vtk-m/vtkm/worklet/TriangulateExplicitGrid.h
2016-05-17 15:07:08 -04:00

185 lines
6.3 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_worklet_TriangulateExplicitGrid_h
#define vtk_m_worklet_TriangulateExplicitGrid_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleGroupVec.h>
#include <vtkm/cont/CellSetExplicit.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/DynamicArrayHandle.h>
#include <vtkm/cont/Field.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterCounting.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/worklet/internal/TriangulateTables.h>
namespace vtkm {
namespace worklet {
/// \brief Compute the triangulate cells for an explicit grid data set
template <typename DeviceAdapter>
class TriangulateFilterExplicitGrid
{
public:
//
// Worklet to count the number of triangles generated per cell
//
class TrianglesPerCell : public vtkm::worklet::WorkletMapField
{
public:
typedef void ControlSignature(FieldIn<> shapes,
FieldIn<> numPoints,
ExecObject tables,
FieldOut<> triangleCount);
typedef _4 ExecutionSignature(_1,_2,_3);
typedef _1 InputDomain;
VTKM_CONT_EXPORT
TrianglesPerCell() {}
VTKM_EXEC_EXPORT
vtkm::IdComponent operator()(
vtkm::UInt8 shape,
vtkm::IdComponent numPoints,
const vtkm::worklet::internal::TriangulateTablesExecutionObject<DeviceAdapter> &tables) const
{
return tables.GetCount(vtkm::CellShapeTagGeneric(shape), numPoints);
}
};
//
// Worklet to turn cells into triangles
// Vertices remain the same and each cell is processed with needing topology
//
class TriangulateCell : public vtkm::worklet::WorkletMapPointToCell
{
public:
typedef void ControlSignature(CellSetIn cellset,
ExecObject tables,
FieldOutCell<> connectivityOut);
typedef void ExecutionSignature(CellShape, PointIndices, _2, _3, VisitIndex);
typedef _1 InputDomain;
typedef vtkm::worklet::ScatterCounting ScatterType;
VTKM_CONT_EXPORT
ScatterType GetScatter() const
{
return this->Scatter;
}
template<typename CountArrayType>
VTKM_CONT_EXPORT
TriangulateCell(const CountArrayType &countArray)
: Scatter(countArray, DeviceAdapter())
{ }
// Each cell produces triangles and write result at the offset
template<typename CellShapeTag,
typename ConnectivityInVec,
typename ConnectivityOutVec>
VTKM_EXEC_EXPORT
void operator()(
CellShapeTag shape,
const ConnectivityInVec &connectivityIn,
const vtkm::worklet::internal::TriangulateTablesExecutionObject<DeviceAdapter> &tables,
ConnectivityOutVec &connectivityOut,
vtkm::IdComponent visitIndex) const
{
vtkm::Vec<vtkm::IdComponent,3> triIndices =
tables.GetIndices(shape, visitIndex);
connectivityOut[0] = connectivityIn[triIndices[0]];
connectivityOut[1] = connectivityIn[triIndices[1]];
connectivityOut[2] = connectivityIn[triIndices[2]];
}
private:
ScatterType Scatter;
};
//
// Construct the filter to triangulate explicit grid
//
TriangulateFilterExplicitGrid(const vtkm::cont::DataSet &inDataSet,
vtkm::cont::DataSet &outDataSet) :
InDataSet(inDataSet),
OutDataSet(outDataSet)
{}
vtkm::cont::DataSet InDataSet; // input dataset with structured cell set
vtkm::cont::DataSet OutDataSet; // output dataset with explicit cell set
//
// Populate the output dataset with triangles based on input explicit dataset
//
void Run()
{
// Cell sets belonging to input and output datasets
vtkm::cont::CellSetExplicit<> inCellSet;
InDataSet.GetCellSet(0).CopyTo(inCellSet);
vtkm::cont::CellSetSingleType<> &cellSet =
this->OutDataSet.GetCellSet(0).template Cast<vtkm::cont::CellSetSingleType<> >();
// Input topology
vtkm::cont::ArrayHandle<vtkm::UInt8> inShapes = inCellSet.GetShapesArray(
vtkm::TopologyElementTagPoint(), vtkm::TopologyElementTagCell());
vtkm::cont::ArrayHandle<vtkm::IdComponent> inNumIndices = inCellSet.GetNumIndicesArray(
vtkm::TopologyElementTagPoint(), vtkm::TopologyElementTagCell());
// Output topology
vtkm::cont::ArrayHandle<vtkm::Id> outConnectivity;
vtkm::worklet::internal::TriangulateTables tables;
// Determine the number of output cells each input cell will generate
vtkm::cont::ArrayHandle<vtkm::IdComponent> numOutCellArray;
vtkm::worklet::DispatcherMapField<TrianglesPerCell,DeviceAdapter>
triPerCellDispatcher;
triPerCellDispatcher.Invoke(inShapes,
inNumIndices,
tables.PrepareForInput(DeviceAdapter()),
numOutCellArray);
// Build new cells
TriangulateCell triangulateWorklet(numOutCellArray);
vtkm::worklet::DispatcherMapTopology<TriangulateCell,DeviceAdapter>
triangulateDispatcher(triangulateWorklet);
triangulateDispatcher.Invoke(
inCellSet,
tables.PrepareForInput(DeviceAdapter()),
vtkm::cont::make_ArrayHandleGroupVec<3>(outConnectivity));
// Add cells to output cellset
cellSet.Fill(outConnectivity);
}
};
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_TriangulateExplicitGrid_h