Commit Graph

1481 Commits

Author SHA1 Message Date
Robert Maynard
6c3f669398 Remove dead code for converting zip handles to iterators for cuda.
This code isn't needed anymore as the new iterator facade handles this
use case properly.
2015-06-18 13:53:02 -04:00
Robert Maynard
9d350fb023 Correct undefined behavior that was causing scan test failures.
We need call PrepareForInput on the input argument before invoking a function.
The order of execution of parameters of a function is undefined, so we need to
make sure input is called before output, or else in-place use case breaks.
2015-06-17 15:35:27 -04:00
Kenneth Moreland
46e1d9e5e7 Add NewInstance method to DynamicArrayHandle. 2015-06-16 15:23:50 -06:00
Robert Maynard
6279b8ed28 Correct tbb to properly sort all arrrays in parallel. 2015-06-16 14:40:25 -04:00
Robert Maynard
726c914ee5 Make sure we use ptrdiff_t for index into arrays.
This is a requirement since you can use negative indices into arrays.
2015-06-16 11:00:01 -04:00
Robert Maynard
2ce14c7760 DeviceAdapter's now properly init all value types.
This is needed when use vtkm::Vec, as it doesn't zero the memory it contains.
2015-06-16 08:35:04 -04:00
Robert Maynard
2c91cdfa3b Update cuda/thrust backend scan algorithms to work with vec types. 2015-06-16 08:28:31 -04:00
Robert Maynard
b7537fec9c Merge branch 'unused_typedef_warnings' into 'master'
Unused typedef warnings

See merge request !37
2015-06-15 14:15:09 -04:00
Robert Maynard
2eba6ecb32 Remove uneeded typedefs. 2015-06-15 11:45:31 -04:00
Chun-Ming Chen
32f3fa6d87 Fix unmerged codes from the previous merge. Use multiply in customed operator ReduceByKey test 2015-06-15 11:12:51 -04:00
Chun-Ming Chen
4d9c25deff Merge remote-tracking branch 'robert/reduce_by_key_custom_binary_function' into ReduceByKey_fix 2015-06-15 10:55:44 -04:00
Chun-Ming Chen
dcc12e733f Fix ReduceByKey general algorithm to work with parallel ScanInclusive. Use bit representation for states. 2015-06-13 02:46:36 -04:00
Robert Maynard
53d7053d7a Fix a bug where DeviceAdapterGeneral::ReduceByKey ignored custom binary functor 2015-06-12 16:11:28 -04:00
Robert Maynard
50ffcec3bb Merge branch 'tbb_SortByKey_ZipArray_fix' into 'master'
TBB sort by key zip array fix

The original codes do not accept when the zip handle array contains two different storage types

See merge request !25
2015-06-12 15:43:09 -04:00
Chun-Ming Chen
360279c29a A more general Copy that allows copying into a diff. array type. Testing codes are added. 2015-06-12 12:42:43 -04:00
Robert Maynard
791e0c477c Add a test to use Reduce and ArrayHandleZip together. 2015-06-12 11:56:46 -04:00
Robert Maynard
2a2159b1e1 Generalize the support for zip handles inside the cuda backend.
Instead of having a single specialization for sort and zip handles,
we know handle any fancy handles being passed to the cuda device adapter.
This was done by reworking how we represent fancy iterators inside thrust,
and instead of using a transform iterator + counting iterator we just use
a iterator_facade.
2015-06-12 11:56:46 -04:00
Robert Maynard
c41f232edc Allow Serial Device to reduce Zip Array Handles. 2015-06-12 10:08:10 -04:00
Robert Maynard
cb4e509be7 Correct some missing VTKM_CONT_EXPORT macros. 2015-06-12 10:08:10 -04:00
Chun-Ming Chen
84192883fa Merge branch 'tbb_SortByKey_ZipArray_fix' of https://gitlab.kitware.com/chunmingchen/vtk-m into tbb_SortByKey_ZipArray_fix 2015-06-11 11:51:43 -04:00
Chun-Ming Chen
ebf814cb81 This merge adds ReduceByKey with different keys
Merge branch 'test_tbb_SortByKey' into tbb_SortByKey_ZipArray_fix

