The `MeshQuality` filter only worked with `CellSetExplicit<>`. However,
`MeshQuality` should also work with `CellSetSingleType`. Fix
`MeshQuality` to work with both.
The handling of cell sets was actually worse than that. After forcing
the type to `CellSetExplicit<>`, it then applied a policy that converted
the types back to all possible cell sets. Thus, the filter made lots of
code paths that were impossible to follow.
A new header named TypeList.h and the type lists have been redefined in
this new file. All the types have been renamed from `TypeListTag*` to
`TypeList*`. TypeListTag.h has been gutted to provide deprecated
versions of the old type list names.
There were also some other type lists that were changed from using the
old `ListTagBase` to the new `List`.
Previously MeshQuality defined its own SetOutputName method which broke
convention as was confusing. Deleted the output name defined in
MeshQuality and instead use the one defined in the superclass.