vtk-m/vtkm/filter/MarchingCubes.hxx
Kenneth Moreland e8d3eda84d Rename filter base classes to follow VTK-m naming convention
The base classes for all the filters are named with 'Filter' at the end.
Generally the convention in VTK-m is to place the most general
descriptor (in this case Filter) first, which makes it easier to find
items in ordered lists.

This commit resolves issue #59.
2016-05-05 12:43:28 -06:00

573 lines
22 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 Sandia Corporation.
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/cont/ArrayHandleIndex.h>
#include <vtkm/cont/ArrayHandleZip.h>
#include <vtkm/cont/DynamicCellSet.h>
#include <vtkm/cont/CellSetSingleType.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterCounting.h>
namespace vtkm {
namespace filter {
namespace marchingcubes {
typedef vtkm::Vec< vtkm::Id2, 3 > Vec3Id2;
typedef vtkm::Vec< vtkm::Vec<vtkm::Float32,3>, 3 > FVec3x3;
typedef vtkm::Vec< vtkm::Vec<vtkm::Float64,3>, 3 > DVec3x3;
typedef vtkm::filter::FilterTraits<vtkm::filter::MarchingCubes>::InputFieldTypeList InputTypes;
struct InterpolateIdTypes : vtkm::ListTagBase< Vec3Id2 > { };
struct Vec3FloatTypes : vtkm::ListTagBase< FVec3x3, DVec3x3> { };
// -----------------------------------------------------------------------------
template<typename S>
vtkm::cont::ArrayHandle<vtkm::Float32,S> make_ScalarField(const vtkm::cont::ArrayHandle<vtkm::Float32,S>& ah)
{ return ah; }
template<typename S>
vtkm::cont::ArrayHandle<vtkm::Float64,S> make_ScalarField(const vtkm::cont::ArrayHandle<vtkm::Float64,S>& ah)
{ return ah; }
template<typename S>
vtkm::cont::ArrayHandleCast<vtkm::FloatDefault, vtkm::cont::ArrayHandle<vtkm::UInt8,S> >
make_ScalarField(const vtkm::cont::ArrayHandle<vtkm::UInt8,S>& ah)
{ return vtkm::cont::make_ArrayHandleCast(ah, vtkm::FloatDefault()); }
template<typename S>
vtkm::cont::ArrayHandleCast<vtkm::FloatDefault, vtkm::cont::ArrayHandle<vtkm::Int8,S> >
make_ScalarField(const vtkm::cont::ArrayHandle<vtkm::Int8,S>& ah)
{ return vtkm::cont::make_ArrayHandleCast(ah, vtkm::FloatDefault()); }
// -----------------------------------------------------------------------------
template<typename T, typename U>
VTKM_EXEC_EXPORT
int GetHexahedronClassification(const T& values, const U isoValue)
{
return ((values[0] > isoValue) |
(values[1] > isoValue) << 1 |
(values[2] > isoValue) << 2 |
(values[3] > isoValue) << 3 |
(values[4] > isoValue) << 4 |
(values[5] > isoValue) << 5 |
(values[6] > isoValue) << 6 |
(values[7] > isoValue) << 7);
}
// -----------------------------------------------------------------------------
class ClassifyCell : public vtkm::worklet::WorkletMapPointToCell
{
public:
typedef void ControlSignature(
FieldInPoint<InputTypes> inNodes,
TopologyIn topology,
FieldOutCell< IdComponentType > outNumTriangles,
WholeArrayIn< IdComponentType > numTrianglesTable);
typedef void ExecutionSignature(_1, _3, _4);
typedef _2 InputDomain;
vtkm::Float64 Isovalue;
VTKM_CONT_EXPORT
ClassifyCell(vtkm::Float64 isovalue) :
Isovalue(isovalue)
{
}
template<typename FieldInType,
typename NumTrianglesTablePortalType>
VTKM_EXEC_EXPORT
void operator()(const FieldInType &fieldIn,
vtkm::IdComponent &numTriangles,
const NumTrianglesTablePortalType &numTrianglesTable) const
{
typedef typename vtkm::VecTraits<FieldInType>::ComponentType FieldType;
const FieldType iso = static_cast<FieldType>(this->Isovalue);
const vtkm::IdComponent caseNumber =
GetHexahedronClassification(fieldIn, iso);
numTriangles = numTrianglesTable.Get(caseNumber);
}
};
/// \brief Used to store data need for the EdgeWeightGenerate worklet.
