://gitlab.kitware.com/vtk/vtk-m
synced 2024-09-16 17:22:55 +00:00
944bc3c0d6
The new and improved vtkm::cont::ColorTable provides a more feature complete color table implementation that is modeled after vtkDiscretizableColorTransferFunction. This class therefore supports different color spaces ( rgb, lab, hsv, diverging ) and supports execution across all device adapters.
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
//=============================================================================
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//
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2016 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
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// Copyright 2016 UT-Battelle, LLC.
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// Copyright 2016 Los Alamos National Security.
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//
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// Under the terms of Contract DE-NA0003525 with NTESS,
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// the U.S. Government retains certain rights in this software.
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//
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//=============================================================================
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#ifndef vtk_m_rendering_raytracing_VolumeRendererStructured_h
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#define vtk_m_rendering_raytracing_VolumeRendererStructured_h
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#include <vtkm/cont/DataSet.h>
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#include <vtkm/rendering/raytracing/Ray.h>
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namespace vtkm
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{
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namespace rendering
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{
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namespace raytracing
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{
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class VolumeRendererStructured
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{
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public:
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typedef vtkm::cont::ArrayHandle<vtkm::FloatDefault> DefaultHandle;
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typedef vtkm::cont::ArrayHandleCartesianProduct<DefaultHandle, DefaultHandle, DefaultHandle>
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CartesianArrayHandle;
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VTKM_CONT
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VolumeRendererStructured();
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VTKM_CONT
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void EnableCompositeBackground();
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VTKM_CONT
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void DisableCompositeBackground();
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VTKM_CONT
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void SetColorMap(const vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Float32, 4>>& colorMap);
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VTKM_CONT
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void SetData(const vtkm::cont::CoordinateSystem& coords,
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const vtkm::cont::Field& scalarField,
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const vtkm::cont::CellSetStructured<3>& cellset,
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const vtkm::Range& scalarRange);
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VTKM_CONT
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void Render(vtkm::rendering::raytracing::Ray<vtkm::Float32>& rays);
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//VTKM_CONT
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///void Render(vtkm::rendering::raytracing::Ray<vtkm::Float64>& rays);
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VTKM_CONT
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void SetSampleDistance(const vtkm::Float32& distance);
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protected:
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template <typename Precision, typename Device>
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VTKM_CONT void RenderOnDevice(vtkm::rendering::raytracing::Ray<Precision>& rays, Device);
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template <typename Precision>
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struct RenderFunctor;
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bool IsSceneDirty;
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bool IsUniformDataSet;
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vtkm::Bounds SpatialExtent;
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vtkm::cont::ArrayHandleVirtualCoordinates Coordinates;
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vtkm::cont::CellSetStructured<3> Cellset;
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const vtkm::cont::Field* ScalarField;
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vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Float32, 4>> ColorMap;
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vtkm::Float32 SampleDistance;
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vtkm::Range ScalarRange;
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};
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}
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}
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} //namespace vtkm::rendering::raytracing
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#endif
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