vtk-m/vtkm/exec/BoundaryState.h
2024-01-29 12:26:08 -05:00

288 lines
12 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_exec_BoundaryState_h
#define vtk_m_exec_BoundaryState_h
#include <vtkm/Assert.h>
#include <vtkm/Math.h>
namespace vtkm
{
namespace exec
{
/// @brief Provides a neighborhood's placement with respect to the mesh's boundary.
///
/// `BoundaryState` provides functionality for `vtkm::worklet::WorkletPointNeighborhood` algorithms
/// to determine if they are operating on a point near the boundary. It allows you to query about
/// overlaps of the neighborhood and the mesh boundary. It also helps convert local neighborhood
/// ids to the corresponding location in the mesh.
///
/// This class is typically constructed using the `Boundary` tag in an `ExecutionSignature`.
/// There is little reason to construct this in user code.
///
struct BoundaryState
{
VTKM_EXEC
BoundaryState(const vtkm::Id3& ijk, const vtkm::Id3& pdims)
: IJK(ijk)
, PointDimensions(pdims)
{
}
/// Returns the center index of the neighborhood. This is typically the position of the
/// invocation of the worklet given this boundary condition.
///
VTKM_EXEC const vtkm::Id3& GetCenterIndex() const { return this->IJK; }
///@{
/// Returns true if a neighborhood of the given radius is contained within the bounds of the cell
/// set in the X, Y, or Z direction. Returns false if the neighborhood extends outside of the
/// boundary of the data in the X, Y, or Z direction.
///
/// The radius defines the size of the neighborhood in terms of how far away it extends from the
/// center. So if there is a radius of 1, the neighborhood extends 1 unit away from the center in
/// each direction and is 3x3x3. If there is a radius of 2, the neighborhood extends 2 units for
/// a size of 5x5x5.
///
VTKM_EXEC bool IsRadiusInXBoundary(vtkm::IdComponent radius) const
{
VTKM_ASSERT(radius >= 0);
return (((this->IJK[0] - radius) >= 0) && ((this->IJK[0] + radius) < this->PointDimensions[0]));
}
VTKM_EXEC bool IsRadiusInYBoundary(vtkm::IdComponent radius) const
{
VTKM_ASSERT(radius >= 0);
return (((this->IJK[1] - radius) >= 0) && ((this->IJK[1] + radius) < this->PointDimensions[1]));
}
VTKM_EXEC bool IsRadiusInZBoundary(vtkm::IdComponent radius) const
{
VTKM_ASSERT(radius >= 0);
return (((this->IJK[2] - radius) >= 0) && ((this->IJK[2] + radius) < this->PointDimensions[2]));
}
///@}
/// Returns true if a neighborhood of the given radius is contained within the bounds
/// of the cell set. Returns false if the neighborhood extends outside of the boundary of the
/// data.
///
/// The radius defines the size of the neighborhood in terms of how far away it extends from the
/// center. So if there is a radius of 1, the neighborhood extends 1 unit away from the center in
/// each direction and is 3x3x3. If there is a radius of 2, the neighborhood extends 2 units for
/// a size of 5x5x5.
///
VTKM_EXEC bool IsRadiusInBoundary(vtkm::IdComponent radius) const
{
return this->IsRadiusInXBoundary(radius) && this->IsRadiusInYBoundary(radius) &&
this->IsRadiusInZBoundary(radius);
}
///@{
/// Returns true if the neighbor at the specified @a offset is contained
/// within the bounds of the cell set in the X, Y, or Z direction. Returns
/// false if the neighbor falls outside of the boundary of the data in the X,
/// Y, or Z direction.
///
VTKM_EXEC bool IsNeighborInXBoundary(vtkm::IdComponent offset) const
{
return (((this->IJK[0] + offset) >= 0) && ((this->IJK[0] + offset) < this->PointDimensions[0]));
}
VTKM_EXEC bool IsNeighborInYBoundary(vtkm::IdComponent offset) const
{
return (((this->IJK[1] + offset) >= 0) && ((this->IJK[1] + offset) < this->PointDimensions[1]));
}
VTKM_EXEC bool IsNeighborInZBoundary(vtkm::IdComponent offset) const
{
return (((this->IJK[2] + offset) >= 0) && ((this->IJK[2] + offset) < this->PointDimensions[2]));
}
///@}
/// Returns true if the neighbor at the specified offset vector is contained
/// within the bounds of the cell set. Returns false if the neighbor falls
/// outside of the boundary of the data.
