We would really like to be able to include `vtkm::cont::ColorTable` in
such a way that you don't have to compile device code (unless you are
actually compiling functions for the device). Thus, the `Map` functions
of `ColorTable` were in a special `ColorTable.hxx` that contains the
"implementation" for `ColorTable`.
That is confusing to many users. It is more clear to simply have `.h`
headers that do a specific thing. To achieve these two goals, the `Map`
functionality of `ColorTable` is separated out into its own header file.
So you don't need to be using a device compiler just to use `ColorTable`
(including `ColorTable.h`), but you do need to use a device compiler if
mapping values to colors (including `ColorTableMap.h`).
Virtual methods are being deprecated, so remove their use from the
ColorTable classes. Instead of using a virtual method to look up a value
in the ColorTable, we essentially use a switch statement. This change
also simplified the code quite a bit.
The execution object used to use pointers to handle the virtual objects.
That is no longer necessary, so a simple `vtkm::exec::ColorTable` is
returned for execution objects. (Note that this `ColorTable` contains
pointers that are specific for the particular device.) This is a non-
backward compabible change. However, the only place (outside of the
`ColorTable` implementation itself) was a single worklet for converting
scalars to colors (`vtkm::worklet::colorconversion::TransferFunction`).
This is unlikely to affect anyone.
I also "fixed" some names in enum structs. There has been some
inconsistencies in VTK-m on whether items in an enum struct are
capitolized or camel case. We seem to moving toward camel case, so
deprecate some old names.
Marked the old versions of PrepareFor* that do not use tokens as
deprecated and moved all of the code to use the new versions that
require a token. This makes the scope of the execution object more
explicit so that it will be kept while in use and can potentially be
reclaimed afterward.
Having a custom assignment operator means that the compiler
isn't required to generate the implicit copy constructor.
This makes sure they are constructed.
To get the average, we (of course) divide the sum by the amount of
values, which is returned from valuesIn.GetNumberOfComponents(). To do
this, we need to cast the number of components (returned as a
vtkm::IdComponent) to a FieldType. This is a little more complex than it
first seems because FieldType might be a Vec type. If you just try a
static_cast<FieldType>(), it will use the constructor to FieldType which
might be a Vec constructor expecting the type of the component. This in
turn could cause a warning because the vtkm::IdComponent is implicitly
converted to the Vec's component type.
Get around this problem by first casting to the component type of the
field and then constructing a field value from that.
Found via `codespell` and `grep`
more typos
includes source typo change and a typo that needs further review
follow-up typos
Follow-up typos
Revert a commit
Changed the "default" ColorTable preset from "cool to warm" to
"viridis." Also made a default constructor for ColorTable that sets it
to this default preset.
The main reason to change to viridis for the default is that it is in
LAB space. We are concerned that having the default ColorTable preset
being Diverging space could lead to users using that color space
inappropriately.
The problem is that there is no good "default" constructor for
ColorTable. The previous default constructor created an empty color
table, but that would be confusing if someone actually tried to use it.
We could set ot to the default preset, but the default preset uses the
diverging color map, which could foul people up if they actually want to
edit or create their own color map. Instead, force the declaration of
ColorTable to indicate what you plan to do with it.
You can still select presets through strings (and we leave ourselves
open to add more presets through strings than enumerating with the
enum), but this provides a way to select a preset that is verified by
the compiler.
The new and improved vtkm::cont::ColorTable provides a more feature complete
color table implementation that is modeled after
vtkDiscretizableColorTransferFunction. This class therefore supports different
color spaces ( rgb, lab, hsv, diverging ) and supports execution across all
device adapters.