Conflicts:
	vtkm/cont/testing/TestingDeviceAdapter.h
2015-06-11 11:48:13 -04:00
Chun-Ming Chen
d42edb51ab Include ArrayHandleZip in related testing codes 2015-06-11 11:29:51 -04:00
Chun-Ming Chen
267505ff0f Remove unncecessary comments 2015-06-11 11:29:51 -04:00
Chun-Ming Chen
c7cf1a27f2 add testing ReduceByKey with zipped array with heterogeneous value types 2015-06-11 11:29:51 -04:00
Chun-Ming Chen
1088e855c3 Add ReduceByKey support for zip array input. A testing codelet to demo the problem. 2015-06-11 11:29:51 -04:00
Chun-Ming Chen
c60b9688fc TBB may fail in the new test case 2015-06-10 16:37:52 -04:00
Robert Maynard
d26cfcf5cc Merge branch 'sort_inplace_zip_arrays' into 'master'
Allow in-place sorting of ArrayHandleZip

See merge request !29
2015-06-10 15:51:40 -04:00
Robert Maynard
c052400ffb CUDA now converts ArrayHandleZip to ::thrust::zip iterator.
This is required so that we can use ArrayHandleZip with Sort/Reduce and
custom comparison operators. ArrayZip and PortalValue don't combine
well together, when used with DeviceAlgorithm that has a custom operator.
The custom operator is actually passed the PortalValue instead of
the real values, and by that point we can't fix anything since we
don't know what the original operator is.
2015-06-10 14:15:40 -04:00
Robert Maynard
cbf3faf135 Simplify the SortGreater and SortLesser Implementation. 2015-06-10 14:15:40 -04:00
Robert Maynard
549a7dd7c7 Adding support to cuda backend to write to a ZipHandle. 2015-06-10 14:15:40 -04:00
Robert Maynard
493d201029 Add tests to verify that you can properly sort ArrayHandleZip.
We have increased the ARRAY_SIZE for the TestingDeviceAdapter to work
around issues with backends not using parallel algorithms for arrays of length
500 or less.
2015-06-10 14:15:40 -04:00
Robert Maynard
543a3a0453 Allow TBB Device Adapter to sort array handle zip. 2015-06-10 14:15:39 -04:00
Robert Maynard
3a3a577e1b Allow Serial Device Adapter to sort array handle zip. 2015-06-10 14:15:39 -04:00
Robert Maynard
5b96d435c7 Give IteratorFromArrayPortalValue class a less operator.
This is required so that they can be sorted, which happens when sorting
an ArrayHandleZip.
2015-06-10 14:15:39 -04:00
Robert Maynard
040d7e761e Explicitly invoke all thrust algorithms using the cuda policy.
This is required if we ever want to use thrust from another device adapter.
2015-06-10 09:41:06 -04:00
Sujin Philip
8ed32edd3f Merge branch 'use_empty_fields_for_output' into 'master'
Allow creation of vtkm::cont::Field without any data.

This is needed to allow Field's to be used as output.

