`VaraintArrayHandle` has been replaced by `UnknownArrayHandle` and
`UncertainArrayHandle`. Officially make it deprecated and point users to
the new implementations.
The old atomic compare and swap operations (`vtkm::AtomicCompareAndSwap`
and `vtkm::exec::AtomicArrayExecutionObject::CompareAndSwap`) had an
order of arguments that was confusing. The order of the arguments was
shared pointer (or index), desired value, expected value. Most people
probably assume expected value comes before desired value. And this
order conflicts with the order in the `std` methods, GCC atomics, and
Kokkos.
Change the interface of atomic operations to be patterned off the
`std::atomic_compare_exchange` and `std::atomic<T>::compare_exchange`
methods. First, these methods have a more intuitive order of parameters
(shared pointer, expected, desired). Second, rather than take a value
for the expected and return the actual old value, they take a pointer to
the expected value (or reference in `AtomicArrayExecutionObject`) and
modify this value in the case that it does not match the actual value.
This makes it harder to mix up the expected and desired parameters.
Also, because the methods return a bool indicating whether the value was
changed, there is an additional benefit that compare-exchange loops are
implemented easier.
For example, consider you want to apply the function `MyOp` on a
`sharedValue` atomically. With the old interface, you would have to do
something like this.
```cpp
T oldValue;
T newValue;
do
{
oldValue = *sharedValue;
newValue = MyOp(oldValue);
} while (vtkm::AtomicCompareAndSwap(sharedValue, newValue, oldValue) != oldValue);
```
With the new interface, this is simplfied to this.
```cpp
T oldValue = *sharedValue;
while (!vtkm::AtomicCompareExchange(sharedValue, &oldValue, MyOp(oldValue));
```
This is a flag that functions in the execution environment can return to
report on the status of the operation. This way they can report an error
without forcing the entire invocation to shut down.
A new header named TypeList.h and the type lists have been redefined in
this new file. All the types have been renamed from `TypeListTag*` to
`TypeList*`. TypeListTag.h has been gutted to provide deprecated
versions of the old type list names.
There were also some other type lists that were changed from using the
old `ListTagBase` to the new `List`.
The collection of connectivity algorithms had a couple of inefficiencies.
By moving to using WorkId we can remove a couple of arrays of the same size
as the input domain. In addition by moving to using atomics we can remove
an bool output array with a size equivalent to the input domain and
a call to reduce.
The `From` and `To` nomenclature for topology mapping has been confusing for
both users and developers, especially at lower levels where the intention of
mapping attributes from one element to another is easily conflated with the
concept of mapping indices (which maps in the exact opposite direction).
These identifiers have been renamed to `VisitTopology` and `IncidentTopology`
to clarify the direction of the mapping. The order in which these template
parameters are specified for `WorkletMapTopology` have also been reversed,
since eventually there may be more than one `IncidentTopology`, and having
`IncidentTopology` at the end will allow us to replace it with a variadic
template parameter pack in the future.
Other implementation details supporting these worklets, include `Fetch` tags,
`Connectivity` classes, and methods on the various `CellSet` classes (such as
`PrepareForInput` have also reversed their template arguments. These will need
to be cautiously updated.
The convenience implementations of `WorkletMapTopology` have been renamed for
clarity as follows:
```
WorkletMapPointToCell --> WorkletVisitCellsWithPoints
WorkletMapCellToPoint --> WorkletVisitPointsWithCells
```
The `ControlSignature` tags have been renamed as follows:
```
FieldInTo --> FieldInVisit
FieldInFrom --> FieldInMap
FromCount --> IncidentElementCount
FromIndices --> IncidentElementIndices
```
how did any of this work?
match other CellSet file layouts.
???
compile in CUDA.
unit tests.
also only serial.
make error message accurate
Well, this compiles and works now.
Did it ever?
use CellShapeTagGeneric
UnitTest matches previous changes.
whoops
Fix linking problems.
Need the same interface
as other ThreadIndices.
add filter test
okay, let's try duplicating CellSetStructure.
okay
inching...
change to wedge in CellSetListTag
Means changing these to support it.
switch back to wedge from generic
compiles and runs
remove ExtrudedType
need vtkm_worklet
vtkm_worklet needs to be included
fix segment count for wedge specialization
need to actually save the index
for the other constructor.
specialize on Explicit
clean up warning
angled brackets not quotes.
formatting
The previous algorithm terminates based on if all pixels are in a root star. It turns out to be in
sufficient and thus terminates much earlier than it is required.
Previously, WorkletPointNeighborhood had a template argument to select
the size of the neighborhood. This change removes that template
argument. Instead, the vtkm::exec::arg::BoundaryState methods now take
in a size parameter when determining when it overlaps the boundary.
If in the future we want to add the ability to select the neighborhood
size at compile-time (for performance reasons), I suggest adding this
template argument to the OnBoundary tag for ExecutionSignature.
VTK-m has been updated to replace old per device worklet testing executables with a device
dependent shared library so that it's able to accept a device adapter
at runtime.
Meanwhile, it updates the testing infrastructure APIs. vtkm::cont::testing::Run
function would call ForceDevice when needed and if users need the device
adapter info at runtime, RunOnDevice function would pass the adapter into the functor.
Optional Parser is bumped from 1.3 to 1.7.
Rather than force all dispatchers to be templated on a device adapter,
instead use a TryExecute internally within the invoke to select a device
adapter.
Because this removes the need to declare a device when invoking a
worklet, this commit also removes the need to declare a device in
several other areas of the code.
It takes CellSetStructured<2> and DynamicArrayHandle and uses CastAndCall
to resolve data type for pixels. Moved implementation to the RunImpl
function object.