///
VTKM_EXEC bool IsNeighborInBoundary(const vtkm::IdComponent3& neighbor) const
{
return this->IsNeighborInXBoundary(neighbor[0]) && this->IsNeighborInYBoundary(neighbor[1]) &&
this->IsNeighborInZBoundary(neighbor[2]);
}
/// @brief Returns the minimum neighborhood indices that are within the bounds of the data.
///
/// Given a radius for the neighborhood, returns a `vtkm::IdComponent3` for the "lower left"
/// (minimum) index. If the visited point is in the middle of the mesh, the returned triplet
/// is the negative radius for all components. But if the visited point is near the mesh
/// boundary, then the minimum index will be clipped.
///
/// For example, if the visited point is at [5,5,5] and `MinNeighborIndices(2)` is called,
/// then [-2,-2,-2] is returned. However, if the visited point is at [0,1,2] and
/// `MinNeighborIndices(2)` is called, then [0,-1,-2] is returned.
VTKM_EXEC vtkm::IdComponent3 MinNeighborIndices(vtkm::IdComponent radius) const
{
VTKM_ASSERT(radius >= 0);
vtkm::IdComponent3 minIndices;
for (vtkm::IdComponent component = 0; component < 3; ++component)
{
if (this->IJK[component] >= radius)
{
minIndices[component] = -radius;
}
else
{
minIndices[component] = static_cast<vtkm::IdComponent>(-this->IJK[component]);
}
}
return minIndices;
}
/// @brief Returns the minimum neighborhood indices that are within the bounds of the data.
///
/// Given a radius for the neighborhood, returns a `vtkm::IdComponent3` for the "upper right"
/// (maximum) index. If the visited point is in the middle of the mesh, the returned triplet
/// is the positive radius for all components. But if the visited point is near the mesh
/// boundary, then the maximum index will be clipped.
///
/// For example, if the visited point is at [5,5,5] in a 10 by 10 by 10 mesh and
/// `MaxNeighborIndices(2)` is called, then [2,2,2] is returned. However, if the visited point
/// is at [7, 8, 9] in the same mesh and `MaxNeighborIndices(2)` is called, then [2, 1, 0]
/// is returned.
VTKM_EXEC vtkm::IdComponent3 MaxNeighborIndices(vtkm::IdComponent radius) const
{
VTKM_ASSERT(radius >= 0);
vtkm::IdComponent3 maxIndices;
for (vtkm::IdComponent component = 0; component < 3; ++component)
{
if ((this->PointDimensions[component] - this->IJK[component] - 1) >= radius)
{
maxIndices[component] = radius;
}
else
{
maxIndices[component] = static_cast<vtkm::IdComponent>(this->PointDimensions[component] -
this->IJK[component] - 1);
}
}
return maxIndices;
}
/// Takes a local neighborhood index (in the ranges of -neighborhood size to neighborhood size)
/// and returns the ijk of the equivalent point in the full data set. If the given value is out
/// of range, the value is clamped to the nearest boundary. For example, if given a neighbor
/// index that is past the minimum x range of the data, the index at the minimum x boundary is
/// returned.
///
VTKM_EXEC vtkm::Id3 NeighborIndexToFullIndexClamp(const vtkm::IdComponent3& neighbor) const
{
vtkm::Id3 fullIndex = this->IJK + neighbor;
return vtkm::Max(vtkm::Id3(0), vtkm::Min(this->PointDimensions - vtkm::Id3(1), fullIndex));
}
/// @copydoc NeighborIndexToFullIndexClamp
VTKM_EXEC vtkm::Id3 NeighborIndexToFullIndexClamp(vtkm::IdComponent neighborI,
vtkm::IdComponent neighborJ,
vtkm::IdComponent neighborK) const
{
return this->NeighborIndexToFullIndexClamp(vtkm::make_Vec(neighborI, neighborJ, neighborK));
}
/// Takes a local neighborhood index (in the ranges of -neighborhood size to neighborhood size)
/// and returns the ijk of the equivalent point in the full data set. If the given value is out
/// of range, the returned value is undefined.
