mirror of
https://gitlab.kitware.com/vtk/vtk-m
synced 2024-09-19 18:45:43 +00:00
cc8a5d35ec
VertexClustering previously only worked with data of a specific floating point type (32 bit for point coordinates). Add some templates to accept either 32 bit or 64 bit floating points for point coordintes and be a bit more careful about implicit type conversions. I also made some changes to conform better with the VTK-m coding standards. The most common changes are using 2 space indentation for all block levels, capitolizing and using camel case for all class members, and prefixing "this->" to all use of internal class members.
118 lines
4.5 KiB
C++
118 lines
4.5 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2014 Sandia Corporation.
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// Copyright 2014 UT-Battelle, LLC.
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// Copyright 2014 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_worklet_AverageByKey_h
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#define vtk_m_worklet_AverageByKey_h
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#include <vtkm/cont/DeviceAdapter.h>
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#include <vtkm/cont/ArrayHandle.h>
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#include <vtkm/cont/ArrayHandleCounting.h>
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#include <vtkm/cont/ArrayHandlePermutation.h>
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#include <vtkm/cont/ArrayHandleZip.h>
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#include <vtkm/cont/DynamicArrayHandle.h>
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#include <vtkm/cont/Timer.h>
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#include <vtkm/Pair.h>
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#include <vtkm/Types.h>
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#include <vtkm/VecTraits.h>
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#include <vtkm/worklet/DispatcherMapField.h>
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#include <vtkm/worklet/WorkletMapField.h>
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#include <vtkm/cont/DeviceAdapterAlgorithm.h>
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#include <vtkm/cont/ArrayHandleConstant.h>
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#include <vtkm/cont/ArrayHandleCompositeVector.h>
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namespace vtkm {
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namespace worklet {
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template <class ValueType>
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struct DivideWorklet: public vtkm::worklet::WorkletMapField{
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typedef void ControlSignature(FieldIn<>, FieldIn<>, FieldOut<>);
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typedef void ExecutionSignature(_1, _2, _3);
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VTKM_EXEC_EXPORT void operator()(
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const ValueType &v, const vtkm::Id &count, ValueType &vout) const
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{
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typedef typename VecTraits<ValueType>::ComponentType ComponentType;
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vout = v * ComponentType(1./count);
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}
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};
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template<typename _Tp>
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struct less
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{
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VTKM_EXEC_EXPORT
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bool operator()(const _Tp& __x, const _Tp& __y) const
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{ return __x < __y; }
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};
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template <class KeyType, class ValueType, class DeviceAdapter>
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void AverageByKey( const vtkm::cont::ArrayHandle<KeyType> &keyArray,
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const vtkm::cont::ArrayHandle<ValueType> &valueArray,
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vtkm::cont::ArrayHandle<KeyType> &outputKeyArray,
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vtkm::cont::ArrayHandle<ValueType> &outputValueArray)
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{
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typedef vtkm::cont::ArrayHandle<ValueType> ValueArray;
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typedef vtkm::cont::ArrayHandle<vtkm::Id> IdArray;
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typedef vtkm::cont::DeviceAdapterAlgorithm<DeviceAdapter> Algorithm;
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// sort the indexed array
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vtkm::cont::ArrayHandleCounting<vtkm::Id> indexArray(0, keyArray.GetNumberOfValues());
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IdArray indexArraySorted;
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vtkm::cont::ArrayHandle<KeyType> keyArraySorted;
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Algorithm::Copy( keyArray, keyArraySorted ); // keep the input key array unchanged
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Algorithm::Copy( indexArray, indexArraySorted );
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Algorithm::SortByKey( keyArraySorted, indexArraySorted, less<KeyType>() ) ;
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// generate permultation array based on the indexes
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typedef vtkm::cont::ArrayHandlePermutation<IdArray, ValueArray > PermutatedValueArray;
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PermutatedValueArray valueArraySorted = vtkm::cont::make_ArrayHandlePermutation( indexArraySorted, valueArray );
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// reduce both sumArray and countArray by key
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typedef vtkm::cont::ArrayHandleConstant<vtkm::Id> ConstIdArray;
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ConstIdArray constOneArray(1, valueArray.GetNumberOfValues());
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IdArray countArray;
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ValueArray sumArray;
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vtkm::cont::ArrayHandleZip< PermutatedValueArray, ConstIdArray > inputZipHandle(valueArraySorted, constOneArray);
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vtkm::cont::ArrayHandleZip< ValueArray, IdArray > outputZipHandle(sumArray, countArray);
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Algorithm::ReduceByKey( keyArraySorted, inputZipHandle,
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outputKeyArray, outputZipHandle,
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vtkm::internal::Add() );
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// get average
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DispatcherMapField<DivideWorklet<ValueType> >().Invoke(
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sumArray, countArray, outputValueArray);
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}
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template <class KeyType, class ValueType>
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void AverageByKey( const vtkm::cont::ArrayHandle<KeyType> &keyArray,
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const vtkm::cont::ArrayHandle<ValueType> &valueArray,
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vtkm::cont::ArrayHandle<KeyType> &outputKeyArray,
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vtkm::cont::ArrayHandle<ValueType> &outputValueArray)
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{
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AverageByKey<KeyType, ValueType, VTKM_DEFAULT_DEVICE_ADAPTER_TAG> (keyArray, valueArray, outputKeyArray, outputValueArray);
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}
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}} // vtkm::worklet
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#endif //vtk_m_worklet_AverageByKey_h
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