See merge request !27
2015-06-08 17:37:53 -04:00
Robert Maynard
44deb3c870 Allow creation of vtkm::cont::Field without any data.
This is needed to allow Field's to be used as output.
2015-06-08 16:14:49 -04:00
Chun-Ming Chen
274ed989c4 change KeyCompare() in DeviceAdapterAlgorithmGeneral from private to protected, to be used in DeviceAdapterAlgorithmSerial 2015-06-08 14:19:37 -04:00
Chun-Ming Chen
8a3cc844e8 Include ArrayHandleZip in related testing codes 2015-06-08 13:31:31 -04:00
Chun-Ming Chen
a936cb93c5 Add comments 2015-06-08 12:40:44 -04:00
Chun-Ming Chen
5d4a212c95 make internal algorithm primatives private 2015-06-08 12:23:03 -04:00
Chun-Ming Chen
7dd853aec1 to pass testing & pruning 2015-06-08 12:23:03 -04:00
Chun-Ming Chen
6ec7f4469d indexed sortByKey in serial 2015-06-08 12:23:03 -04:00
Chun-Ming Chen
bf44b9a840 Remove unncecessary comments 2015-06-08 12:13:19 -04:00
Chun-Ming Chen
5d87c1fa79 add testing ReduceByKey with zipped array with heterogeneous value types 2015-06-08 11:57:29 -04:00
Chun-Ming Chen
1533d7c63a Add ReduceByKey support for zip array input. A testing codelet to demo the problem. 2015-06-08 11:57:29 -04:00
Robert Maynard
252c8563ed Merge branch 'allow_creating_output_arrayhandle_zip' 2015-06-08 10:46:57 -04:00
Robert Maynard
0bd7d5e0f5 Merge branch 'schedule_id3_serial' 2015-06-08 10:38:20 -04:00
Robert Maynard
95cf2edc37 Allow the creation of array handle zips.
We now allow the user to use array handle zips as output with knowing
the size of the output.
2015-06-08 10:17:46 -04:00
Robert Maynard
2d6bdd1496 Correct a bug in the TBB Schedule 3D implementation. 2015-06-08 09:49:08 -04:00
Robert Maynard
34c005104f Simplify the implementation of Schedule 3D for the serial background. 2015-06-08 09:48:46 -04:00
Robert Maynard
1d595b868c Make Schedule 3D use a larger dim size to throughly test implementations.
A smaller dim size can hide problems with algorithms that don't sum properly,
or do to much math per iteration.
2015-06-08 09:47:17 -04:00
Robert Maynard
8a8fc9ea73 Remove unused code from TestingDeviceAdapter. 2015-06-08 08:45:38 -04:00
Robert Maynard
18dbdd5d52 Add in a better version of 3d scheduling to the serial backend.
This is the first step to having better 3d scheduling for the serial backend.
While this doesn't improve the performance, it lays the foundation for
allowing I,J,K indexing when iterating Cells of a uniform grid.
2015-06-08 08:32:07 -04:00
Robert Maynard
98b13aae2f Merge branch 'allow_modification_of_user_storage' 2015-06-08 08:26:33 -04:00
Sujin Philip
4c51138f60 Add new lines at end of files. 2015-06-05 13:14:28 -04:00
Robert Maynard
b43fb01ff0 Redesign StorageBasic to allow modification of user provided memory.
The driving desire for this change was to make vtk-m ArrayHandle behave more
like the standard vector. The canonical example of what we want to support is:

```
std::vector<vtkm::Id> values;
values.resize(100);
vtkm::cont::ArrayHandle<vtkm::Id> array = vtkm::cont::make_ArrayHandle(values);
vtkm::cont::DeviceAdapterAlgorithm<DeviceAdapter>::Sort(array);
```