///
VTKM_EXEC vtkm::Id3 NeighborIndexToFullIndex(const vtkm::IdComponent3& neighbor) const
{
return this->IJK + neighbor;
}
/// @copydoc NeighborIndexToFullIndex
VTKM_EXEC vtkm::Id3 NeighborIndexToFullIndex(vtkm::IdComponent neighborI,
vtkm::IdComponent neighborJ,
vtkm::IdComponent neighborK) const
{
return this->NeighborIndexToFullIndex(vtkm::make_Vec(neighborI, neighborJ, neighborK));
}
/// Takes a local neighborhood index (in the ranges of -neighborhood size to
/// neighborhood size), clamps it to the dataset bounds, and returns a new
/// neighborhood index. For example, if given a neighbor index that is past
/// the minimum x range of the data, the neighbor index of the minimum x
/// boundary is returned.
///
VTKM_EXEC vtkm::IdComponent3 ClampNeighborIndex(const vtkm::IdComponent3& neighbor) const
{
const vtkm::Id3 fullIndex = this->IJK + neighbor;
const vtkm::Id3 clampedFullIndex =
vtkm::Max(vtkm::Id3(0), vtkm::Min(this->PointDimensions - vtkm::Id3(1), fullIndex));
return vtkm::IdComponent3{ clampedFullIndex - this->IJK };
}
/// @copydoc ClampNeighborIndex
VTKM_EXEC vtkm::IdComponent3 ClampNeighborIndex(vtkm::IdComponent neighborI,
vtkm::IdComponent neighborJ,
vtkm::IdComponent neighborK) const
{
return this->ClampNeighborIndex(vtkm::make_Vec(neighborI, neighborJ, neighborK));
}
/// Takes a local neighborhood index (in the ranges of -neighborhood size to neighborhood size)
/// and returns the flat index of the equivalent point in the full data set. If the given value
/// is out of range, the value is clamped to the nearest boundary. For example, if given a
/// neighbor index that is past the minimum x range of the data, the index at the minimum x
/// boundary is returned.
///
VTKM_EXEC vtkm::Id NeighborIndexToFlatIndexClamp(const vtkm::IdComponent3& neighbor) const
{
vtkm::Id3 full = this->NeighborIndexToFullIndexClamp(neighbor);
return (full[2] * this->PointDimensions[1] + full[1]) * this->PointDimensions[0] + full[0];
}
/// @copydoc NeighborIndexToFlatIndexClamp
VTKM_EXEC vtkm::Id NeighborIndexToFlatIndexClamp(vtkm::IdComponent neighborI,
vtkm::IdComponent neighborJ,
vtkm::IdComponent neighborK) const
{
return this->NeighborIndexToFlatIndexClamp(vtkm::make_Vec(neighborI, neighborJ, neighborK));
}
/// Takes a local neighborhood index (in the ranges of -neighborhood size to neighborhood size)
/// and returns the flat index of the equivalent point in the full data set. If the given value
/// is out of range, the result is undefined.
///
VTKM_EXEC vtkm::Id NeighborIndexToFlatIndex(const vtkm::IdComponent3& neighbor) const
{
vtkm::Id3 full = this->IJK + neighbor;
return (full[2] * this->PointDimensions[1] + full[1]) * this->PointDimensions[0] + full[0];
}
/// @copydoc NeighborIndexToFlatIndex
VTKM_EXEC vtkm::Id NeighborIndexToFlatIndex(vtkm::IdComponent neighborI,
vtkm::IdComponent neighborJ,
vtkm::IdComponent neighborK) const
{
return this->NeighborIndexToFlatIndex(vtkm::make_Vec(neighborI, neighborJ, neighborK));
}
/// The 3D index of the visited element.
vtkm::Id3 IJK;
/// The dimensions of the elements in the mesh.
vtkm::Id3 PointDimensions;
};
}
} // namespace vtkm::exec
#endif //vtk_m_exec_BoundaryState_h