vtk-m/vtkm/rendering/internal/RunTriangulator.h
Kenneth Moreland 0be50c119d Update VTK-m code to use new Vec aliases
Should make the code easier to read.
2019-07-31 12:55:40 -06:00

40 lines
1.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_internal_RunTriangulator_h
#define vtk_m_rendering_internal_RunTriangulator_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/DynamicCellSet.h>
#include <vtkm/cont/RuntimeDeviceTracker.h>
namespace vtkm
{
namespace rendering
{
namespace internal
{
/// This is a wrapper around the Triangulator worklet so that the
/// implementation of the triangulator only gets compiled once. This function
/// really is a stop-gap. Eventually, the Triangulator should be moved to
/// filters, and filters should be compiled in a library (for the same reason).
///
VTKM_RENDERING_EXPORT
void RunTriangulator(const vtkm::cont::DynamicCellSet& cellSet,
vtkm::cont::ArrayHandle<vtkm::Id4>& indices,
vtkm::Id& numberOfTriangles);
}
}
} // namespace vtkm::rendering::internal
#endif //vtk_m_rendering_internal_RunTriangulator_h