mirror of
https://gitlab.kitware.com/vtk/vtk-m
synced 2024-09-19 18:45:43 +00:00
cd302effb3
A new header named TypeList.h and the type lists have been redefined in this new file. All the types have been renamed from `TypeListTag*` to `TypeList*`. TypeListTag.h has been gutted to provide deprecated versions of the old type list names. There were also some other type lists that were changed from using the old `ListTagBase` to the new `List`.
388 lines
12 KiB
C++
388 lines
12 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//============================================================================
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#include <vtkm/VectorAnalysis.h>
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#include <vtkm/cont/Algorithm.h>
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#include <vtkm/rendering/raytracing/BVHTraverser.h>
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#include <vtkm/rendering/raytracing/RayOperations.h>
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#include <vtkm/rendering/raytracing/SphereIntersector.h>
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#include <vtkm/worklet/DispatcherMapField.h>
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#include <vtkm/worklet/DispatcherMapTopology.h>
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namespace vtkm
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{
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namespace rendering
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{
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namespace raytracing
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{
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namespace detail
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{
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class FindSphereAABBs : public vtkm::worklet::WorkletMapField
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{
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public:
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VTKM_CONT
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FindSphereAABBs() {}
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typedef void ControlSignature(FieldIn,
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FieldIn,
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FieldOut,
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FieldOut,
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FieldOut,
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FieldOut,
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FieldOut,
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FieldOut,
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WholeArrayIn);
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typedef void ExecutionSignature(_1, _2, _3, _4, _5, _6, _7, _8, _9);
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template <typename PointPortalType>
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VTKM_EXEC void operator()(const vtkm::Id pointId,
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const vtkm::Float32& radius,
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vtkm::Float32& xmin,
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vtkm::Float32& ymin,
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vtkm::Float32& zmin,
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vtkm::Float32& xmax,
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vtkm::Float32& ymax,
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vtkm::Float32& zmax,
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const PointPortalType& points) const
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{
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// cast to Float32
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vtkm::Vec3f_32 point;
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vtkm::Vec3f_32 temp;
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point = static_cast<vtkm::Vec3f_32>(points.Get(pointId));
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temp[0] = radius;
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temp[1] = 0.f;
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temp[2] = 0.f;
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vtkm::Vec3f_32 p = point + temp;
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//set first point to max and min
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xmin = p[0];
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xmax = p[0];
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ymin = p[1];
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ymax = p[1];
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zmin = p[2];
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zmax = p[2];
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p = point - temp;
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xmin = vtkm::Min(xmin, p[0]);
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xmax = vtkm::Max(xmax, p[0]);
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ymin = vtkm::Min(ymin, p[1]);
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ymax = vtkm::Max(ymax, p[1]);
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zmin = vtkm::Min(zmin, p[2]);
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zmax = vtkm::Max(zmax, p[2]);
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temp[0] = 0.f;
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temp[1] = radius;
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temp[2] = 0.f;
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p = point + temp;
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xmin = vtkm::Min(xmin, p[0]);
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xmax = vtkm::Max(xmax, p[0]);
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ymin = vtkm::Min(ymin, p[1]);
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ymax = vtkm::Max(ymax, p[1]);
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zmin = vtkm::Min(zmin, p[2]);
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zmax = vtkm::Max(zmax, p[2]);
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p = point - temp;
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xmin = vtkm::Min(xmin, p[0]);
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xmax = vtkm::Max(xmax, p[0]);
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ymin = vtkm::Min(ymin, p[1]);
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ymax = vtkm::Max(ymax, p[1]);
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zmin = vtkm::Min(zmin, p[2]);
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zmax = vtkm::Max(zmax, p[2]);
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temp[0] = 0.f;
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temp[1] = 0.f;
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temp[2] = radius;
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p = point + temp;
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xmin = vtkm::Min(xmin, p[0]);
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xmax = vtkm::Max(xmax, p[0]);
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ymin = vtkm::Min(ymin, p[1]);
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ymax = vtkm::Max(ymax, p[1]);
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zmin = vtkm::Min(zmin, p[2]);
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zmax = vtkm::Max(zmax, p[2]);
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p = point - temp;
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xmin = vtkm::Min(xmin, p[0]);
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xmax = vtkm::Max(xmax, p[0]);
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ymin = vtkm::Min(ymin, p[1]);
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ymax = vtkm::Max(ymax, p[1]);
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zmin = vtkm::Min(zmin, p[2]);
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zmax = vtkm::Max(zmax, p[2]);
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}
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}; //class FindAABBs
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template <typename Device>
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class SphereLeafIntersector
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{
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public:
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using IdHandle = vtkm::cont::ArrayHandle<vtkm::Id>;
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using IdArrayPortal = typename IdHandle::ExecutionTypes<Device>::PortalConst;
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using FloatHandle = vtkm::cont::ArrayHandle<vtkm::Float32>;
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using FloatPortal = typename FloatHandle::ExecutionTypes<Device>::PortalConst;
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IdArrayPortal PointIds;
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FloatPortal Radii;
