vtk-m2/vtkm/rendering/View.h

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2016-03-28 15:16:35 +00:00
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
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#ifndef vtk_m_rendering_View_h
#define vtk_m_rendering_View_h
#include <vtkm/Math.h>
#include <vtkm/Matrix.h>
#include <vtkm/VectorAnalysis.h>
namespace vtkm {
namespace rendering {
static void printMtx(const std::string &nm, const vtkm::Matrix<vtkm::Float32,4,4> &mtx)
{
std::cout<<nm<<": ["<<std::endl;
for (int i = 0; i < 4; i++)
std::cout<<" "<<mtx(0,i)<<" "<<mtx(1,i)<<" "<<mtx(2,i)<<" "<<mtx(3,i)<<std::endl;
std::cout<<"]"<<std::endl;
}
static void printVec(const std::string &nm, const vtkm::Vec<vtkm::Float32,3> &v)
{
std::cout<<nm<<" ["<<v[0]<<" "<<v[1]<<" "<<v[2]<<"]"<<std::endl;
}
class View
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{
class View3D
{
public:
VTKM_CONT_EXPORT
View3D() : fieldOfView(0.f), xpan(0), ypan(0), zoom(1)
{}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateViewMatrix()
{
vtkm::Matrix<vtkm::Float32,4,4> V = View::ViewMtx(pos, lookAt, up);
return V;
}
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VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateProjectionMatrix(vtkm::Int32 &width,
vtkm::Int32 &height,
vtkm::Float32 &nearPlane,
vtkm::Float32 &farPlane)
{
vtkm::Matrix<vtkm::Float32,4,4> mtx;
vtkm::MatrixIdentity(mtx);
vtkm::Float32 AspectRatio = vtkm::Float32(width) / vtkm::Float32(height);
vtkm::Float32 fovRad = (fieldOfView * 3.1415926f)/180.f;
fovRad = vtkm::Tan( fovRad * 0.5f);
vtkm::Float32 size = nearPlane * fovRad;
vtkm::Float32 left = -size * AspectRatio;
vtkm::Float32 right = size * AspectRatio;
vtkm::Float32 bottom = -size;
vtkm::Float32 top = size;
mtx(0,0) = 2.f * nearPlane / (right - left);
mtx(1,1) = 2.f * nearPlane / (top - bottom);
mtx(0,2) = (right + left) / (right - left);
mtx(1,2) = (top + bottom) / (top - bottom);
mtx(2,2) = -(farPlane + nearPlane) / (farPlane - nearPlane);
mtx(3,2) = -1.f;
mtx(2,3) = -(2.f * farPlane * nearPlane) / (farPlane - nearPlane);
mtx(3,3) = 0.f;
vtkm::Matrix<vtkm::Float32,4,4> T, Z;
T = View::TranslateMtx(xpan, ypan, 0);
Z = View::ScaleMtx(zoom, zoom, 1);
mtx = vtkm::MatrixMultiply(Z, vtkm::MatrixMultiply(T, mtx));
return mtx;
}
vtkm::Vec<vtkm::Float32,3> up, lookAt, pos;
vtkm::Float32 fieldOfView;
vtkm::Float32 xpan, ypan, zoom;
};
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class View2D
{
public:
VTKM_CONT_EXPORT
View2D() : left(0.f), right(0.f), top(0.f), bottom(0.f), xScale(1.f)
{}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateViewMatrix()
{
vtkm::Vec<vtkm::Float32,3> at((left+right)/2.f, (top+bottom)/2.f, 0.f);
vtkm::Vec<vtkm::Float32,3> pos = at;
pos[2] = 1.f;
