3a7d3cb5f VTK-m filters now launch all worklets via a vtkm::cont::Invoker
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <kmorel@sandia.gov>
Merge-request: !1760
The `From` and `To` nomenclature for topology mapping has been confusing for
both users and developers, especially at lower levels where the intention of
mapping attributes from one element to another is easily conflated with the
concept of mapping indices (which maps in the exact opposite direction).
These identifiers have been renamed to `VisitTopology` and `IncidentTopology`
to clarify the direction of the mapping. The order in which these template
parameters are specified for `WorkletMapTopology` have also been reversed,
since eventually there may be more than one `IncidentTopology`, and having
`IncidentTopology` at the end will allow us to replace it with a variadic
template parameter pack in the future.
Other implementation details supporting these worklets, include `Fetch` tags,
`Connectivity` classes, and methods on the various `CellSet` classes (such as
`PrepareForInput` have also reversed their template arguments. These will need
to be cautiously updated.
The convenience implementations of `WorkletMapTopology` have been renamed for
clarity as follows:
```
WorkletMapPointToCell --> WorkletVisitCellsWithPoints
WorkletMapCellToPoint --> WorkletVisitPointsWithCells
```
The `ControlSignature` tags have been renamed as follows:
```
FieldInTo --> FieldInVisit
FieldInFrom --> FieldInMap
FromCount --> IncidentElementCount
FromIndices --> IncidentElementIndices
```
The Invoker is a control side object that handles the construction
of the relevant worklet dispatcher. Moving it to control makes it
obvious that it isn't an algorithm itself but a way to launch
worklets.
There was a special case for ArrayHandleMultiplexer where if you gave it
just one type it would treat that as a value type rather than an array
to support and instead provide a default list of types. However, GCC 4.8
is having trouble compiling the code to create the default list, the
semantics are confusing, and the more I think about it the less likely I
think we will need this functionality. So, just getting rid of that.
6592e5288 Fix IsWritableArrayHandle for portals that exist but cannot be written
0e15a1116 Enable writing to ArrayHandleCast
6d37ce945 Remove invalid PortalType
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1731
Previously, `ArrayHandleCast` was considered a read-only array handle.
However, it is trivial to reverse the cast (now that `ArrayHandleTransform`
supports an inverse transform). So now you can write to a cast array
(assuming the underlying array is writable).
One trivial consequence of this change is that you can no longer make a
cast that cannot be reversed. For example, it was possible to cast a simple
scalar to a `Vec` even though it is not possible to convert a `Vec` to a
scalar value. This was of dubious correctness (it is more of a construction
than a cast) and is easy to recreate with `ArrayHandleTransform`.
The ScopedRuntimeDeviceTracker now can force, enable, or disable
devices. Additionally the ScopedRuntimeDeviceTracker and the
RuntimeDeviceTracker handle the DeviceAdapterTagAny robustly
across all methods.
As the RuntimeDeviceTracker is a per thread construct we now make
it explicit that you can only get a reference to the per-thread
version and can't copy it.
VTK-m now offers a more GPU aware set of defaults for kernel scheduling.
When VTK-m first launches a kernel we do system introspection and determine
what GPU's are on the machine and than match this information to a preset
table of values. The implementation is designed in a way that allows for
VTK-m to offer both specific presets for a given GPU ( V100 ) or for
an entire generation of cards ( Pascal ).
Currently VTK-m offers preset tables for the following GPU's:
- Tesla V100
- Tesla P100
If the hardware doesn't match a specific GPU card we than try to find the
nearest know hardware generation and use those defaults. Currently we offer
defaults for
- Older than Pascal Hardware
- Pascal Hardware
- Volta+ Hardware
Some users have workloads that don't align with the defaults provided by
VTK-m. When that is the cause, it is possible to override the defaults
by binding a custom function to `vtkm::cont::cuda::InitScheduleParameters`.
As shown below:
```cpp
ScheduleParameters CustomScheduleValues(char const* name,
int major,
int minor,
int multiProcessorCount,
int maxThreadsPerMultiProcessor,
int maxThreadsPerBlock)
{
ScheduleParameters params {
64 * multiProcessorCount, //1d blocks
64, //1d threads per block
64 * multiProcessorCount, //2d blocks
{ 8, 8, 1 }, //2d threads per block
64 * multiProcessorCount, //3d blocks
{ 4, 4, 4 } }; //3d threads per block
return params;
}
vtkm::cont::cuda::InitScheduleParameters(&CustomScheduleValues);
```
661fb64de AtomicInterfaceControl functions are marked with VTKM_SUPPRESS_EXEC_WARNINGS
0c70f9b9a Add BitFieldIn/Out/InOut worklet signature tags.
a66510e81 Add ArrayHandleBitField, a boolean-valued AH backed by a BitField.
56cc5c3d3 Add support for BitFields.
d01b97382 Allow VTKM_SUPPRESS_EXEC_WARNINGS to be used inside macros.
2f2ca9370 Add bit operations FindFirstSetBit and CountSetBits to Math.h.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1629
BitFields are:
- Stored in memory using a contiguous buffer of bits.
- Accessible via portals, a la ArrayHandle.
- Portals operate on individual bits or words.
- Operations may be atomic for safe use from concurrent kernels.
The new BitFieldToUnorderedSet device algorithm produces an ArrayHandle
containing the indices of all set bits, in no particular order.
The new AtomicInterface classes provide an abstraction into bitwise
atomic operations across control and execution environments and are used
to implement the BitPortals.
When reducing an input type that differs from the output type
you need to write a custom binary operator that also implements
how to do the unary transformation.
566e220ea Suppress dashboard warnings
f20d7e788 Document the changes that are part of this MR.
f78e763be Add CellLocatorGeneral
c6bead838 Rename CellLocatorTwoLevelUniformGrid to CellLocatorUniformBins
ee838b829 Stylistic changes to CellLocators to match VTK-m
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !1615
This adds an ExecutionSignature tag named Device that passes the
DeviceAdapterTag as an argument to the worklet's operator(). This allows
worklets to specialize their code based on the device.
Previously we just took the optionparser.h file and stuck it right in
our source code. That was problematic for a variety of reasons.
1. It incorrectly assigned our license to external code.
2. It made lots of unnecessary changes to the original source (like
reformatting).
3. It made it near impossible to track patches we make and updates to
the original software.
Instead, use the third-party system to track changes to optionparser.h
in a different repository and then pull that into ours.
When a library requires reading some command line arguments through a
function like Initialize, it is typical that it will parse through
arguments it supports and then remove those arguments from argc and argv
so that the remaining arguments can be parsed by the calling program.
VTK-m's initialize did not do that, so add that functionality.
The RuntimeDeviceTracker had grown organically to handle multiple
different roles inside VTK-m. Now that we have device tags
that can be passed around at runtime, large portions of
the RuntimeDeviceTracker API aren't needed.
Additionally the RuntimeDeviceTracker had a dependency on knowing
the names of each device, and this wasn't possible
as that information was part of its self. Now we have moved that
information into RuntimeDeviceInformation and have broken
the recursion.
e1f5c4dd9 Modify VariantAH::AsVirtual to cast to new ValueType if needed.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !1585
E.g:
```
ArrayHandle<Float64> doubleArray;
VariantArrayHandle varHandle{doubleArray};
ArrayHandleVirtual<Float32> = varHandle.AsVirtual<Float32>();
```
If there is a loss in range and/or precision, a warning is logged. If
the ValueTypes are Vecs with mismatched widths, an ErrorBadType is thrown.
Internally, an ArrayHandleCast is used between the VariantArrayHandle's
stored array and the ArrayHandleVirtual.