vtk-m/vtkm/worklet/triangulate/TriangulateExplicit.h
Kenneth Moreland c55d15f397 Deprecate ArrayHandle::ExecutionTypes
The newer version of `ArrayHandle` no longer supports different types of
portals for different devices. Thus, the `ReadPortalType` and
`WritePortalType` are sufficient for all types of portals across all
devices.

This significantly simplifies supporting execution objects on devices,
and thus this change also includes many changes to various execution
objects to remove their dependence on the device adapter tag.
2021-02-08 12:17:37 -07:00

145 lines
4.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_TriangulateExplicit_h
#define vtk_m_worklet_TriangulateExplicit_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleGroupVec.h>
#include <vtkm/cont/CellSetExplicit.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/Field.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterCounting.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/worklet/internal/TriangulateTables.h>
namespace vtkm
{
namespace worklet
{
/// \brief Compute the triangulate cells for an explicit grid data set
class TriangulateExplicit
{
public:
TriangulateExplicit() {}
//
// Worklet to count the number of triangles generated per cell
//
class TrianglesPerCell : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn shapes,
FieldIn numPoints,
ExecObject tables,
FieldOut triangleCount);
using ExecutionSignature = _4(_1, _2, _3);
using InputDomain = _1;
VTKM_CONT
TrianglesPerCell() {}
VTKM_EXEC vtkm::IdComponent operator()(
vtkm::UInt8 shape,
vtkm::IdComponent numPoints,
const vtkm::worklet::internal::TriangulateTablesExecutionObject& tables) const
{
return tables.GetCount(vtkm::CellShapeTagGeneric(shape), numPoints);
}
};
//
// Worklet to turn cells into triangles
// Vertices remain the same and each cell is processed with needing topology
//
class TriangulateCell : public vtkm::worklet::WorkletVisitCellsWithPoints
{
public:
using ControlSignature = void(CellSetIn cellset,
ExecObject tables,
FieldOutCell connectivityOut);
using ExecutionSignature = void(CellShape, PointIndices, _2, _3, VisitIndex);
using InputDomain = _1;
using ScatterType = vtkm::worklet::ScatterCounting;
template <typename CountArrayType>
VTKM_CONT static ScatterType MakeScatter(const CountArrayType& countArray)
{
return ScatterType(countArray);
}
// Each cell produces triangles and write result at the offset
template <typename CellShapeTag, typename ConnectivityInVec, typename ConnectivityOutVec>
VTKM_EXEC void operator()(
CellShapeTag shape,
const ConnectivityInVec& connectivityIn,
const vtkm::worklet::internal::TriangulateTablesExecutionObject& tables,
ConnectivityOutVec& connectivityOut,
vtkm::IdComponent visitIndex) const
{
vtkm::IdComponent3 triIndices = tables.GetIndices(shape, visitIndex);
connectivityOut[0] = connectivityIn[triIndices[0]];
connectivityOut[1] = connectivityIn[triIndices[1]];
connectivityOut[2] = connectivityIn[triIndices[2]];
}
};
template <typename CellSetType>
vtkm::cont::CellSetSingleType<> Run(
const CellSetType& vtkmNotUsed(cellSet),
vtkm::cont::ArrayHandle<vtkm::IdComponent>& vtkmNotUsed(outCellsPerCell))
{
vtkm::cont::CellSetSingleType<> outCellSet;
return outCellSet;
}
};
template <>
vtkm::cont::CellSetSingleType<> TriangulateExplicit::Run(
const vtkm::cont::CellSetExplicit<>& cellSet,
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
{
vtkm::cont::CellSetSingleType<> outCellSet;
// Input topology
auto inShapes =
cellSet.GetShapesArray(vtkm::TopologyElementTagCell(), vtkm::TopologyElementTagPoint());
auto inNumIndices =
cellSet.GetNumIndicesArray(vtkm::TopologyElementTagCell(), vtkm::TopologyElementTagPoint());
// Output topology
vtkm::cont::ArrayHandle<vtkm::Id> outConnectivity;
vtkm::worklet::internal::TriangulateTables tables;
// Determine the number of output cells each input cell will generate
vtkm::worklet::DispatcherMapField<TrianglesPerCell> triPerCellDispatcher;
triPerCellDispatcher.Invoke(inShapes, inNumIndices, tables.PrepareForInput(), outCellsPerCell);
// Build new cells
vtkm::worklet::DispatcherMapTopology<TriangulateCell> triangulateDispatcher(
TriangulateCell::MakeScatter(outCellsPerCell));
triangulateDispatcher.Invoke(
cellSet, tables.PrepareForInput(), vtkm::cont::make_ArrayHandleGroupVec<3>(outConnectivity));
// Add cells to output cellset
outCellSet.Fill(cellSet.GetNumberOfPoints(), vtkm::CellShapeTagTriangle::Id, 3, outConnectivity);
return outCellSet;
}
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_TriangulateExplicit_h