vtk-m/vtkm/rendering/RenderSurfaceGLX.h
2016-05-18 14:34:10 -04:00

95 lines
2.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_RenderSurfaceGLX_h
#define vtk_m_rendering_RenderSurfaceGLX_h
#include <vtkm/Types.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/RenderSurfaceGL.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <iostream>
#include <fstream>
namespace vtkm {
namespace rendering {
class RenderSurfaceGLX : public RenderSurfaceGL
{
public:
VTKM_CONT_EXPORT
RenderSurfaceGLX(std::size_t w=1024, std::size_t h=1024,
const vtkm::rendering::Color &c=vtkm::rendering::Color(0.0f,0.0f,0.0f,1.0f))
: RenderSurfaceGL(w,h,c)
{
ctx = NULL;
}
VTKM_CONT_EXPORT
virtual void Initialize()
{
ctx = glXGetCurrentContext();
if (!ctx)
throw vtkm::cont::ErrorControlBadValue("GL context creation failed.");
rgba.resize(width*height*4);
/*
if (!OSMesaMakeCurrent(ctx, &rgba[0], GL_FLOAT, static_cast<GLsizei>(width), static_cast<GLsizei>(height)))
throw vtkm::cont::ErrorControlBadValue("OSMesa context activation failed.");
*/
glEnable(GL_DEPTH_TEST);
}
VTKM_CONT_EXPORT
virtual void Clear()
{
glClearColor(bgColor.Components[0],bgColor.Components[1],bgColor.Components[2], 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
VTKM_CONT_EXPORT
virtual void Finish()
{
RenderSurfaceGL::Finish();
/* TODO
//Copy zbuff into floating point array.
unsigned int *raw_zbuff;
int zbytes, w, h;
GLboolean ret;
ret = OSMesaGetDepthBuffer(ctx, &w, &h, &zbytes, (void**)&raw_zbuff);
if (!ret || static_cast<std::size_t>(w)!=width || static_cast<std::size_t>(h)!=height)
throw vtkm::cont::ErrorControlBadValue("Wrong width/height in ZBuffer");
std::size_t npixels = width*height;
for (std::size_t i=0; i<npixels; i++)
zbuff[i] = float(raw_zbuff[i]) / float(UINT_MAX);
*/
}
private:
GLXContext ctx;
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_RenderSurfaceGLX_h