vtkm::Vec<vtkm::Float32,3> up(0,1,0);
return View::ViewMtx(pos, at, up);
}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateProjectionMatrix(vtkm::Float32 &size,
vtkm::Float32 &near,
vtkm::Float32 &far,
vtkm::Float32 &aspect)
{
vtkm::Matrix<vtkm::Float32,4,4> mtx(0.f);
vtkm::Float32 L = -size/2.f * aspect;
vtkm::Float32 R = size/2.f * aspect;
vtkm::Float32 B = -size/2.f;
vtkm::Float32 T = size/2.f;
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mtx(0,0) = 2.f/(R-L);
mtx(1,1) = 2.f/(T-B);
mtx(2,2) = -2.f/(far-near);
mtx(0,3) = -(R+L)/(R-L);
mtx(1,3) = -(T+B)/(T-B);
mtx(2,3) = -(far+near)/(far-near);
mtx(3,3) = 1.f;
return mtx;
}
vtkm::Float32 left, right, top, bottom;
vtkm::Float32 xScale;
};
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private:
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> ViewMtx(const vtkm::Vec<vtkm::Float32,3> &pos,
const vtkm::Vec<vtkm::Float32,3> &at,
const vtkm::Vec<vtkm::Float32,3> &up)
{
vtkm::Vec<vtkm::Float32,3> viewDir = pos-at;
vtkm::Vec<vtkm::Float32,3> right = vtkm::Cross(up,viewDir);
vtkm::Vec<vtkm::Float32,3> ru = vtkm::Cross(viewDir,right);
vtkm::Normalize(viewDir);
vtkm::Normalize(right);
vtkm::Normalize(ru);
vtkm::Matrix<vtkm::Float32,4,4> mtx;
vtkm::MatrixIdentity(mtx);
mtx(0,0) = right[0];
mtx(0,1) = right[1];
mtx(0,2) = right[2];
mtx(1,0) = ru[0];
mtx(1,1) = ru[1];
mtx(1,2) = ru[2];
mtx(2,0) = viewDir[0];
mtx(2,1) = viewDir[1];
mtx(2,2) = viewDir[2];
mtx(0,3) = -vtkm::dot(right,pos);
mtx(1,3) = -vtkm::dot(ru,pos);
mtx(2,3) = -vtkm::dot(viewDir,pos);
return mtx;
}
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> ScaleMtx(const vtkm::Vec<vtkm::Float32,3> &v)
{
return ScaleMtx(v[0], v[1], v[2]);
}
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> ScaleMtx(const vtkm::Float32 &s) {return ScaleMtx(s,s,s);}
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> ScaleMtx(const vtkm::Float32 &x,
const vtkm::Float32 &y,
const vtkm::Float32 &z)
{
vtkm::Matrix<vtkm::Float32,4,4> S;
vtkm::MatrixIdentity(S);
S(0,0) = x;
S(1,1) = y;
S(2,2) = z;
return S;
}
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> TranslateMtx(const vtkm::Vec<vtkm::Float32,3> &v)
{
return TranslateMtx(v[0], v[1], v[2]);
}
static VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> TranslateMtx(const vtkm::Float32 &x,
const vtkm::Float32 &y,
const vtkm::Float32 &z)
{
vtkm::Matrix<vtkm::Float32,4,4> T;
vtkm::MatrixIdentity(T);
T(0,3) = x;
T(1,3) = y;
T(2,3) = z;
return T;
}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4>
CreateTrackball(vtkm::Float32 p1x, vtkm::Float32 p1y, vtkm::Float32 p2x, vtkm::Float32 p2y)
{
const vtkm::Float32 RADIUS = 0.80f; //z value at x = y = 0.0
const vtkm::Float32 COMPRESSION = 3.5f; // multipliers for x and y.