And with-out the ability to modify user provided memory, this was impossible.
2015-06-05 10:32:48 -04:00
Robert Maynard
342a9989a5 Correct double to float conversion warnings. 2015-06-04 09:06:47 -04:00
Robert Maynard
0a433303e6 Correct headers to have the new copyright. 2015-06-03 15:06:43 -04:00
Robert Maynard
6af4961e40 Remove unneeded test file. 2015-06-03 15:06:32 -04:00
Robert Maynard
7f2ee8d050 Merge branch 'master' into datamodel-design 2015-06-03 14:36:53 -04:00
Robert Maynard
e0e6ffb705 Suppress warnings generated by TBB code, which we can change.
These warnings are caused by tbb code, which we have zero control over.
2015-06-02 09:42:40 -04:00
Robert Maynard
3a532160c9 cuda device adapter now support different value types for keys and values. 2015-06-01 17:19:33 -04:00
Robert Maynard
98bd557a4f TestingDeviceAdapter now doesn't use initializer lists for vtkm::Vec
Since initializer lists are a c++11 feature we shouldn't use them.
2015-06-01 14:50:35 -04:00
Robert Maynard
ca3a91ef6e Merge branch 'add-tbb-backend' 2015-06-01 14:31:01 -04:00
Sujin Philip
08f88b1cb9 Add TBB backend. 2015-06-01 13:57:37 -04:00
Chun-Ming Chen
7ea9563d19 Fixed bug in ReduceByKey 2015-06-01 12:33:08 -04:00
Robert Maynard
81450f2317 CellSetExplicit can now use different storage backends.
CellSetExplicit can now use different storage backends to allow
for cheaper representations of the data. For example a pool of triangles
can now implicit handles for shape and num indices.

