vtk-m/vtkm/rendering
Kenneth Moreland dc15a6bedb Get around issue with min/max macros defined
There were a few places in the source code where
std::numeric_limits::min and max were used. There is an issue with these
methods on windows because the standard libraries there define macros
with the same name. Get around this problem by either places parentheses
so that they do not look like macros or use the vtkm::Infinity methods
instead.
2016-06-15 17:44:45 -06:00
..
internal Include windows.h before gl.h 2016-06-15 16:11:41 -06:00
raytracing Get around issue with min/max macros defined 2016-06-15 17:44:45 -06:00
testing Merge branch 'consolidate-background-color' into 'master' 2016-06-13 11:46:18 -04:00
Actor.h Add cool2warm color map as default 2016-06-09 12:07:54 -06:00
AxisAnnotation2D.h Do not use snprintf 2016-06-15 16:06:50 -06:00
AxisAnnotation3D.h Do not use snprintf 2016-06-15 16:06:50 -06:00
AxisAnnotation.h Change vtkm::rendering::SceneRenderer* to Mapper* 2016-06-02 13:41:14 -06:00
BitmapFont.h Remove templating from View 2016-06-09 12:08:01 -06:00
BitmapFontFactory.h cleanup and style 2016-06-01 13:37:03 -04:00
BoundingBoxAnnotation.h Remove templating from View 2016-06-09 12:08:01 -06:00
Camera.h Do not use "near" and "far" as variable names 2016-06-15 14:37:18 -06:00
Canvas.h Consolidate background color in rendering classes 2016-06-11 12:09:51 -06:00
CanvasGL.h Consolidate background color in rendering classes 2016-06-11 12:09:51 -06:00
CanvasOSMesa.h Consolidate background color in rendering classes 2016-06-11 12:09:51 -06:00
CanvasRayTracer.h Consolidate background color in rendering classes 2016-06-11 12:09:51 -06:00
CMakeLists.txt Consolidate functionality in Canvas classes 2016-06-09 12:07:55 -06:00
Color.h Consolidate functionality in Canvas classes 2016-06-09 12:07:55 -06:00
ColorBarAnnotation.h Remove templating from View 2016-06-09 12:08:01 -06:00
ColorTable.h Add cool2warm color map as default 2016-06-09 12:07:54 -06:00
Mapper.h Consolidate background color in rendering classes 2016-06-11 12:09:51 -06:00
MapperGL.h Consolidate functionality in Canvas classes 2016-06-09 12:07:55 -06:00
MapperRayTracer.h Remove Width and Height from Camera 2016-06-09 12:07:56 -06:00
MapperVolume.h Remove Width and Height from Camera 2016-06-09 12:07:56 -06:00
MatrixHelpers.h Make a shared header of 3D transformations 2016-06-09 13:34:29 -06:00
Scene.h Make giving Camera to View optional 2016-06-09 13:34:29 -06:00
TextAnnotation.h Make a shared header of 3D transformations 2016-06-09 13:34:29 -06:00
TextureGL.h Remove templating from View 2016-06-09 12:08:01 -06:00
Triangulator.h cleanup and style 2016-06-01 13:37:03 -04:00
View.h Resolve conflicting merges 2016-06-13 09:57:19 -06:00
WorldAnnotator.h Make defining WorldAnnotator for View optional 2016-06-09 12:08:03 -06:00
WorldAnnotatorGL.h Remove templating from View 2016-06-09 12:08:01 -06:00