vtk-m2/vtkm/rendering/Window.h

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_Window_h
#define vtk_m_rendering_Window_h
#include <vtkm/cont/DataSet.h>
#include <vtkm/rendering/SceneRenderer.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/BoundingBoxAnnotation.h>
namespace vtkm {
namespace rendering {
#if 0
template<typename SceneType, typename SceneRendererType, typename SurfaceType>
class Window
{
public:
SceneType scene;
SceneRendererType sceneRenderer;
SurfaceType surface;
vtkm::rendering::Color bgColor;
vtkm::rendering::View view;
VTKM_CONT_EXPORT
Window(const SceneType &s,
const SceneRendererType &sr,
const SurfaceType &surf,
const vtkm::rendering::View &v,
const vtkm::rendering::Color &bg=vtkm::rendering::Color(0,0,0,1)) :
scene(s), sceneRenderer(sr), bgColor(bg), surface(surf), view(v)
{
sceneRenderer.SetBackgroundColor(bgColor);
}
VTKM_CONT_EXPORT
void Initialize()
{
surface.Initialize();
}
VTKM_CONT_EXPORT
void Paint()
{
surface.Activate();
surface.Clear();
SetupForWorldSpace();
scene.Render(sceneRenderer, surface, view);
surface.Finish();
}
VTKM_CONT_EXPORT
void SaveAs(const std::string &fileName)
{
surface.SaveAs(fileName);
}
private:
VTKM_CONT_EXPORT
void SetupForWorldSpace(bool viewportClip=true)
{
//view.SetupMatrices();
surface.SetViewToWorldSpace(view, viewportClip);
}
};
#endif
// Window2D Window3D
template<typename SceneRendererType,
typename SurfaceType,
typename WorldAnnotatorType>
class Window3D
{
public:
Color bgColor;
vtkm::rendering::Scene3D scene;
WorldAnnotatorType worldAnnotator;
SceneRendererType sceneRenderer;
SurfaceType surface;
vtkm::rendering::View view;
// 3D-specific annotations
BoundingBoxAnnotation bbox;
VTKM_CONT_EXPORT
Window3D(const vtkm::rendering::Scene3D &s,
const SceneRendererType &sr,
const SurfaceType &surf,
const vtkm::rendering::View &v,
const vtkm::rendering::Color &bg=vtkm::rendering::Color(0,0,0,1)) :
scene(s), sceneRenderer(sr), bgColor(bg), surface(surf), view(v)
{
sceneRenderer.SetBackgroundColor(bgColor);
}
VTKM_CONT_EXPORT
void Initialize()
{
surface.Initialize();
}
VTKM_CONT_EXPORT
void Paint()
{
surface.Activate();
surface.Clear();
SetupForWorldSpace();
scene.Render(sceneRenderer, surface, view);
RenderWorldAnnotations();
surface.Finish();
}
VTKM_CONT_EXPORT
void RenderWorldAnnotations()
{
bbox.SetColor(Color(.5,.5,.5));
bbox.SetExtents(scene.GetSpatialBounds());
bbox.Render(view, worldAnnotator);
}
VTKM_CONT_EXPORT
void SaveAs(const std::string &fileName)
{
surface.SaveAs(fileName);
}
private:
VTKM_CONT_EXPORT
void SetupForWorldSpace(bool viewportClip=true)
{
//view.SetupMatrices();
surface.SetViewToWorldSpace(view,viewportClip);
}
};
template<typename SceneRendererType,
typename SurfaceType>
class Window2D
{
public:
Color bgColor;
vtkm::rendering::Scene2D scene;
SceneRendererType sceneRenderer;
SurfaceType surface;
vtkm::rendering::View view;
VTKM_CONT_EXPORT
Window2D(const vtkm::rendering::Scene2D &s,
const SceneRendererType &sr,
const SurfaceType &surf,
const vtkm::rendering::View &v,
const vtkm::rendering::Color &bg=vtkm::rendering::Color(0,0,0,1)) :
scene(s), sceneRenderer(sr), surface(surf), view(v), bgColor(bg)
{
sceneRenderer.SetBackgroundColor(bgColor);
}
VTKM_CONT_EXPORT
void Initialize()
{
surface.Initialize();
}
VTKM_CONT_EXPORT
void Paint()
{
surface.Activate();
surface.Clear();
SetupForWorldSpace();
scene.Render(sceneRenderer, surface, view);
surface.Finish();
}
VTKM_CONT_EXPORT
void SaveAs(const std::string &fileName)
{
surface.SaveAs(fileName);
}
private:
VTKM_CONT_EXPORT
void SetupForWorldSpace(bool viewportClip=true)
{
//view.SetupMatrices();
surface.SetViewToWorldSpace(view,viewportClip);
}
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_Window_h