/// This information is not passed as part of the arguments to the worklet as
/// that dramatically increase compile time by 200%
// -----------------------------------------------------------------------------
template< typename DeviceAdapter >
class EdgeWeightGenerateMetaData
{
template<typename FieldType>
struct PortalTypes
{
public:
typedef vtkm::cont::ArrayHandle<FieldType> HandleType;
typedef typename HandleType::template ExecutionTypes<DeviceAdapter> ExecutionTypes;
typedef typename ExecutionTypes::Portal Portal;
typedef typename ExecutionTypes::PortalConst PortalConst;
};
public:
typedef vtkm::worklet::ScatterCounting ScatterType;
VTKM_CONT_EXPORT
EdgeWeightGenerateMetaData(
vtkm::Id size,
vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::Float32,3> >& normals,
vtkm::cont::ArrayHandle< vtkm::FloatDefault >& interpWeights,
vtkm::cont::ArrayHandle<vtkm::Id2>& interpIds,
const vtkm::cont::ArrayHandle< vtkm::IdComponent >& edgeTable,
const vtkm::cont::ArrayHandle< vtkm::IdComponent >& numTriTable,
const vtkm::cont::ArrayHandle< vtkm::IdComponent >& triTable,
const vtkm::worklet::ScatterCounting& scatter):
NormalPortal( normals.PrepareForOutput( 3*size, DeviceAdapter() ) ),
InterpWeightsPortal( interpWeights.PrepareForOutput( 3*size, DeviceAdapter()) ),
InterpIdPortal( interpIds.PrepareForOutput( 3*size, DeviceAdapter() ) ),
EdgeTable( edgeTable.PrepareForInput(DeviceAdapter()) ),
NumTriTable( numTriTable.PrepareForInput(DeviceAdapter()) ),
TriTable( triTable.PrepareForInput(DeviceAdapter()) ),
Scatter(scatter)
{
//any way we can easily build an interface so that we don't need to hold
//onto a billion portals?
//Normal and Interp need to be 3 times longer than size as they
//are per point of the output triangle
}
typename PortalTypes< vtkm::Vec< vtkm::Float32,3> >::Portal NormalPortal;
typename PortalTypes<vtkm::FloatDefault>::Portal InterpWeightsPortal;
typename PortalTypes<vtkm::Id2>::Portal InterpIdPortal;
typename PortalTypes<vtkm::IdComponent>::PortalConst EdgeTable;
typename PortalTypes<vtkm::IdComponent>::PortalConst NumTriTable;
typename PortalTypes<vtkm::IdComponent>::PortalConst TriTable;
ScatterType Scatter;
};
/// \brief Compute the weights for each edge that is used to generate
/// a point in the resulting iso-surface
// -----------------------------------------------------------------------------
template<typename DeviceAdapter>
class EdgeWeightGenerate : public vtkm::worklet::WorkletMapPointToCell
{
public:
typedef typename EdgeWeightGenerateMetaData<DeviceAdapter>::ScatterType ScatterType;
typedef void ControlSignature(
TopologyIn topology, // Cell set
FieldInPoint<Scalar> fieldIn, // Input point field defining the contour
FieldInPoint<Vec3> pcoordIn // Input point coordinates
);
typedef void ExecutionSignature(CellShape, _2, _3, WorkIndex, VisitIndex, FromIndices);
typedef _1 InputDomain;
VTKM_CONT_EXPORT
EdgeWeightGenerate(vtkm::Float64 isovalue,
bool genNormals,
const EdgeWeightGenerateMetaData<DeviceAdapter>& meta) :
Isovalue(isovalue),
GenerateNormals(genNormals),
MetaData( meta )
{
}
template<typename CellShapeTag,
typename FieldInType, // Vec-like, one per input point
typename CoordType,
typename IndicesVecType>
VTKM_EXEC_EXPORT
void operator()(
CellShapeTag shape,
const FieldInType &fieldIn, // Input point field defining the contour
const CoordType &coords, // Input point coordinates
vtkm::Id outputCellId,
vtkm::IdComponent visitIndex,
const IndicesVecType &indices) const
{
const vtkm::Id outputPointId = 3 * outputCellId;
typedef typename vtkm::VecTraits<FieldInType>::ComponentType FieldType;
const FieldType iso = static_cast<FieldType>(this->Isovalue);
// Compute the Marching Cubes case number for this cell