This does raise the question if runtime polymorphism is the best approach
for CellSet, or if we should do some from of CRTP.
2015-06-01 09:55:53 -04:00
Robert Maynard
ecec6945bf ExplicitConnectivity can now use different storage backends.
ExplicitConnectivity can now use different storage backends to allow
for cheaper representations of the data. For example a pool of triangles
can now implicit handles for shape and num indices.
2015-06-01 09:42:10 -04:00
Robert Maynard
25722fec2e Merge 'origin/datamodel-design' into datamodel-design
Conflicts:
	vtkm/cont/ExplicitConnectivity.h
	vtkm/cont/Field.h
2015-05-29 13:54:10 -04:00
Dave Pugmire
089864d6f3 minor fixes and code cleanup for merge to trunk.
added vtkm_cont_export to ExplicitConnectivity classes.
2015-05-29 12:48:31 -04:00
Dave Pugmire
4af48552b8 added vtkm_cont_export 2015-05-29 12:22:00 -04:00
Robert Maynard
7552509e4b Include all the new DataSet header in CMakeLists.
This will make sure that we properly install these headers.
2015-05-29 12:07:46 -04:00
Robert Maynard
9e75fb9ca3 ExplicitConnectivity now uses ArrayHandle.allocate + std::copy in FillViaCopy.
The original implementation use the naive approach of the device adapter
to copy the memory to the dynamic array handle. The issue with this approach
is that it would do a upload to device, and than a copy on device. Instead
we should prefer a copy on host, and than an upload to device.
2015-05-29 10:42:15 -04:00
Robert Maynard
dd298b1826 ExplicitConnectivity and RegularConnectivity can now upload to any device.
Previously we had accidentally bound the PrepareForInput method to upload
only to the default device adapter, which breaks the use case of allowing
multiple simultaneous backends at runtime.
2015-05-29 10:34:06 -04:00
Robert Maynard
42dc45c8b7 Correct the include guards on vtkm::cont::Field. 2015-05-29 09:51:11 -04:00
Robert Maynard
b8ac6d6a81 Field now uses ArrayHandle.allocate + std::copy in CopyData.
The original implementation use the naive approach of the device adapter
to copy the memory to the dynamic array handle. The issue with this approach
is that it would do a upload to device, and than a copy on device. Instead
we should prefer a copy on host, and than an upload to device.
2015-05-29 09:48:48 -04:00
Robert Maynard
e4423944a2 CellSet's now hold logical structure by value, instead of by pointer. 2015-05-29 09:07:40 -04:00
Robert Maynard
a61989a6d5 Redesign RegularStructure and RegularConnectivity to use vtkm::Vec.
By having them use vtkm::Vec the code becomes safer ( no bad indexes on dim=2).
Plus CellSetStructured becomes super simple.
2015-05-28 16:49:40 -04:00
Robert Maynard
b1dfa20d45 All test vtkm::cont::DataSets are now made on the stack.
No need to heap allocate vtkm::cont::DataSet now.
2015-05-28 15:35:19 -04:00
Robert Maynard
a7bfc99579 DataSet now holds all CellSets by shared pointer.
This clarifies the ownership semantics of the CellSets.
2015-05-28 15:30:13 -04:00
Robert Maynard
07970cf476 Correct all signed / unsigned and narrowing warnings ( 64bit to 32bit ). 2015-05-28 09:05:17 -04:00
Robert Maynard
d54aee7eb5 Merge branch 'fix_typo_in_copyright' 2015-05-21 10:32:08 -04:00
Robert Maynard
6b8e7822be The Copyright statement now has all the periods in the correct location. 2015-05-21 10:30:11 -04:00
Robert Maynard
f2b47ffd4a Add ReduceByKey to the DeviceAdapter. 2015-05-21 08:23:28 -04:00
Robert Maynard
be193542ac Introduce StreamCompact with a custom stencil unary predicate. 2015-05-21 08:23:28 -04:00
Dave Pugmire
14a0b5f1f7 remove a print 2015-05-20 15:29:57 -04:00
Dave Pugmire
e1bbda8cae Add PrintSummary() for DataSet. 2015-05-20 15:26:10 -04:00
Jeremy Meredith
c55d764c50 adding coordinate systems instead of axis indices. 2015-05-20 12:46:00 -04:00
Jeremy Meredith
019e30a263 allow requesting fields by name, and make test data set names more sensible. 2015-05-20 11:46:04 -04:00
Robert Maynard
959d89f77d Correct DeviceAdapterAlgorithmGeneral ScanInclusive with length 1.
Previously we returned a sum of 0 when the length is 1, when really
we need to return the value that is in side the single location of the
array.
2015-05-20 09:30:36 -04:00
Robert Maynard
d4adcb464a Merge branch 'reduce' 2015-05-19 16:53:59 -04:00
Jeremy Meredith