const vtkm::Float32 AR3 = RADIUS*RADIUS*RADIUS;
vtkm::Matrix<vtkm::Float32,4,4> mtx;
vtkm::MatrixIdentity(mtx);
if (p1x==p2x && p1y==p2y)
return mtx;
vtkm::Vec<vtkm::Float32, 3> p1(p1x,p1y, AR3/((p1x*p1x+p1y*p1y)*COMPRESSION+AR3));
vtkm::Vec<vtkm::Float32, 3> p2(p2x,p2y, AR3/((p2x*p2x+p2y*p2y)*COMPRESSION+AR3));
vtkm::Vec<vtkm::Float32, 3> axis = vtkm::Normal(vtkm::Cross(p2,p1));
//std::cout<<"Axis: "<<axis[0]<<" "<<axis[1]<<" "<<axis[2]<<std::endl;
vtkm::Vec<vtkm::Float32, 3> p2_p1(p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]);
vtkm::Float32 t = vtkm::Magnitude(p2_p1);
t = vtkm::Min(vtkm::Max(t, -1.0f), 1.0f);
vtkm::Float32 phi = static_cast<vtkm::Float32>(-2.0f*asin(t/(2.0f*RADIUS)));
vtkm::Float32 val = static_cast<vtkm::Float32>(sin(phi/2.0f));
axis[0] *= val;
axis[1] *= val;
axis[2] *= val;
//quaternion
vtkm::Float32 q[4] = {axis[0], axis[1], axis[2], static_cast<vtkm::Float32>(cos(phi/2.0f))};
// normalize quaternion to unit magnitude
t = 1.0f / static_cast<vtkm::Float32>(sqrt(q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]));
q[0] *= t;
q[1] *= t;
q[2] *= t;
q[3] *= t;
/*
std::cout<<"P1: "<<p1[0]<<" "<<p1[1]<<" "<<p1[2]<<std::endl;
std::cout<<"P2: "<<p2[0]<<" "<<p2[1]<<" "<<p2[2]<<std::endl;
std::cout<<"T= "<<t<<std::endl;
std::cout<<"PHI= "<<phi<<std::endl;
std::cout<<"QUAT: "<<q[0]<<" "<<q[1]<<" "<<q[2]<<" "<<q[3]<<std::endl;
*/
mtx(0,0) = 1 - 2 * (q[1]*q[1] + q[2]*q[2]);
mtx(0,1) = 2 * (q[0]*q[1] + q[2]*q[3]);
mtx(0,2) = (2 * (q[2]*q[0] - q[1]*q[3]) );
mtx(1,0) = 2 * (q[0]*q[1] - q[2]*q[3]);
mtx(1,1) = 1 - 2 * (q[2]*q[2] + q[0]*q[0]);
mtx(1,2) = (2 * (q[1]*q[2] + q[0]*q[3]) );
mtx(2,0) = (2 * (q[2]*q[0] + q[1]*q[3]) );
mtx(2,1) = (2 * (q[1]*q[2] - q[0]*q[3]) );
mtx(2,2) = (1 - 2 * (q[1]*q[1] + q[0]*q[0]) );
return mtx;
}
public:
enum ViewType { VIEW_2D, VIEW_3D };
ViewType viewType;
View3D view3d;
View2D view2d;
vtkm::Int32 width, height;
vtkm::Float32 nearPlane, farPlane;
vtkm::Float32 vl, vr, vb, vt; //viewport.
VTKM_CONT_EXPORT
View(ViewType vtype=View::VIEW_3D) : width(-1), height(-1), nearPlane(0.f), farPlane(1.f), viewType(vtype),
vl(-1.f), vr(1.f), vb(-1.f), vt(1.f)
{}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateViewMatrix()
{
if (viewType == View::VIEW_3D)
return view3d.CreateViewMatrix();
else
return view2d.CreateViewMatrix();
}
VTKM_CONT_EXPORT
vtkm::Matrix<vtkm::Float32,4,4> CreateProjectionMatrix()
{
if (viewType == View::VIEW_3D)
return view3d.CreateProjectionMatrix(width, height, nearPlane, farPlane);
else
{
vtkm::Float32 size = vtkm::Abs(view2d.top-view2d.bottom);
vtkm::Float32 l,r,b,t;
GetRealViewport(l,r,b,t);
vtkm::Float32 aspect = (static_cast<vtkm::Float32>(width)*(r-l)) / (static_cast<vtkm::Float32>(height)*(t-b));
return view2d.CreateProjectionMatrix(size, nearPlane, farPlane, aspect);
}
}
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VTKM_CONT_EXPORT
void GetRealViewport(vtkm::Float32 &l, vtkm::Float32 &r,
vtkm::Float32 &b, vtkm::Float32 &t)
{
if (viewType == View::VIEW_3D)
{
l = vl;
r = vr;
b = vb;
t = vt;
}
else
{
vtkm::Float32 maxvw = (vr-vl) * static_cast<vtkm::Float32>(width);