const vtkm::IdComponent caseNumber =
GetHexahedronClassification(fieldIn, iso);
// Interpolate for vertex positions and associated scalar values
const vtkm::Id triTableOffset =
static_cast<vtkm::Id>(caseNumber*16 + visitIndex*3);
for (vtkm::IdComponent triVertex = 0; triVertex < 3; triVertex++)
{
const vtkm::IdComponent edgeIndex =
MetaData.TriTable.Get(triTableOffset + triVertex);
const vtkm::IdComponent edgeVertex0 = MetaData.EdgeTable.Get(2*edgeIndex + 0);
const vtkm::IdComponent edgeVertex1 = MetaData.EdgeTable.Get(2*edgeIndex + 1);
const FieldType fieldValue0 = fieldIn[edgeVertex0];
const FieldType fieldValue1 = fieldIn[edgeVertex1];
//need to factor in outputCellId
MetaData.InterpIdPortal.Set(outputPointId+triVertex,
vtkm::make_Vec(indices[edgeVertex0], indices[edgeVertex1]));
vtkm::FloatDefault interpolant =
static_cast<vtkm::FloatDefault>(iso - fieldValue0) /
static_cast<vtkm::FloatDefault>(fieldValue1 - fieldValue0);
//need to factor in outputCellId
MetaData.InterpWeightsPortal.Set(outputPointId+triVertex, interpolant);
if(this->GenerateNormals)
{
const vtkm::Vec<vtkm::FloatDefault,3> edgePCoord0 =
vtkm::exec::ParametricCoordinatesPoint(
fieldIn.GetNumberOfComponents(), edgeVertex0, shape, *this);
const vtkm::Vec<vtkm::FloatDefault,3> edgePCoord1 =
vtkm::exec::ParametricCoordinatesPoint(
fieldIn.GetNumberOfComponents(), edgeVertex1, shape, *this);
const vtkm::Vec<vtkm::FloatDefault,3> interpPCoord =
vtkm::Lerp(edgePCoord0, edgePCoord1, interpolant);
//need to factor in outputCellId
MetaData.NormalPortal.Set(outputPointId+triVertex,
vtkm::Normal(vtkm::exec::CellDerivative(
fieldIn, coords, interpPCoord, shape, *this))
);
}
}
}
VTKM_CONT_EXPORT
ScatterType GetScatter() const
{
return this->MetaData.Scatter;
}
private:
const vtkm::Float64 Isovalue;
const bool GenerateNormals;
EdgeWeightGenerateMetaData<DeviceAdapter> MetaData;
};
// -----------------------------------------------------------------------------
class ApplyToField : public vtkm::worklet::WorkletMapField
{
public:
typedef void ControlSignature(FieldIn< Id2Type > interpolation_ids,
FieldIn< Scalar > interpolation_weights,
WholeArrayIn<> inputField,
FieldOut<> output
);
typedef void ExecutionSignature(_1, _2, _3, _4);
typedef _1 InputDomain;
VTKM_CONT_EXPORT
ApplyToField() {}
template <typename WeightType, typename InFieldPortalType, typename OutFieldType>
VTKM_EXEC_EXPORT
void operator()(const vtkm::Id2& low_high,
const WeightType &weight,
const InFieldPortalType& inPortal,
OutFieldType &result) const
{
//fetch the low / high values from inPortal
result = vtkm::Lerp(inPortal.Get(low_high[0]),
inPortal.Get(low_high[1]),
weight);
}
};
// -----------------------------------------------------------------------------
struct FirstValueSame
{
template<typename T, typename U>
VTKM_EXEC_CONT_EXPORT bool operator()(const vtkm::Pair<T,U>& a,
const vtkm::Pair<T,U>& b) const
{
return (a.first == b.first);
}
};
}
//-----------------------------------------------------------------------------
MarchingCubes::MarchingCubes():
vtkm::filter::FilterDataSetWithField<MarchingCubes>(),
IsoValue(0),
MergeDuplicatePoints(true),
GenerateNormals(false),
EdgeTable(),
NumTrianglesTable(),
TriangleTable(),
InterpolationWeights(),
InterpolationIds()
{
// Set up the Marching Cubes case tables as part of the filter so that
// we cache these tables in the execution environment between execution runs
this->EdgeTable =
vtkm::cont::make_ArrayHandle(vtkm::worklet::internal::edgeTable, 24);
this->NumTrianglesTable =
vtkm::cont::make_ArrayHandle(vtkm::worklet::internal::numTrianglesTable, 256);
this->TriangleTable =
vtkm::cont::make_ArrayHandle(vtkm::worklet::internal::triTable, 256*16);
}