4e36d05fac moderately substantial cleanup to fields. 2015-05-19 16:49:17 -04:00
Jeremy Meredith
68d2353e6c starting some field/dataset cleanup 2015-05-19 16:21:15 -04:00
Jeremy Meredith
5bd8939d6c changing helper method slightly. 2015-05-19 14:35:32 -04:00
Jeremy Meredith
39b1b9cc18 adding convenience methods and cleaning up explicit connectivity. 2015-05-19 14:30:41 -04:00
Jeremy Meredith
4e67adca8c moving explicit data set creation to make test data set file. 2015-05-19 13:10:56 -04:00
Dave Pugmire
9c0931f24f Create a class that generates small test datasets. Converted the unit tests to use this. 2015-05-18 13:17:03 -04:00
Dave Pugmire
1941c455f1 Add some more tests for regular data sets. 2015-05-18 11:04:15 -04:00
Kenneth Moreland
97847fb9f4 Fix warning about converting between an int and a float. 2015-05-17 18:29:35 -06:00
Dave Pugmire
5ddc1230bd Make regular conn/struct cont and export. Update other files to reflect the changes. 2015-05-15 15:29:55 -04:00
Jeremy Meredith
6816ec4293 updating reg struct usage in cell set 2015-05-15 13:15:11 -04:00
Dave Pugmire
3343f92c11 re-do commmit. 2015-05-15 12:03:52 -04:00
Dave Pugmire
138807a312 Tweaks to RegularStructure and RegularConnectivity. Moved RegularStructure to a separate file. Added some more unit testing. 2015-05-15 12:00:27 -04:00
Jeremy Meredith
8124814a83 moving to purely compile time check with a compile time error for missing specialization. 2015-05-14 17:19:55 -04:00
Jeremy Meredith
8fab33a42b different approach for get indices. 2015-05-14 16:26:59 -04:00
Jeremy Meredith
e65b8ac464 adding topology template parameters. 2015-05-14 16:18:30 -04:00
Dave Pugmire
83753a8ac0 fix typo. 2015-05-14 16:10:17 -04:00
Dave Pugmire
5392207735 Merge branch 'datamodel-design' of public.kitware.com:vtkm into datamodel-design 2015-05-14 16:08:43 -04:00
Dave Pugmire
ad93bbb353 1,2,3D fixes 2015-05-14 16:08:28 -04:00
Jeremy Meredith
9768070aed fixing problems with cuda build. 2015-05-14 15:59:37 -04:00
Robert Maynard
e38caafe37 Adding Reduce with custom operator to the DeviceAdapterAlgorithm. 2015-05-14 15:16:49 -04:00
Robert Maynard
5d9f369d0c Adding ScanInclusive with custom binary operator to DeviceAdapterAlgorithm. 2015-05-14 15:16:49 -04:00
Robert Maynard
9519737b3a Adding Reduce to the DeviceAdapterAlgorithm. 2015-05-14 15:16:49 -04:00
Robert Maynard
fbee20fc03 Mark the local value for the result of GetNumberOfValues as const.
We aren't modifying the value, so no reason to not have it as const.
2015-05-14 15:16:48 -04:00
Dave Pugmire
f35f0e0e56 Add regularStructure and modify regularconnnectivity 2015-05-14 12:22:39 -04:00
Kenneth Moreland
d77342a7c6 Add ArrayHandleConstant 2015-05-13 14:24:51 -06:00
Robert Maynard
eb19501772 Actually verify the contents of the datasets. 2015-05-12 14:59:18 -04:00
Robert Maynard
7c95b314b9 Allow user to get number of cellsets and number of fields. 2015-05-12 14:57:32 -04:00
Robert Maynard
026018a82a Make CellSetStructured inherit from CellSet. 2015-05-12 14:57:18 -04:00
Robert Maynard
cc1f4e37d2 Split the Explicit and Regular grid cont tests into two separate tests. 2015-05-12 14:42:43 -04:00
Jeremy Meredith
9c4bd54424 getting exec version of connectivity working 2015-05-12 12:50:30 -04:00
Dave Pugmire
959bd0a9a8 add explicit connectivity code for exec side. 2015-05-12 12:13:43 -04:00
Jeremy Meredith
9ff5832909 adding wrapper for exec connectivity. 2015-05-12 09:39:00 -04:00
Jeremy Meredith
8a382f138a fleshing out cell set and data set more. 2015-05-11 16:54:16 -04:00
Jeremy Meredith
ed5ddc849e completing field. 2015-05-11 16:15:58 -04:00
Jeremy Meredith
b2fdff2873 Merge branch 'master' into datamodel-design 2015-05-11 15:14:08 -04:00
Robert Maynard
59618b3a50 Merge branch 'sort_by_key' 2015-05-11 08:04:09 -04:00
Robert Maynard
1bafa94194 Verify the permutation handle can be used as output on all devices 2015-05-08 15:32:06 -04:00
Kenneth Moreland
dd897c0565 Remove template parameter for IncrementBy2
THe IncrementBy2 test type previously allowed any subtype including
floating point numbers. The meaning of this is actually a little unclear
and the feature was causing implicit type conversion warnings that were
hard to template out. The utility of of templating this class is dubious
in the first place, so class is now a fixed type.

