Dave Pugmire
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5f9403b881
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Add trackball rotation, translate and zoom ot examples/rendering, and to the view classes.
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2016-05-18 10:32:02 -04:00 |
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Dave Pugmire
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72673ed952
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Add glut-based rendering example.
Added a GL-based render surface.
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2016-05-05 13:26:39 -04:00 |
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Dave Pugmire
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1af37d0102
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Support for 2D rendering. And some general clean up.
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2016-04-18 16:42:59 -04:00 |
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Robert Maynard
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af2ae8e6e2
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Correct issue in matrix mult in View.
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2016-03-30 11:35:01 -04:00 |
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Robert Maynard
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76b6179abf
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Add missing copyright headers.
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2016-03-28 11:16:35 -04:00 |
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Matt Larsen
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9883773557
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Corrected error in projection matrix that was causing mismatches with ray tracing image and depth buffers.
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2016-03-28 08:51:36 -04:00 |
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Dave Pugmire
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f84401243a
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Initial checkin for rendering infrastructure.
This largely follows things from EAVL. This is going to change going forward.
Most of the stuff is inside Window.h right now for convenience.
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2016-03-28 08:51:35 -04:00 |
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mclarsen
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03a95c44b1
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adding rendering from other branch
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2016-03-28 08:50:04 -04:00 |
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