vtk-m/vtkm/worklet/CMakeLists.txt
Kenneth Moreland ad1e7b5bdb Add module mechanism
This mechanism sets up CMake variables that allow a user to select which
modules/libraries to create. Dependencies will be tracked down to ensure
that all of a module's dependencies are also enabled.

The modules are also arranged into groups.
Groups allow you to set the enable flag for a group of modules at once.
Thus, if you have several modules that are likely to be used together,
you can create a group for them.

This can be handy in converting user-friendly CMake options (such as
`VTKm_ENABLE_RENDERING`) to the modules that enable that by pointing to
the appropriate group.
2022-10-26 12:51:05 -06:00

89 lines
2.2 KiB
CMake

##============================================================================
## Copyright (c) Kitware, Inc.
## All rights reserved.
## See LICENSE.txt for details.
##
## This software is distributed WITHOUT ANY WARRANTY; without even
## the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
## PURPOSE. See the above copyright notice for more information.
##============================================================================
set(headers
AverageByKey.h
BoundaryTypes.h
AveragePointNeighborhood.h
CellDeepCopy.h
CosmoTools.h
DispatcherMapField.h
DispatcherMapTopology.h
DispatcherCellNeighborhood.h
DispatcherPointNeighborhood.h
DispatcherReduceByKey.h
FieldStatistics.h
KdTree3D.h # Deprecated
KernelSplatter.h
Keys.h
MaskIndices.h
MaskNone.h
MaskSelect.h
NDimsHistMarginalization.h
Normalize.h
ScalarsToColors.h
ScatterCounting.h
ScatterIdentity.h
ScatterPermutation.h
ScatterUniform.h
StableSortIndices.h
DescriptiveStatistics.h
StreamLineUniformGrid.h
TriangleWinding.h
WaveletCompressor.h
WorkletMapField.h
WorkletMapTopology.h
WorkletNeighborhood.h
WorkletCellNeighborhood.h
WorkletPointNeighborhood.h
WorkletReduceByKey.h
)
set(header_impls
ScalarsToColors.hxx
Keys.hxx
)
# This is a list of sources that does not have code that runs on devices. It only
# needs a standard system C++ compiler.
set(sources_no_device
)
# This is a list of sources that has code that runs on devices and might need to
# be compiled with a device-specific compiler (like CUDA).
set(sources_device
KeysUnsignedTypes.cxx
KeysSignedTypes.cxx
MaskSelect.cxx
ScatterCounting.cxx
)
#-----------------------------------------------------------------------------
add_subdirectory(internal)
add_subdirectory(colorconversion)
add_subdirectory(cosmotools)
add_subdirectory(splatkernels)
add_subdirectory(spatialstructure)
add_subdirectory(wavelets)
vtkm_library(
NAME vtkm_worklet
SOURCES ${sources_no_device}
TEMPLATE_SOURCES ${header_impls}
HEADERS ${headers}
DEVICE_SOURCES ${sources_device}
USE_VTKM_JOB_POOL
)
set_source_files_properties(${sources_device} PROPERTIES SKIP_UNITY_BUILD_INCLUSION ON)