vtk-m/vtkm/rendering/CanvasEGL.cxx
David C. Lonie f601e38ba8 Simplify exception hierarchy.
Remove the ErrorControl class such that all subclasses now inherit from
error. Renamed all exception classes via s/ErrorControl/Error/.

See issue #57.
2017-02-07 15:42:38 -05:00

131 lines
3.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/CanvasEGL.h>
#include <vtkm/Types.h>
#include <vtkm/cont/ArrayPortalToIterators.h>
#include <vtkm/rendering/CanvasGL.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/internal/OpenGLHeaders.h>
#include <EGL/egl.h>
//#include <GL/gl.h>
namespace vtkm {
namespace rendering {
namespace detail {
struct CanvasEGLInternals
{
EGLContext Context;
EGLDisplay Display;
EGLSurface Surface;
};
} // namespace detail
CanvasEGL::CanvasEGL(vtkm::Id width, vtkm::Id height)
: CanvasGL(width, height),
Internals(new detail::CanvasEGLInternals)
{
this->Internals->Context = nullptr;
this->ResizeBuffers(width, height);
}
CanvasEGL::~CanvasEGL()
{
}
void CanvasEGL::Initialize()
{
this->Internals->Display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!(this->Internals->Display))
{
throw vtkm::cont::ErrorBadValue("Failed to get EGL display");
}
EGLint major, minor;
if (!(eglInitialize(this->Internals->Display, &major, &minor)))
{
throw vtkm::cont::ErrorBadValue("Failed to initialize EGL display");
}
const EGLint cfgAttrs[] =
{
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_DEPTH_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_NONE
};
EGLint nCfgs;
EGLConfig cfg;
if (!(eglChooseConfig(this->Internals->Display, cfgAttrs, &cfg, 1, &nCfgs)) ||
(nCfgs == 0))
{
throw vtkm::cont::ErrorBadValue("Failed to get EGL config");
}
const EGLint pbAttrs[] =
{
EGL_WIDTH, static_cast<EGLint>(this->GetWidth()),
EGL_HEIGHT, static_cast<EGLint>(this->GetHeight()),
EGL_NONE,
};
this->Internals->Surface =
eglCreatePbufferSurface(this->Internals->Display, cfg, pbAttrs);
if (!this->Internals->Surface)
{
throw vtkm::cont::ErrorBadValue("Failed to create EGL PBuffer surface");
}
eglBindAPI(EGL_OPENGL_API);
this->Internals->Context =
eglCreateContext(this->Internals->Display, cfg, EGL_NO_CONTEXT, NULL);
if (!this->Internals->Context)
{
throw vtkm::cont::ErrorBadValue("Failed to create EGL context");
}
if (!(eglMakeCurrent(this->Internals->Display,
this->Internals->Surface,
this->Internals->Surface,
this->Internals->Context)))
{
throw vtkm::cont::ErrorBadValue("Failed to create EGL context current");
}
}
void CanvasEGL::Activate()
{
glEnable(GL_DEPTH_TEST);
}
vtkm::rendering::Canvas *CanvasEGL::NewCopy() const
{
return new vtkm::rendering::CanvasEGL(*this);
}
}
} // namespace vtkm::rendering