vtk-m/vtkm/cont/CellLocatorHelper.h
Kenneth Moreland bddad9b386 Remove TryExecute from filters
Now that the dispatcher does its own TryExecute, filters do not need to
do that. This change requires all worklets called by filters to be able
to execute without knowing the device a priori.
2018-10-16 15:59:53 -06:00

159 lines
6.3 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2017 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2017 UT-Battelle, LLC.
// Copyright 2017 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_cont_CellLocatorHelper_h
#define vtk_m_cont_CellLocatorHelper_h
#include <vtkm/cont/CellLocatorTwoLevelUniformGrid.h>
#include <vtkm/exec/ParametricCoordinates.h>
namespace vtkm
{
namespace cont
{
class CellLocatorHelper
{
private:
using StructuredCellSetList = vtkm::ListTagBase<vtkm::cont::CellSetStructured<1>,
vtkm::cont::CellSetStructured<2>,
vtkm::cont::CellSetStructured<3>>;
VTKM_CONT static bool IsUniformGrid(const vtkm::cont::DynamicCellSet& cellset,
const vtkm::cont::CoordinateSystem& coordinates)
{
return coordinates.GetData().IsType<vtkm::cont::ArrayHandleUniformPointCoordinates>() &&
(cellset.IsType<vtkm::cont::CellSetStructured<1>>() ||
cellset.IsType<vtkm::cont::CellSetStructured<2>>() ||
cellset.IsType<vtkm::cont::CellSetStructured<3>>());
}
public:
void SetCellSet(const vtkm::cont::DynamicCellSet& cellset) { this->CellSet = cellset; }
const vtkm::cont::DynamicCellSet& GetCellSet() const { return this->CellSet; }
void SetCoordinates(const vtkm::cont::CoordinateSystem& coords) { this->Coordinates = coords; }
const vtkm::cont::CoordinateSystem& GetCoordinates() const { return this->Coordinates; }
/// Builds the cell locator lookup structure
///
template <typename CellSetList = VTKM_DEFAULT_CELL_SET_LIST_TAG>
void Build(CellSetList cellSetTypes = CellSetList())
{
VTKM_IS_LIST_TAG(CellSetList);
if (IsUniformGrid(this->CellSet, this->Coordinates))
{
// nothing to build for uniform grid
}
else
{
this->Locator.SetCellSet(this->CellSet);
this->Locator.SetCoordinates(this->Coordinates);
this->Locator.Build(cellSetTypes);
}
}
class FindCellWorklet : public vtkm::worklet::WorkletMapField
{
private:
template <vtkm::IdComponent DIM>
using ConnectivityType = vtkm::exec::ConnectivityStructured<vtkm::TopologyElementTagPoint,
vtkm::TopologyElementTagCell,
DIM>;
public:
using ControlSignature = void(FieldIn<Vec3> points,
WholeCellSetIn<> cellSet,
WholeArrayIn<Vec3> coordinates,
FieldOut<IdType> cellIds,
FieldOut<Vec3> parametricCoordinates);
using ExecutionSignature = void(_1, _2, _3, _4, _5);
template <typename CoordsPortalType, vtkm::IdComponent DIM>
VTKM_EXEC void operator()(const vtkm::Vec<vtkm::FloatDefault, 3>& point,
const ConnectivityType<DIM>& cellset,
const CoordsPortalType& coordinates,
vtkm::Id& cellId,
vtkm::Vec<vtkm::FloatDefault, 3>& pc) const
{
auto coords = coordinates.GetPortal();
static_assert(
std::is_same<decltype(coords), vtkm::internal::ArrayPortalUniformPointCoordinates>::value,
"expecting ArrayHandleUniformPointCoordinates for coordinates");
auto cellId3 = static_cast<vtkm::Id3>((point - coords.GetOrigin()) / coords.GetSpacing());
auto cellDim = vtkm::Max(vtkm::Id3(1), coords.GetDimensions() - vtkm::Id3(1));
if (cellId3[0] < 0 || cellId3[0] >= cellDim[0] || cellId3[1] < 0 ||
cellId3[1] >= cellDim[1] || cellId3[2] < 0 || cellId3[2] >= cellDim[2])
{
cellId = -1;
}
else
{
cellId = cellId3[0] + cellDim[0] * (cellId3[1] + cellDim[1] * cellId3[2]);
auto cellPoints =
vtkm::VecAxisAlignedPointCoordinates<DIM>(coords.Get(cellId3), coords.GetSpacing());
bool success;
pc = vtkm::exec::WorldCoordinatesToParametricCoordinates(
cellPoints, point, cellset.GetCellShape(cellId), success, *this);
VTKM_ASSERT(success);
}
}
};
/// Finds the containing cells for the given array of points. Returns the cell ids
/// in the `cellIds` arrays. If a cell could not be found due to the point being
/// outside all the cells or due to numerical errors, the cell id is set to -1.
/// Parametric coordinates of the point inside the cell is returned in the
/// `parametricCoords` array.
///
template <typename PointComponentType,
typename PointStorageType,
typename CellSetList = VTKM_DEFAULT_CELL_SET_LIST_TAG>
void FindCells(
const vtkm::cont::ArrayHandle<vtkm::Vec<PointComponentType, 3>, PointStorageType>& points,
vtkm::cont::ArrayHandle<vtkm::Id>& cellIds,
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::FloatDefault, 3>>& parametricCoords,
CellSetList cellSetTypes = CellSetList()) const
{
if (IsUniformGrid(this->CellSet, this->Coordinates))
{
auto coordinates =
this->Coordinates.GetData().Cast<vtkm::cont::ArrayHandleUniformPointCoordinates>();
auto cellset = this->CellSet.ResetCellSetList(StructuredCellSetList());
vtkm::worklet::DispatcherMapField<FindCellWorklet> dispatcher;
dispatcher.Invoke(points, cellset, coordinates, cellIds, parametricCoords);
}
else
{
this->Locator.FindCells(points, cellIds, parametricCoords, cellSetTypes);
}
}
private:
vtkm::cont::DynamicCellSet CellSet;
vtkm::cont::CoordinateSystem Coordinates;
vtkm::cont::CellLocatorTwoLevelUniformGrid Locator;
};
}
} // vtkm::cont
#endif // vtk_m_cont_CellLocatorHelper_h