//-----------------------------------------------------------------------------
template<typename T,
typename StorageType,
typename DerivedPolicy,
typename DeviceAdapter>
vtkm::filter::DataSetResult MarchingCubes::DoExecute(const vtkm::cont::DataSet& input,
const vtkm::cont::ArrayHandle<T, StorageType>& field,
const vtkm::filter::FieldMetadata& fieldMeta,
const vtkm::filter::PolicyBase<DerivedPolicy>& policy,
const DeviceAdapter&)
{
using vtkm::filter::marchingcubes::ApplyToField;
using vtkm::filter::marchingcubes::EdgeWeightGenerate;
using vtkm::filter::marchingcubes::EdgeWeightGenerateMetaData;
using vtkm::filter::marchingcubes::ClassifyCell;
if(fieldMeta.IsPointField() == false)
{
//todo: we need to mark this as a failure of input, not a failure
//of the algorithm
return vtkm::filter::DataSetResult();
}
//get the cells and coordinates of the dataset
const vtkm::cont::DynamicCellSet& cells =
input.GetCellSet(this->GetActiveCellSetIndex());
const vtkm::cont::CoordinateSystem& coords =
input.GetCoordinateSystem(this->GetActiveCoordinateSystemIndex());
// Setup the Dispatcher Typedefs
typedef typename vtkm::worklet::DispatcherMapTopology<
ClassifyCell,
DeviceAdapter
> ClassifyDispatcher;
typedef typename vtkm::worklet::DispatcherMapTopology<
EdgeWeightGenerate<DeviceAdapter>,
DeviceAdapter
> GenerateDispatcher;
// Call the ClassifyCell functor to compute the Marching Cubes case numbers
// for each cell, and the number of vertices to be generated
ClassifyCell classifyCell( this->IsoValue );
ClassifyDispatcher classifyCellDispatcher(classifyCell);
vtkm::cont::ArrayHandle<vtkm::IdComponent> numOutputTrisPerCell;
classifyCellDispatcher.Invoke(field,
vtkm::filter::ApplyPolicy(cells, policy),
numOutputTrisPerCell,
this->NumTrianglesTable);
//Pass 2 Generate the edges
typedef vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::Float32,3> > Vec3HandleType;
Vec3HandleType normals;
vtkm::worklet::ScatterCounting scatter(numOutputTrisPerCell, DeviceAdapter());
EdgeWeightGenerateMetaData<DeviceAdapter> metaData(
scatter.GetOutputRange(numOutputTrisPerCell.GetNumberOfValues()),
normals,
this->InterpolationWeights,
this->InterpolationIds,
this->EdgeTable,
this->NumTrianglesTable,
this->TriangleTable,
scatter);
EdgeWeightGenerate<DeviceAdapter> weightGenerate(this->IsoValue,
this->GenerateNormals,
metaData);
GenerateDispatcher edgeDispatcher(weightGenerate);
edgeDispatcher.Invoke(
vtkm::filter::ApplyPolicy(cells, policy),
//cast to a scalar field if not one, as cellderivative only works on those
marchingcubes::make_ScalarField(field),
vtkm::filter::ApplyPolicy(coords, policy)
);
//Now that we have the edge interpolation finished we can generate the
//following:
//1. Coordinates ( with option to do point merging )
//
//
typedef vtkm::cont::DeviceAdapterAlgorithm<DeviceAdapter> Algorithm;
vtkm::cont::DataSet output;
vtkm::cont::ArrayHandle< vtkm::Id > connectivity;
vtkm::cont::ArrayHandle< vtkm::Vec< vtkm::Float32,3> > vertices;
typedef vtkm::cont::ArrayHandle< vtkm::Id2 > Id2HandleType;
typedef vtkm::cont::ArrayHandle<vtkm::FloatDefault> WeightHandleType;
if(this->MergeDuplicatePoints)
{
//Do merge duplicate points we need to do the following:
//1. Copy the interpolation Ids
Id2HandleType uniqueIds;
Algorithm::Copy(this->InterpolationIds, uniqueIds);
if(this->GenerateNormals)
{
typedef vtkm::cont::ArrayHandleZip<WeightHandleType, Vec3HandleType> KeyType;
KeyType keys = vtkm::cont::make_ArrayHandleZip(this->InterpolationWeights, normals);
//2. now we need to do a sort by key, making duplicate ids be adjacent
Algorithm::SortByKey(uniqueIds, keys);
//3. lastly we need to do a unique by key, but since vtkm doesn't
// offer that feature, we use a zip handle.
