vtk-m/vtkm/rendering/TextureGL.h
Robert Maynard 944bc3c0d6 Introduce vtkm::cont::ColorTable replacing vtkm::rendering::ColorTable
The new and improved vtkm::cont::ColorTable provides a more feature complete
color table implementation that is modeled after
vtkDiscretizableColorTransferFunction. This class therefore supports different
color spaces ( rgb, lab, hsv, diverging ) and supports execution across all
device adapters.
2018-03-28 16:11:23 -04:00

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1.5 KiB
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//=============================================================================
//
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//
//=============================================================================
#ifndef vtk_m_TextureGL_h
#define vtk_m_TextureGL_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/Types.h>
#include <memory>
#include <vector>
namespace vtkm
{
namespace rendering
{
class VTKM_RENDERING_EXPORT TextureGL
{
public:
TextureGL();
~TextureGL();
bool Valid() const;
void Enable() const;
void Disable() const;
void CreateAlphaFromRGBA(vtkm::Id width, vtkm::Id height, const std::vector<unsigned char>& rgba);
private:
struct InternalsType;
std::shared_ptr<InternalsType> Internals;
};
}
} //namespace vtkm::rendering
#endif //vtk_m_rendering_TextureGL_h