The most common changes were making class members uppercase and spelled
out, adding "this->" whenever a class member is used, and declare
functions and members with export macros. Also fixed some uses of int
(instead of vtkm::Id or something similar) and a bit of indentation. I
also sprinkled some const goodness over the code.
It should be noted that I had about a week delay between first making
these changes and checking them in. In the mean time Sujin also made
some similar changes, so there might be some repetative changes.
The CMake flag and define differ in their capitalization of the 'm' in
VTKm so I've made CMake variables that match those used in Configure.h.in,
thereby keeping the original naming of VTKm in CMake code, and VTKM in the
C++ code.
This fix also revealed some areas in CellSet and CellSetExplicit where ints
where used instead of vtkm::Ids which caused errors with child classes who
override the methods and returned a vtkm::Id instead of an int.
Also fixed issues that appeared in TestOutOfMemory which got out of date due
to not being compiled since the `VTKM_USE_64BIT_IDS` flag would never be set.
The test now runs and passes when 64bit ids are enabled.
CellSetExplicit can now use different storage backends to allow
for cheaper representations of the data. For example a pool of triangles
can now implicit handles for shape and num indices.
This does raise the question if runtime polymorphism is the best approach
for CellSet, or if we should do some from of CRTP.
ExplicitConnectivity can now use different storage backends to allow
for cheaper representations of the data. For example a pool of triangles
can now implicit handles for shape and num indices.