// We need to use a custom comparison operator as we only want to compare
// the id2 which is the first entry in the zip pair
vtkm::cont::ArrayHandleZip<Id2HandleType, KeyType> zipped =
vtkm::cont::make_ArrayHandleZip(uniqueIds,keys);
Algorithm::Unique( zipped, marchingcubes::FirstValueSame());
}
else
{
//2. now we need to do a sort by key, making duplicate ids be adjacent
Algorithm::SortByKey(uniqueIds, this->InterpolationWeights);
//3. lastly we need to do a unique by key, but since vtkm doesn't
// offer that feature, we use a zip handle.
// We need to use a custom comparison operator as we only want to compare
// the id2 which is the first entry in the zip pair
vtkm::cont::ArrayHandleZip<Id2HandleType, WeightHandleType> zipped =
vtkm::cont::make_ArrayHandleZip(uniqueIds, this->InterpolationWeights);
Algorithm::Unique( zipped, marchingcubes::FirstValueSame());
}
//4.
//LowerBounds generates the output cell connections. It does this by
//finding for each interpolationId where it would be inserted in the
//sorted & unique subset, which generates an index value aka the lookup
//value.
//
Algorithm::LowerBounds(uniqueIds, this->InterpolationIds, connectivity);
//5.
//We re-assign the shortened version of unique ids back into the
//member variable so that 'DoMapField' will work properly
this->InterpolationIds = uniqueIds;
}
else
{
//when we don't merge points, the connectivity array can be represented
//by a counting array. The danger of doing it this way is that the output
//type is unknown. That is why we use a CellSetSingleType with explicit
//storage;
{
vtkm::cont::ArrayHandleIndex temp(this->InterpolationIds.GetNumberOfValues());
Algorithm::Copy(temp, connectivity);
}
}
//no cleanup of the normals is required
if(this->GenerateNormals)
{
vtkm::cont::Field normalField(std::string("normals"),
vtkm::cont::Field::ASSOC_POINTS, normals);
output.AddField( normalField );
}
//assign the connectivity to the cell set
CellShapeTagTriangle triangleTag;
vtkm::cont::CellSetSingleType< > outputCells( triangleTag );
outputCells.Fill( connectivity );
output.AddCellSet( outputCells );
//generate the vertices's
ApplyToField applyToField;
vtkm::worklet::DispatcherMapField<ApplyToField,
DeviceAdapter> applyFieldDispatcher(applyToField);
applyFieldDispatcher.Invoke(this->InterpolationIds,
this->InterpolationWeights,
vtkm::filter::ApplyPolicy(coords, policy),
vertices);
//add the coordinates to the output dataset
vtkm::cont::CoordinateSystem outputCoords("coordinates", vertices);
output.AddCoordinateSystem( outputCoords );
//todo: figure out how to pass the fields to interpolate to the Result
return vtkm::filter::DataSetResult(output);
}
//-----------------------------------------------------------------------------
template<typename T,
typename StorageType,
typename DerivedPolicy,
typename DeviceAdapter>
bool MarchingCubes::DoMapField(vtkm::filter::DataSetResult& result,
const vtkm::cont::ArrayHandle<T, StorageType>& input,
const vtkm::filter::FieldMetadata& fieldMeta,
const vtkm::filter::PolicyBase<DerivedPolicy>&,
const DeviceAdapter&)
{
using vtkm::filter::marchingcubes::ApplyToField;
if(fieldMeta.IsPointField() == false)
{
//not a point field, we can't map it
return false;
}
//we have a point field so lets map it
ApplyToField applyToField;
vtkm::worklet::DispatcherMapField<ApplyToField,
DeviceAdapter> applyFieldDispatcher(applyToField);
//todo: need to use the policy to get the correct storage tag for output
vtkm::cont::ArrayHandle<T> output;
applyFieldDispatcher.Invoke(this->InterpolationIds,
this->InterpolationWeights,
input,
output);
//use the same meta data as the input so we get the same field name, etc.
result.GetDataSet().AddField( fieldMeta.AsField(output) );
return true;
}
}
} // namespace vtkm::filter