I'm a little unsure whether we should keep this test class at all. It's
math operations are ad hoc and it could be difficult to determine if a
problem is caused by an actual problem or just bad math operators.
2015-05-08 10:53:28 -06:00
Kenneth Moreland
209053b79e Fix issues with implicitly converting ints to floats
MSVC complains that converting a 32-bit int to a 32-bit float could
cause loss of precision.
2015-05-08 10:33:59 -06:00
Kenneth Moreland
66aa10aab7 Fix issues with warnings about data loss from type conversion
Fix compile warnings that come up with the flags

  -Wconversion -Wno-sign-conversion

This catches several instances (mostly in the testing framework) where
types are implicitly converted. I expect these changes to fix some of
the warnings we are seeing in MSVC.

I was going to add these flags to the list of extra warning flags, but
unfortunately the Thrust library has several warnings of these types,
and I don't know a good way to turn on the warnings for our code but
turn them off for Thrust.
2015-05-07 16:34:06 -06:00
Kenneth Moreland
229579c337 Compare with tolerance in UnitTestArrayHandlePermutation
The UnitTestArrayHandlePermutation test was failing when compiled with
icc. I believe the issue is that the icc optimization takes some
liberties when computing literal floating point values versus computing
them at run time that makes the two slightly different. I changed all
the applicable comparisons in this test from using the == operator to
using the test_equal function, which adds a tolerance to the comparison.
I expect this to fix the test failure.
2015-05-07 13:22:10 -06:00
Kenneth Moreland
c9f6628c5b Make VTKM_ASSERT_CONT gracefully ignore CUDA devices
There are often instances where one wants to make an assert check in a
method that can run in either the control or execution environment. This
is rather difficult in general for the execution environment, but with
this change you can place the VTKM_ASSERT_CONT macro in such a method,
and it should compile even under CUDA. It works by removing the macro if
compiling for a CUDA device.
2015-05-07 13:13:50 -06:00
Robert Maynard
6564d7af1c Enable SortByKey Test on the Device Adapter. 2015-05-06 09:27:59 -04:00
Robert Maynard
cdac2ca29c Make sure we include as little form windows.h as possible.
Using NOMINMAX and WIN32_LEAN_AND_MEAN allows us to reduce the number
of macro's and functions we bring in from windows.
2015-05-06 09:24:49 -04:00
Robert Maynard
c2f2c166c0 Test all Fancy ArrayHandles and Array Portals on every device adapter.
Fancy array handles being Counting, Implicit, Permutation, Transform, and Zip.
2015-05-05 14:25:48 -04:00
Robert Maynard
1d170b8fdd Add ArrayHandleZip.
Allows both reading and writing to a vtkm::pair of values.
2015-05-05 14:03:40 -04:00
Robert Maynard
1348aa0ec1 Don't try to include vtkm/exec/cuda unless cuda is enabled. 2015-05-05 07:59:44 -04:00
Kenneth Moreland
fdcbb9cd21 Merge branch 'simplify-array-handle' 2015-05-04 17:40:51 -06:00
Kenneth Moreland
d15074153d Remove comments about textures from ArrayManagerExecutionThrustDevice
Per a discussion with Robert Maynard, we no longer have plans to bind
textures or use texture objects. Instead, we are now using the __ldg
command to load from global memory inside the execution portal, which
gives us most of the benefits of textures, but doesn't incur any
bookkeeping.
2015-05-04 14:18:00 -06:00
Robert Maynard
19ee2be2b6 Allow ArrayHandleTransform Control Portal to be accessed when using cuda.
Because of the device/control markups previously we couldn't access the
control portal when compiling with cuda enabled.
2015-05-04 10:58:07 -04:00
Robert Maynard
d101d41c8d ArrayManagerExecution needed to update the RetrieveOutputData signature. 2015-05-04 10:58:07 -04:00
Kenneth Moreland
1c733d4e32 Update the ArrayTransfer classes to new interface merged in
For what it's worth, the implementation of these classes simplified
quite a bit.
2015-04-30 22:01:02 -06:00
Kenneth Moreland
d9f45f09a5 Merge branch 'simplify-array-handle' into fancy-array-portals 2015-04-30 21:37:16 -06:00
Kenneth Moreland
e14fc427f0 Change storage references to storage pointers.
Previously ArrayTransfer and ArrayManagerExecution received a reference
to a Storage class in their constructor and held the reference as an
ivar. In retrospect, this is just asking for trouble. First, it is way
too easy to pass by value when you mean to pass by reference. Second, if
there ever is a bug where the Storage goes out of scope before the
classes holding a reference, it is that much harder to debug.
2015-04-30 21:29:58 -06:00
Kenneth Moreland
ec0adf8b16 Change interface of ArrayTransfer to be more like ArrayHandle.
This includes changing methods like LoadDataForInput to PrepareForInput.
It also changed the interface a bit to save a reference to the storage
object. (Maybe it would be better to save a pointer?) These changes also
extend up to the ArrayManagerExecution class, so it can effect device
adapter implementations.
2015-04-30 21:07:36 -06:00
Kenneth Moreland
c5b831b726 Remove LoadDataForInput that takes portals.
This API change effects both ArrayTransfer and ArrayManagerExecution.
This is in preparation for a future change to make the API more
consistent with ArrayHandle.
2015-04-28 11:30:30 -04:00
Kenneth Moreland
a2c280993c Remove UserPortal from ArrayHandle.
The UserPortal in ArrayHandle was used to copy a pointer the user
created into an ArrayHandle to use in VTK-m algorithms. However, this is
only really valid for a basic storage, so the functionality has been
moved there, and you have to construct an ArrayHandle with a storage
instead of an array portal.
2015-04-28 10:49:46 -04:00
Kenneth Moreland
fe444e1267 Add ArrayHandlePermutation
Also found a problem with ArrayHandle that manifests itself with derived
types when you first do a PrepareForInput and then a PrepareForInPlace.
The ArrayHandle assumes the data is already moved to the device and
skips the in place call to the array transfer. However, this means the
transfer of the derived array handle does not have a chance to set up
for in place.

