vtk-m/vtkm/rendering/raytracing/RayOperations.cxx
Kenneth Moreland c3a3184d51 Update copyright for Sandia
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
2017-09-20 15:33:44 -06:00

85 lines
2.8 KiB
C++

//=============================================================================
//
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//
//=============================================================================
#include <vtkm/rendering/raytracing/RayOperations.h>
namespace vtkm
{
namespace rendering
{
namespace raytracing
{
template <typename T>
struct MapCanvasFunctor
{
const vtkm::Matrix<vtkm::Float32, 4, 4> Inverse;
const vtkm::Id Width;
const vtkm::Id Height;
const vtkm::cont::ArrayHandle<vtkm::Float32>& DepthBuffer;
Ray<T>& Rays;
vtkm::Vec<vtkm::Float32, 3> Origin;
MapCanvasFunctor(Ray<T>& rays,
const vtkm::Matrix<vtkm::Float32, 4, 4> inverse,
const vtkm::Id width,
const vtkm::Id height,
const vtkm::cont::ArrayHandle<vtkm::Float32>& depthBuffer,
const vtkm::Vec<vtkm::Float32, 3>& origin)
: Inverse(inverse)
, Width(width)
, Height(height)
, DepthBuffer(depthBuffer)
, Rays(rays)
, Origin(origin)
{
}
template <typename Device>
bool operator()(Device)
{
vtkm::worklet::DispatcherMapField<detail::RayMapCanvas, Device>(
detail::RayMapCanvas(Inverse, Width, Height, Origin))
.Invoke(Rays.PixelIdx, Rays.MaxDistance, DepthBuffer);
return true;
}
};
void RayOperations::MapCanvasToRays(Ray<vtkm::Float32>& rays,
const vtkm::rendering::Camera& camera,
const vtkm::rendering::CanvasRayTracer& canvas)
{
vtkm::Id width = canvas.GetWidth();
vtkm::Id height = canvas.GetHeight();
vtkm::Matrix<vtkm::Float32, 4, 4> projview =
vtkm::MatrixMultiply(camera.CreateProjectionMatrix(width, height), camera.CreateViewMatrix());
bool valid;
vtkm::Matrix<vtkm::Float32, 4, 4> inverse = vtkm::MatrixInverse(projview, valid);
if (!valid)
throw vtkm::cont::ErrorBadValue("Inverse Invalid");
MapCanvasFunctor<vtkm::Float32> functor(
rays, inverse, width, height, canvas.GetDepthBuffer(), camera.GetPosition());
vtkm::cont::TryExecute(functor);
}
}
}
} // vtkm::rendering::raytacing