vtk-m/vtkm/rendering/Mapper.cxx
Robert Maynard 944bc3c0d6 Introduce vtkm::cont::ColorTable replacing vtkm::rendering::ColorTable
The new and improved vtkm::cont::ColorTable provides a more feature complete
color table implementation that is modeled after
vtkDiscretizableColorTransferFunction. This class therefore supports different
color spaces ( rgb, lab, hsv, diverging ) and supports execution across all
device adapters.
2018-03-28 16:11:23 -04:00

64 lines
1.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/Mapper.h>
namespace vtkm
{
namespace rendering
{
Mapper::~Mapper()
{
}
void Mapper::SetActiveColorTable(const vtkm::cont::ColorTable& colorTable)
{
constexpr vtkm::Float32 conversionToFloatSpace = (1.0f / 255.0f);
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::UInt8, 4>> temp;
colorTable.Sample(1024, temp);
this->ColorMap.Allocate(1024);
auto portal = this->ColorMap.GetPortalControl();
auto colorPortal = temp.GetPortalConstControl();
for (vtkm::Id i = 0; i < 1024; ++i)
{
auto color = colorPortal.Get(i);
vtkm::Vec<vtkm::Float32, 4> t(color[0] * conversionToFloatSpace,
color[1] * conversionToFloatSpace,
color[2] * conversionToFloatSpace,
color[3] * conversionToFloatSpace);
portal.Set(i, t);
}
}
void Mapper::SetLogarithmX(bool l)
{
this->LogarithmX = l;
}
void Mapper::SetLogarithmY(bool l)
{
this->LogarithmY = l;
}
}
}