vtk-m/vtkm/worklet/WarpVector.h
Kenneth Moreland d879188de0 Make DispatcherBase invoke using a TryExecute
Rather than force all dispatchers to be templated on a device adapter,
instead use a TryExecute internally within the invoke to select a device
adapter.

Because this removes the need to declare a device when invoking a
worklet, this commit also removes the need to declare a device in
several other areas of the code.
2018-08-29 19:18:54 -07:00

94 lines
3.0 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_worklet_WarpVector_h
#define vtk_m_worklet_WarpVector_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/VecTraits.h>
namespace vtkm
{
namespace worklet
{
// A functor that modify points by moving points along a vector
// then timing a scale factor. It's a VTK-m version of the vtkWarpVector in VTK.
// Useful for showing flow profiles or mechanical deformation.
// This worklet does not modify the input points but generate new point coordinate
// instance that has been warped.
class WarpVector
{
public:
class WarpVectorImp : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn<Vec3>, FieldIn<Vec3>, FieldOut<Vec3>);
using ExecutionSignature = _3(_1, _2);
VTKM_CONT
WarpVectorImp(vtkm::FloatDefault scale)
: Scale(scale)
{
}
VTKM_EXEC
vtkm::Vec<vtkm::FloatDefault, 3> operator()(
const vtkm::Vec<vtkm::FloatDefault, 3>& point,
const vtkm::Vec<vtkm::FloatDefault, 3>& vector) const
{
return point + this->Scale * vector;
}
template <typename T>
VTKM_EXEC vtkm::Vec<T, 3> operator()(const vtkm::Vec<T, 3>& point,
const vtkm::Vec<T, 3>& vector) const
{
return point + static_cast<T>(this->Scale) * vector;
}
private:
vtkm::FloatDefault Scale;
};
// Execute the WarpVector worklet given the points, vector and a scale factor.
// Returns:
// warped points
template <typename PointType, typename VectorType, typename ResultType, typename DeviceAdapter>
void Run(PointType point,
VectorType vector,
vtkm::FloatDefault scale,
ResultType warpedPoint,
DeviceAdapter vtkmNotUsed(adapter))
{
WarpVectorImp warpVectorImp(scale);
vtkm::worklet::DispatcherMapField<WarpVectorImp> dispatcher(warpVectorImp);
dispatcher.SetDevice(DeviceAdapter());
dispatcher.Invoke(point, vector, warpedPoint);
}
};
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_WarpVector_h