Commit Graph

49 Commits

Author SHA1 Message Date
Dave Pugmire
9f05b128ec refactor window2D, window3D
push a lot of common code up into a base class.
2016-05-19 10:13:04 -04:00
Dave Pugmire
88864f8453 fix compiler warning. 2016-05-19 10:10:44 -04:00
Dave Pugmire
6322ff2d86 fix compiler warning. 2016-05-19 09:58:39 -04:00
Dave Pugmire
ff2e5885f3 fix compiler warnings. 2016-05-19 09:57:54 -04:00
Dave Pugmire
fedb41b6c9 fix compiler warning. 2016-05-19 09:56:42 -04:00
Dave Pugmire
2dd0c89c08 Fix compiler warning. 2016-05-19 09:56:18 -04:00
Dave Pugmire
75ce0657fc Fix compiler warning. 2016-05-19 09:55:50 -04:00
Jeremy Meredith
93d06bc9f2 Merge branch 'annot4' into 'master'
adding color bar legend

Adding a color bar to 2D and 3D windows.  Some code cleanup as well.

See merge request !419
2016-05-18 16:44:05 -04:00
Jeremy Meredith
f443d0ad4a adding color bar legend 2016-05-18 15:29:50 -04:00
Dave Pugmire
cf4fa5f665 Merge branch 'annot3' into 'master'
Annot3

Example for rendering using GLUT.

See merge request !418
2016-05-18 14:44:08 -04:00
Jeremy Meredith
1608495f1c refactoring render surfaces to unify duplicate code. 2016-05-18 14:34:10 -04:00
Dave Pugmire
5f9403b881 Add trackball rotation, translate and zoom ot examples/rendering, and to the view classes. 2016-05-18 10:32:02 -04:00
mclarsen
ed98f6dc24 Ray Tracer 2016-05-17 22:13:36 -07:00
Jeremy Meredith
9f7525ae03 removing header files 2016-05-13 14:24:06 -04:00
Jeremy Meredith
9e3484dcde Merge branch 'annot2' of gitlab.kitware.com:jsmeredith/vtk-m into annot2 2016-05-09 16:32:44 -04:00
Jeremy Meredith
790844472d adding 2d annotations and fixing a viewport bug 2016-05-09 16:32:27 -04:00
Dave Pugmire
72673ed952 Add glut-based rendering example.
Added a GL-based render surface.
2016-05-05 13:26:39 -04:00
Jeremy Meredith
7603b638d9 adding 3d axes 2016-04-19 17:04:00 -04:00
Dave Pugmire
a28c22e031 remove some unused code. 2016-04-19 09:42:12 -04:00
Dave Pugmire
e409255c61 Merge branch 'annot2' of gitlab.kitware.com:jsmeredith/vtk-m into annot2 2016-04-19 09:16:10 -04:00
Dave Pugmire
1af37d0102 Support for 2D rendering. And some general clean up. 2016-04-18 16:42:59 -04:00
Jeremy Meredith
4593ceb408 adding world annotation capability and 3d bounding box. 2016-04-15 15:24:23 -04:00
Jeremy Meredith
1cd0cde51f fixing minor compiler warnings 2016-04-15 12:50:25 -04:00
Dave Pugmire
d40f1b8bf9 Add support for 2D structured cells. 2016-04-14 17:04:58 -04:00
Dave Pugmire
ad0a290051 compile warning. 2016-04-14 17:04:20 -04:00
Dave Pugmire
fa981fde72 indent. 2016-04-14 16:49:34 -04:00
Dave Pugmire
965e36b10f fix compile warning. 2016-04-14 16:48:57 -04:00
Dave Pugmire
62ab59db25 Separate the renderers.
Fix a bug with depth not turned on.
2016-04-13 15:31:13 -04:00
Jeremy Meredith
449f8ceadb fixing compile error and untabifying 2016-04-13 15:10:34 -04:00
Matt Larsen
80b011542e removing unused file 2016-04-11 12:12:44 -07:00
Robert Maynard
27f23480b3 Correct more warnings and formatting issues with vtkm::rendering. 2016-04-07 20:07:22 -04:00
Robert Maynard
daf419feb7 Correct unused and casting warnings in Scene.h 2016-04-07 20:07:22 -04:00
Robert Maynard
12ffd536fd Suppress false positive warnings from nvcc about host/device. 2016-04-01 15:50:52 -04:00
Robert Maynard
7543bfe159 Fixed warning about unused variables in RenderSurface. 2016-04-01 15:50:52 -04:00
Robert Maynard
af2ae8e6e2 Correct issue in matrix mult in View. 2016-03-30 11:35:01 -04:00
Robert Maynard
660ee99752 vtkm::rendering::Triangluator now support CellSetSingleType of triangles. 2016-03-30 10:14:21 -04:00
Robert Maynard
76b6179abf Add missing copyright headers. 2016-03-28 11:16:35 -04:00
Dave Pugmire
d7c295f46e added rectilinear to test. 2016-03-28 08:51:36 -04:00
Dave Pugmire
a8c7f92d58 Move mesa package to right place.
Also, add in code for rectlinear mesh.
2016-03-28 08:51:36 -04:00
Dave Pugmire
294b73e00e Make the rendering part of the build optional.
Add the mesa libs to the link line.
2016-03-28 08:51:36 -04:00
Dave Pugmire
719b715b59 Support for explicit cell sets. 2016-03-28 08:51:36 -04:00
Matt Larsen
9883773557 Corrected error in projection matrix that was causing mismatches with ray tracing image and depth buffers. 2016-03-28 08:51:36 -04:00
Dave Pugmire
f9c6f9cde7 cleanup of code. 2016-03-28 08:51:36 -04:00
mclarsen
693b98b92a Merging 2016-03-28 08:51:36 -04:00
mclarsen
39cffd7baa Triangulator fix 2016-03-28 08:51:36 -04:00
Dave Pugmire
aa90c06c09 Allow the renderSurface to get passed to the Plot::Render() 2016-03-28 08:51:36 -04:00
Dave Pugmire
b36091f7f4 Clean up the rendersurface code. 2016-03-28 08:51:35 -04:00
Dave Pugmire
f84401243a Initial checkin for rendering infrastructure.
This largely follows things from EAVL. This is going to change going forward.
Most of the stuff is inside Window.h right now for convenience.
2016-03-28 08:51:35 -04:00
mclarsen
03a95c44b1 adding rendering from other branch 2016-03-28 08:50:04 -04:00