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SphereLeafIntersector() {}
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SphereLeafIntersector(const IdHandle& pointIds, const FloatHandle& radii)
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: PointIds(pointIds.PrepareForInput(Device()))
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, Radii(radii.PrepareForInput(Device()))
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{
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}
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template <typename PointPortalType, typename LeafPortalType, typename Precision>
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VTKM_EXEC inline void IntersectLeaf(
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const vtkm::Int32& currentNode,
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const vtkm::Vec<Precision, 3>& origin,
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const vtkm::Vec<Precision, 3>& dir,
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const PointPortalType& points,
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vtkm::Id& hitIndex,
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Precision& closestDistance, // closest distance in this set of primitives
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Precision& vtkmNotUsed(minU),
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Precision& vtkmNotUsed(minV),
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LeafPortalType leafs,
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const Precision& minDistance) const // report intesections past this distance
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{
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const vtkm::Id sphereCount = leafs.Get(currentNode);
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for (vtkm::Id i = 1; i <= sphereCount; ++i)
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{
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const vtkm::Id sphereIndex = leafs.Get(currentNode + i);
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vtkm::Id pointIndex = PointIds.Get(sphereIndex);
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vtkm::Float32 radius = Radii.Get(sphereIndex);
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vtkm::Vec<Precision, 3> center = vtkm::Vec<Precision, 3>(points.Get(pointIndex));
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vtkm::Vec<Precision, 3> l = center - origin;
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Precision dot1 = vtkm::dot(l, dir);
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if (dot1 >= 0)
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{
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Precision d = vtkm::dot(l, l) - dot1 * dot1;
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Precision r2 = radius * radius;
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if (d <= r2)
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{
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Precision tch = vtkm::Sqrt(r2 - d);
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Precision t0 = dot1 - tch;
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//float t1 = dot1+tch; /* if t1 is > 0 and t0<0 then the ray is inside the sphere.
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if (t0 < closestDistance && t0 > minDistance)
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{
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hitIndex = pointIndex;
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closestDistance = t0;
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}
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}
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}
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} // for
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}
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};
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class SphereLeafWrapper : public vtkm::cont::ExecutionObjectBase
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{
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protected:
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using IdHandle = vtkm::cont::ArrayHandle<vtkm::Id>;
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using FloatHandle = vtkm::cont::ArrayHandle<vtkm::Float32>;
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IdHandle PointIds;
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FloatHandle Radii;
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public:
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SphereLeafWrapper(IdHandle& pointIds, FloatHandle radii)
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: PointIds(pointIds)
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, Radii(radii)
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{
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}
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template <typename Device>
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VTKM_CONT SphereLeafIntersector<Device> PrepareForExecution(Device) const
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{
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return SphereLeafIntersector<Device>(PointIds, Radii);
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}
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};
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class CalculateNormals : public vtkm::worklet::WorkletMapField
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{
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public:
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VTKM_CONT
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CalculateNormals() {}
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typedef void
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ControlSignature(FieldIn, FieldIn, FieldOut, FieldOut, FieldOut, WholeArrayIn, WholeArrayIn);
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typedef void ExecutionSignature(_1, _2, _3, _4, _5, _6, _7);
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template <typename Precision, typename PointPortalType, typename IndicesPortalType>
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VTKM_EXEC inline void operator()(const vtkm::Id& hitIndex,
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const vtkm::Vec<Precision, 3>& intersection,
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Precision& normalX,
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Precision& normalY,
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Precision& normalZ,
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const PointPortalType& points,
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const IndicesPortalType& indicesPortal) const
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{
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if (hitIndex < 0)
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return;
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vtkm::Id pointId = indicesPortal.Get(hitIndex);
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vtkm::Vec<Precision, 3> center = points.Get(pointId);
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vtkm::Vec<Precision, 3> normal = intersection - center;
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vtkm::Normalize(normal);
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//flip the normal if its pointing the wrong way
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normalX = normal[0];
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normalY = normal[1];
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normalZ = normal[2];
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}
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}; //class CalculateNormals
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template <typename Precision>
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class GetScalar : public vtkm::worklet::WorkletMapField
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{
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private:
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Precision MinScalar;
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Precision invDeltaScalar;
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public:
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VTKM_CONT
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GetScalar(const vtkm::Float32& minScalar, const vtkm::Float32& maxScalar)
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: MinScalar(minScalar)
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{
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//Make sure the we don't divide by zero on
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//something like an iso-surface
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if (maxScalar - MinScalar != 0.f)
