ArrayHandleVirtual can automatically be constructed from any ArrayHandle.
In the cases where the input ArrayHandle doesn't derived from ArrayHandleVirtual,
it will automatically construct StorageAny to hold the array.
6e22bb5dc Cosmotools exmaples builds again with the change of vtkm::cont::Initialize
ab3d89d4e Simplify the example/demo CMakeLists.txt
028e954b4 Game Of Life example now supports -d/--device command line argument
e2c61e010 Update the HelloWorld example to use VTK-m runtime device adapter logic
34165c8e7 Correct crashes in the GameOfLife example
cdbee58c1 Remove the dynamic_dispatcher example as is a compiler benchmark
7c2c1d5fb Interop now works when device adapter isn't known.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1491
d5dc414e7 StorageBasic allocation logic now reports number of elements
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Allison Vacanti <allison.vacanti@kitware.com>
Merge-request: !1484
When looking at allocations it is useful to have memory size and
the number of elements so you can figure out what type/sizeof(type)
is being allocated
Also
- Renamed vtkm::cont::make_DeviceAdapterIdFromName to just overload
make_DeviceAdapterId.
- Refactored CMake logic for unit tests
- Since we're now querying the device tracker for the names, they
cannot be all caps.
- Updated usages of InitLogging to use Initialize instead.
- Added changelog.
The vtkm::cont::ConvertNumComponentsToOffsets method was originally
created before vtkm::cont::DeviceAdapterId and the dynamic
vtkm::cont::Algorithm classes were created. Thus, it contained its own
version of TryExecute and did not support the direct selection of a
device at runtime. Change the function to use the new dynamic device
adapter id, which makes this more consistent with the rest of VTK-m and
cleans up the implementation quite a bit.
Adds a variable `GlobalPointIndexStart` to `CellSetStructured`.
Adding this to the cell-set, instead of the coordinate system, enables this
feature for different types of datasets like uniform grid, rectilinear, etc.,
with this one change.
The extents can be computed using `GlobalPointIndexStart` and `PointDimensions`.
Did a bit of renaming of the support classes used for
WorkletPointNeighborhood. First, the OnBoundary tag is changed to
Boundary to match other tags and reflect some changes in the resulting
methods. Also moved the BoundaryState and Neighborhood classes from
vtkm::exec::arg to vtkm::exec to be more accessible. Finally, the
Neighborhood class name was changed to FieldNeighborhood to be more
specific on what role this class plays with neighborhood.
Turns out there was a bug in the way Marching Cubes computed gradients
on a structured grid. A recent change to Boundary also had a similar bug
that ended in the same behavior. The recent changes to BoundaryState
fixed the problem, but caused the Marching Cubes test to fail because it
was comparing against bad gradient values.
This change fixes the array of gradient values. I'm pretty sure these
are correct since I generated them with ParaView (using a completely
separate implementation).
Previously, WorkletPointNeighborhood had a template argument to select
the size of the neighborhood. This change removes that template
argument. Instead, the vtkm::exec::arg::BoundaryState methods now take
in a size parameter when determining when it overlaps the boundary.
If in the future we want to add the ability to select the neighborhood
size at compile-time (for performance reasons), I suggest adding this
template argument to the OnBoundary tag for ExecutionSignature.
To get the average, we (of course) divide the sum by the amount of
values, which is returned from valuesIn.GetNumberOfComponents(). To do
this, we need to cast the number of components (returned as a
vtkm::IdComponent) to a FieldType. This is a little more complex than it
first seems because FieldType might be a Vec type. If you just try a
static_cast<FieldType>(), it will use the constructor to FieldType which
might be a Vec constructor expecting the type of the component. This in
turn could cause a warning because the vtkm::IdComponent is implicitly
converted to the Vec's component type.
Get around this problem by first casting to the component type of the
field and then constructing a field value from that.
VTK-m has been updated to replace old per device worklet testing executables with a device
dependent shared library so that it's able to accept a device adapter
at runtime.
Meanwhile, it updates the testing infrastructure APIs. vtkm::cont::testing::Run
function would call ForceDevice when needed and if users need the device
adapter info at runtime, RunOnDevice function would pass the adapter into the functor.
Optional Parser is bumped from 1.3 to 1.7.
If multiple threads call a function with a static function
simultaneously for the first time, C++ does not guarantee that the
static member will be constructed correctly. Make sure that it happens
correctly.
Previously, vtkm::exec::arg::BoundaryState only provided methods that
said whether or not the neighborhood extened past the boundary of a
mesh. That is fine for a 3x3x3 neighborhood, which can only extend over
the boundary by one. However, that is problematic for larger
neighborhoods where you may need to know how far neighborhood extends
over the boundary.
This changes allows you to query how far the neighborhood extends within
the constrains of the boundary.
Creating all the presets as vtkm::cont::ColorTable objects and passing
them back was problematic. It caused state to be shared and caused
issues when deallocating after the device deallocation methods were
finalized. Instead, make a simple struct and build new color tables on
the fly.
By making RuntimeDeviceInformation class template independent, vtkm is
able to detect
device info at runtime with a runtime specified deviceId. In the past
it's impossible
because the CRTP pattern does not allow function overloading(compiler
would complain
that DeviceAdapterRuntimeDetector does not have Exists() function
defined).
The field infrastructure has a "trait" that specifies the valid types
for the default active scalar field. Most filters have at most one input
field. The majority of the remaining filters use the same types for
inputs. There are some examples, however, where some auxiliary fields
use different types. This change adds a second template parameter to
FieldTraits to customize the valid types of the input scalar field to
different fields.
These changes are in anticipation of the removal of list specifier tags
on worklet ControlSignature arguments.
169ca722b Redesign vtkm::cont::ColorTable to work with separable compilation.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Sujin Philip <sujin.philip@kitware.com>
Merge-request: !1445