Remove unnecessary link from vtkm_rendering to glfw
There is no code in the rendering library that uses GLFW. (GLFW is currently only used directly by tests and examples.) This adds unnecessary link dependencies that can only hurt us later.
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@ -130,11 +130,6 @@ if(VTKm_OpenGL_FOUND)
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list(APPEND headers ${egl_headers})
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list(APPEND sources ${egl_sources})
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endif()
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vtkm_configure_component_GLFW()
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if(VTKm_GLFW_FOUND)
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list(APPEND headers ${glfw_headers})
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endif()
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endif()
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if(VTKm_ENABLE_OSMESA AND NOT VTKm_OSMesa_FOUND)
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