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cc8a5d35ec
VertexClustering previously only worked with data of a specific floating point type (32 bit for point coordinates). Add some templates to accept either 32 bit or 64 bit floating points for point coordintes and be a bit more careful about implicit type conversions. I also made some changes to conform better with the VTK-m coding standards. The most common changes are using 2 space indentation for all block levels, capitolizing and using camel case for all class members, and prefixing "this->" to all use of internal class members. |
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.. | ||
arg | ||
cuda | ||
internal | ||
Assert.h | ||
CMakeLists.txt | ||
ExecutionObjectBase.h | ||
ExplicitConnectivity.h | ||
FunctorBase.h | ||
TopologyData.h |