vtkm::Float32 maxvh = (vt-vb) * static_cast<vtkm::Float32>(height);
vtkm::Float32 waspect = maxvw / maxvh;
vtkm::Float32 daspect = (view2d.right - view2d.left) / (view2d.top - view2d.bottom);
daspect *= view2d.xScale;
//cerr << "waspect="<<waspect << " \tdaspect="<<daspect<<endl;
const bool center = true; // if false, anchor to bottom-left
if (waspect > daspect)
{
vtkm::Float32 new_w = (vr-vl) * daspect / waspect;
if (center)
{
l = (vl+vr)/2.f - new_w/2.f;
r = (vl+vr)/2.f + new_w/2.f;
}
else
{
l = vl;
r = vl + new_w;
}
b = vb;
t = vt;
}
else
{
vtkm::Float32 new_h = (vt-vb) * waspect / daspect;
if (center)
{
b = (vb+vt)/2.f - new_h/2.f;
t = (vb+vt)/2.f + new_h/2.f;
}
else
{
b = vb;
t = vb + new_h;
}
l = vl;
r = vr;
}
}
}
VTKM_CONT_EXPORT
vtkm::Vec<vtkm::Float32, 3>
MultVector(const vtkm::Matrix<vtkm::Float32,4,4> &mtx, vtkm::Vec<vtkm::Float32, 3> &v)
{
vtkm::Vec<vtkm::Float32,4> v4(v[0],v[1],v[2], 1);
v4 = vtkm::MatrixMultiply(mtx, v4);
v[0] = v4[0];
v[1] = v4[1];
v[2] = v4[2];
return v;
}
VTKM_CONT_EXPORT
void Pan3D(vtkm::Float32 dx, vtkm::Float32 dy)
{
//std::cout<<"Pan3d: "<<dx<<" "<<dy<<std::endl;
view3d.xpan += dx;
view3d.ypan += dy;
}
VTKM_CONT_EXPORT
void Zoom3D(vtkm::Float32 zoom)
{
vtkm::Float32 factor = powf(4, zoom);
//std::cout<<"Zoom3D: "<<zoom<<" --> "<<factor<<std::endl;
view3d.zoom *= factor;
view3d.xpan *= factor;
view3d.ypan *= factor;
}
VTKM_CONT_EXPORT
void TrackballRotate(vtkm::Float32 x1, vtkm::Float32 y1, vtkm::Float32 x2, vtkm::Float32 y2)
{
/*
std::cout<<std::endl;
std::cout<<"*****************************************************************"<<std::endl;
std::cout<<x1<<" "<<y1<<" --> "<<x2<<" "<<y2<<std::endl;
printVec("pos", view3d.pos);
printVec("at", view3d.lookAt);
printVec("up", view3d.up);
std::cout<<"*****************************************************************"<<std::endl;
*/
vtkm::Matrix<vtkm::Float32,4,4> R1 = CreateTrackball(x1,y1, x2,y2);
//Translate mtx
vtkm::Matrix<vtkm::Float32,4,4> T1 = View::TranslateMtx(-view3d.lookAt);
//vtkm::MatrixIdentity(T1);
//T1(0,3) = -view3d.lookAt[0];
//T1(1,3) = -view3d.lookAt[1];
//T1(2,3) = -view3d.lookAt[2];
//Translate mtx
vtkm::Matrix<vtkm::Float32,4,4> T2 = View::TranslateMtx(view3d.lookAt);
//T2(0,3) = view3d.lookAt[0];
//T2(1,3) = view3d.lookAt[1];
//T2(2,3) = view3d.lookAt[2];
vtkm::Matrix<vtkm::Float32,4,4> V1 = CreateViewMatrix();
V1(0,3) = 0;
V1(1,3) = 0;
V1(2,3) = 0;
vtkm::Matrix<vtkm::Float32,4,4> V2 = vtkm::MatrixTranspose(V1);
//MM = T2 * V2 * R1 * V1 * T1;
vtkm::Matrix<vtkm::Float32,4,4> MM;
MM = vtkm::MatrixMultiply(T2,
vtkm::MatrixMultiply(V2,
vtkm::MatrixMultiply(R1,
vtkm::MatrixMultiply(V1,T1))));
view3d.pos = MultVector(MM, view3d.pos);
view3d.lookAt = MultVector(MM, view3d.lookAt);
view3d.up = MultVector(MM, view3d.up);
/*
printMtx("T1", T1);
printMtx("T2", T2);
printMtx("V1", V1);
printMtx("V2", V2);
printMtx("R1", R1);
printMtx("MM", MM);
printVec("pos", view3d.pos);
printVec("at", view3d.lookAt);
printVec("up", view3d.up);
*/
}
};
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}} // namespace vtkm::rendering
#endif // vtk_m_rendering_View_h