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invDeltaScalar = 1.f / (maxScalar - MinScalar);
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else
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invDeltaScalar = 1.f / minScalar;
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}
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typedef void ControlSignature(FieldIn, FieldOut, WholeArrayIn, WholeArrayIn);
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typedef void ExecutionSignature(_1, _2, _3, _4);
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template <typename ScalarPortalType, typename IndicesPortalType>
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VTKM_EXEC void operator()(const vtkm::Id& hitIndex,
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Precision& scalar,
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const ScalarPortalType& scalars,
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const IndicesPortalType& indicesPortal) const
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{
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if (hitIndex < 0)
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return;
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vtkm::Id pointId = indicesPortal.Get(hitIndex);
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scalar = Precision(scalars.Get(pointId));
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//normalize
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scalar = (scalar - MinScalar) * invDeltaScalar;
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}
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}; //class GetScalar
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} // namespace detail
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SphereIntersector::SphereIntersector()
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: ShapeIntersector()
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{
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}
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SphereIntersector::~SphereIntersector()
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{
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}
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void SphereIntersector::SetData(const vtkm::cont::CoordinateSystem& coords,
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vtkm::cont::ArrayHandle<vtkm::Id> pointIds,
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vtkm::cont::ArrayHandle<vtkm::Float32> radii)
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{
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this->PointIds = pointIds;
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this->Radii = radii;
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this->CoordsHandle = coords;
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AABBs AABB;
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vtkm::worklet::DispatcherMapField<detail::FindSphereAABBs>(detail::FindSphereAABBs())
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.Invoke(PointIds,
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Radii,
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AABB.xmins,
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AABB.ymins,
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AABB.zmins,
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AABB.xmaxs,
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AABB.ymaxs,
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AABB.zmaxs,
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CoordsHandle);
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this->SetAABBs(AABB);
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}
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void SphereIntersector::IntersectRays(Ray<vtkm::Float32>& rays, bool returnCellIndex)
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{
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IntersectRaysImp(rays, returnCellIndex);
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}
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void SphereIntersector::IntersectRays(Ray<vtkm::Float64>& rays, bool returnCellIndex)
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{
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IntersectRaysImp(rays, returnCellIndex);
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}
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template <typename Precision>
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void SphereIntersector::IntersectRaysImp(Ray<Precision>& rays, bool vtkmNotUsed(returnCellIndex))
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{
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detail::SphereLeafWrapper leafIntersector(this->PointIds, Radii);
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BVHTraverser traverser;
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traverser.IntersectRays(rays, this->BVH, leafIntersector, this->CoordsHandle);
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RayOperations::UpdateRayStatus(rays);
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}
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template <typename Precision>
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void SphereIntersector::IntersectionDataImp(Ray<Precision>& rays,
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const vtkm::cont::Field scalarField,
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const vtkm::Range& scalarRange)
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{
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ShapeIntersector::IntersectionPoint(rays);
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const bool isSupportedField = scalarField.IsFieldCell() || scalarField.IsFieldPoint();
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if (!isSupportedField)
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{
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throw vtkm::cont::ErrorBadValue(
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"SphereIntersector: Field not accociated with a cell set or field");
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}
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vtkm::worklet::DispatcherMapField<detail::CalculateNormals>(detail::CalculateNormals())
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.Invoke(rays.HitIdx,
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rays.Intersection,
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rays.NormalX,
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rays.NormalY,
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rays.NormalZ,
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CoordsHandle,
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PointIds);
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vtkm::worklet::DispatcherMapField<detail::GetScalar<Precision>>(
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detail::GetScalar<Precision>(vtkm::Float32(scalarRange.Min), vtkm::Float32(scalarRange.Max)))
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.Invoke(rays.HitIdx,
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rays.Scalar,
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scalarField.GetData().ResetTypes(vtkm::TypeListFieldScalar()),
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PointIds);
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}
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void SphereIntersector::IntersectionData(Ray<vtkm::Float32>& rays,
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const vtkm::cont::Field scalarField,
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const vtkm::Range& scalarRange)
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{
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IntersectionDataImp(rays, scalarField, scalarRange);
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}
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void SphereIntersector::IntersectionData(Ray<vtkm::Float64>& rays,
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const vtkm::cont::Field scalarField,
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const vtkm::Range& scalarRange)
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{
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IntersectionDataImp(rays, scalarField, scalarRange);
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}
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vtkm::Id SphereIntersector::GetNumberOfShapes() const
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{
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return PointIds.GetNumberOfValues();
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}
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}
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}
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} //namespace vtkm::rendering::raytracing
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