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https://gitlab.kitware.com/vtk/vtk-m
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be7f06bbe7
`CoordinateSystem` differed from `Field` in that its `GetData` method returned an `ArrayHandleVirtualCoordinates` instead of a `VariantArrayHandle`. This is probably confusing since `CoordianteSystem` inherits `Field` and has a pretty dramatic difference in this behavior. In preparation to deprecate `ArrayHandleVirtualCoordinates`, this changes `CoordiantSystem` to be much more like `Field`. (In the future, we may change the `CoordinateSystem` to point to a `Field` rather than be a special `Field`.) A method named `GetDataAsMultiplexer` has been added to `CoordinateSystem`. This method allows you to get data from `CoordinateSystem` as a single array type without worrying about creating functors to handle different types and without needing virtual methods.
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//============================================================================
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#ifndef vtk_m_rendering_raytracing_VolumeRendererStructured_h
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#define vtk_m_rendering_raytracing_VolumeRendererStructured_h
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#include <vtkm/cont/DataSet.h>
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#include <vtkm/rendering/raytracing/Ray.h>
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#include <vtkm/rendering/vtkm_rendering_export.h>
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namespace vtkm
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{
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namespace rendering
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{
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namespace raytracing
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{
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class VTKM_RENDERING_EXPORT VolumeRendererStructured
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{
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public:
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using DefaultHandle = vtkm::cont::ArrayHandle<vtkm::FloatDefault>;
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using CartesianArrayHandle =
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vtkm::cont::ArrayHandleCartesianProduct<DefaultHandle, DefaultHandle, DefaultHandle>;
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VTKM_CONT
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VolumeRendererStructured();
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VTKM_CONT
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void EnableCompositeBackground();
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VTKM_CONT
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void DisableCompositeBackground();
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VTKM_CONT
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void SetColorMap(const vtkm::cont::ArrayHandle<vtkm::Vec4f_32>& colorMap);
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VTKM_CONT
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void SetData(const vtkm::cont::CoordinateSystem& coords,
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const vtkm::cont::Field& scalarField,
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const vtkm::cont::CellSetStructured<3>& cellset,
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const vtkm::Range& scalarRange);
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VTKM_CONT
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void Render(vtkm::rendering::raytracing::Ray<vtkm::Float32>& rays);
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//VTKM_CONT
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///void Render(vtkm::rendering::raytracing::Ray<vtkm::Float64>& rays);
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VTKM_CONT
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void SetSampleDistance(const vtkm::Float32& distance);
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protected:
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template <typename Precision, typename Device>
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VTKM_CONT void RenderOnDevice(vtkm::rendering::raytracing::Ray<Precision>& rays, Device);
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template <typename Precision>
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struct RenderFunctor;
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bool IsSceneDirty;
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bool IsUniformDataSet;
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vtkm::Bounds SpatialExtent;
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vtkm::cont::CoordinateSystem Coordinates;
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vtkm::cont::CellSetStructured<3> Cellset;
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const vtkm::cont::Field* ScalarField;
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vtkm::cont::ArrayHandle<vtkm::Vec4f_32> ColorMap;
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vtkm::Float32 SampleDistance;
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vtkm::Range ScalarRange;
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};
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}
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}
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} //namespace vtkm::rendering::raytracing
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#endif
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