Replace use of Float32 with FloatDefault
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@ -36,7 +36,7 @@
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namespace
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{
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vtkm::Float32 vecData[125 * 3] = {
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vtkm::FloatDefault vecData[125 * 3] = {
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-0.00603248f, -0.0966396f, -0.000732792f, 0.000530014f, -0.0986189f, -0.000806706f,
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0.00684929f, -0.100098f, -0.000876566f, 0.0129235f, -0.101102f, -0.000942341f,
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0.0187515f, -0.101656f, -0.00100401f, 0.0706091f, -0.083023f, -0.00144278f,
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@ -476,7 +476,7 @@ void TestParticleWorklets()
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const vtkm::Id3 dims(5, 5, 5);
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vtkm::Id nElements = dims[0] * dims[1] * dims[2] * 3;
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std::vector<vtkm::Vec<vtkm::Float32, 3>> field;
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std::vector<vtkm::Vec<vtkm::FloatDefault, 3>> field;
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for (vtkm::Id i = 0; i < nElements; i++)
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{
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ScalarType x = vecData[i];
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