vtk-m/vtkm/worklet/ExtractPoints.h
Robert Maynard a92ad22c73 Improve Threshold runtime and compile performance
Using GCC 9.2 the pre change vtkm::filter::Threshold would
take 31.84sec to compile and use 1.1GB of memory. After
these changes the filter takes 24.16sec to compile and
uses 885MB of memory.
2019-11-26 16:53:56 -05:00

116 lines
3.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtkm_m_worklet_ExtractPoints_h
#define vtkm_m_worklet_ExtractPoints_h
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/cont/Algorithm.h>
#include <vtkm/cont/ArrayCopy.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/CoordinateSystem.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/ImplicitFunctionHandle.h>
namespace vtkm
{
namespace worklet
{
class ExtractPoints
{
public:
////////////////////////////////////////////////////////////////////////////////////
// Worklet to identify points within volume of interest
class ExtractPointsByVOI : public vtkm::worklet::WorkletVisitPointsWithCells
{
public:
using ControlSignature = void(CellSetIn cellset,
FieldInPoint coordinates,
ExecObject function,
FieldOutPoint passFlags);
using ExecutionSignature = _4(_2, _3);
VTKM_CONT
ExtractPointsByVOI(bool extractInside)
: passValue(extractInside)
, failValue(!extractInside)
{
}
VTKM_EXEC
bool operator()(const vtkm::Vec3f_64& coordinate, const vtkm::ImplicitFunction* function) const
{
bool pass = passValue;
vtkm::Float64 value = function->Value(coordinate);
if (value > 0)
{
pass = failValue;
}
return pass;
}
private:
bool passValue;
bool failValue;
};
////////////////////////////////////////////////////////////////////////////////////
// Extract points by id creates new cellset of vertex cells
template <typename CellSetType>
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
const vtkm::cont::ArrayHandle<vtkm::Id>& pointIds)
{
vtkm::cont::ArrayCopy(pointIds, this->ValidPointIds);
// Make CellSetSingleType with VERTEX at each point id
vtkm::cont::CellSetSingleType<> outCellSet;
outCellSet.Fill(
cellSet.GetNumberOfPoints(), vtkm::CellShapeTagVertex::Id, 1, this->ValidPointIds);
return outCellSet;
}
////////////////////////////////////////////////////////////////////////////////////
// Extract points by implicit function
template <typename CellSetType, typename CoordinateType>
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
const CoordinateType& coordinates,
const vtkm::cont::ImplicitFunctionHandle& implicitFunction,
bool extractInside)
{
// Worklet output will be a boolean passFlag array
vtkm::cont::ArrayHandle<bool> passFlags;
ExtractPointsByVOI worklet(extractInside);
DispatcherMapTopology<ExtractPointsByVOI> dispatcher(worklet);
dispatcher.Invoke(cellSet, coordinates, implicitFunction, passFlags);
vtkm::cont::ArrayHandleCounting<vtkm::Id> indices =
vtkm::cont::make_ArrayHandleCounting(vtkm::Id(0), vtkm::Id(1), passFlags.GetNumberOfValues());
vtkm::cont::Algorithm::CopyIf(indices, passFlags, this->ValidPointIds);
// Make CellSetSingleType with VERTEX at each point id
vtkm::cont::CellSetSingleType<> outCellSet;
outCellSet.Fill(
cellSet.GetNumberOfPoints(), vtkm::CellShapeTagVertex::Id, 1, this->ValidPointIds);
return outCellSet;
}
private:
vtkm::cont::ArrayHandle<vtkm::Id> ValidPointIds;
};
}
} // namespace vtkm::worklet
#endif // vtkm_m_worklet_ExtractPoints_h