vtk-m/vtkm/cont/DataSet.h
2015-02-05 10:04:39 -05:00

150 lines
3.6 KiB
C++

#ifndef vtk_m_cont_DataSet_h
#define vtk_m_cont_DataSet_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/DynamicArrayHandle.h>
namespace vtkm {
namespace cont {
enum CellShape
{
VTKM_POINT,
VTKM_BEAM,
VTKM_TRI,
VTKM_QUAD,
VTKM_PIXEL,
VTKM_TET,
VTKM_PYRAMID,
VTKM_WEDGE,
VTKM_HEX,
VTKM_VOXEL,
VTKM_TRISTRIP,
VTKM_POLYGON,
VTKM_OTHER
};
class ExplicitConnectivity
{
public:
ExplicitConnectivity() {}
vtkm::Id GetNumberOfElements()
{
return Shapes.GetNumberOfValues();
}
vtkm::Id GetNumberOfIndices(vtkm::Id index)
{
return NumIndices.GetPortalControl().Get(index);
}
vtkm::Id GetElementShapeType(vtkm::Id index)
{
return Shapes.GetPortalControl().Get(index);
}
void GetIndices(vtkm::Id index, vtkm::Vec<vtkm::Id,8> &ids)
{
int n = GetNumberOfIndices(index);
int start = MapCellToConnectivityIndex.GetPortalControl().Get(index);
for (int i=0; i<n; i++)
ids[i] = Connectivity.GetPortalControl().Get(start+i);
}
vtkm::cont::ArrayHandle<vtkm::Id, vtkm::cont::StorageTagBasic> Shapes;
vtkm::cont::ArrayHandle<vtkm::Id, vtkm::cont::StorageTagBasic> NumIndices;
vtkm::cont::ArrayHandle<vtkm::Id, vtkm::cont::StorageTagBasic> Connectivity;
vtkm::cont::ArrayHandle<vtkm::Id, vtkm::cont::StorageTagBasic> MapCellToConnectivityIndex;
};
class RegularConnectivity3D
{
public:
void SetNodeDimension3D(int node_i, int node_j, int node_k)
{
cellDims[0] = node_i-1;
cellDims[1] = node_j-1;
cellDims[2] = node_k-1;
nodeDims[0] = node_i;
nodeDims[1] = node_j;
nodeDims[2] = node_k;
}
vtkm::Id GetNumberOfElements()
{
return cellDims[0]*cellDims[1]*cellDims[2];
}
vtkm::Id GetNumberOfIndices(vtkm::Id)
{
return 8;
}
vtkm::Id GetElementShapeType(vtkm::Id)
{
return VTKM_VOXEL;
}
void GetIndices(vtkm::Id index, vtkm::Vec<vtkm::Id,8> &ids)
{
int i,j,k;
CalculateLogicalCellIndices3D(index, i,j,k);
ids[0] = CalculateNodeIndex3D(i, j, k);
ids[1] = ids[0] + 1;
ids[2] = ids[0] + nodeDims[0];
ids[3] = ids[2] + 1;
ids[4] = ids[0] + nodeDims[0]*nodeDims[1];
ids[5] = ids[4] + 1;
ids[6] = ids[4] + nodeDims[0];
ids[7] = ids[6] + 1;
}
private:
int cellDims[3];
int nodeDims[3];
int CalculateCellIndex3D(int i, int j, int k)
{
return (k * cellDims[1] + j) * cellDims[0] + i;
}
int CalculateNodeIndex3D(int i, int j, int k)
{
return (k * nodeDims[1] + j) * nodeDims[0] + i;
}
void CalculateLogicalCellIndices3D(int index, int &i, int &j, int &k)
{
int cellDims01 = cellDims[0] * cellDims[1];
k = index / cellDims01;
int indexij = index % cellDims01;
j = indexij / cellDims[0];
i = indexij % cellDims[0];
}
void CalculateLogicalNodeIndices3D(int index, int &i, int &j, int &k)
{
int nodeDims01 = nodeDims[0] * nodeDims[1];
k = index / nodeDims01;
int indexij = index % nodeDims01;
j = indexij / nodeDims[0];
i = indexij % nodeDims[0];
}
};
class DataSet
{
public:
DataSet() {}
//EAVL-esque everything is a field data model
//vtkm::Vec<vtkm::cont::ArrayHandle<FloatDefault, vtkm::cont::StorageTagBasic>, 1> Fields;
std::vector<vtkm::cont::ArrayHandle<FloatDefault,
vtkm::cont::StorageTagBasic> > Fields;
vtkm::Id x_idx, y_idx, z_idx;
ExplicitConnectivity conn;
RegularConnectivity3D reg;
//traditional data-model
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::FloatDefault,3> > Points;
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::FloatDefault,1> > Field;
};
}
} // namespace vtkm::cont
#endif //vtk_m_cont_DataSet_h