I think the appropriate solution may be to move the appropriate logic
from ArrayHandle to ArrayTransfer. I will look into that next.
2015-04-23 20:45:24 -04:00
Kenneth Moreland
04a3be81c1 Fix GetNumberOfValues in transformed array handle portal
The number of values in the array handle portal was screwy and the
GetNumberOfValues method was flat out wrong (thanks to Rob Maynard for
pointing that out). This is fixed.

Also fixed a subtle but nasty typing problem in the Storage's
GetPortalConst method.
2015-04-23 11:07:26 -04:00
Robert Maynard
30c5ee9cf4 Remove SetThrustForCuda as we explicitly use the thrust cuda system.
The only reason SetThrustForCuda was ever needed was that we used
::thrust::device_vector instead of ::thrust::system::cuda::vector.
2015-04-23 09:23:41 -04:00
Robert Maynard
b6f6056db6 Include the Cuda ArrayManagerExecution when it is the default backend. 2015-04-23 09:22:38 -04:00
Robert Maynard
dca1f3b487 Enable Algorithm testing on all the DeviceAdapters. 2015-04-16 10:25:44 -04:00
Robert Maynard
c806348c94 Remove debug code from cuda schedule algorithm. 2015-04-16 08:56:08 -04:00
Jeremy Meredith
5e2c22d9fa switching to using cell sets instead of connectivity objects in data set. 2015-04-15 13:01:00 -04:00
Jeremy Meredith
1629045986 adding initial cell set structures 2015-04-15 12:43:12 -04:00
Jeremy Meredith
2e7e3fff64 using dynamic array handle in field. 2015-04-15 12:33:27 -04:00
Jeremy Meredith
64f80a1de9 Merge branch 'datamodel-design' of public.kitware.com:vtkm into datamodel-design 2015-04-15 12:15:18 -04:00
Jeremy Meredith
aadd307332 renaming to fix build errors. 2015-04-15 11:07:37 -04:00
Jeremy Meredith
e8ee229bc8 Merge branch 'datamodel-design' of public.kitware.com:vtkm into datamodel-design 2015-04-15 10:52:35 -04:00
Jeremy Meredith
75971e9abb fixing comments and removing old worklet. 2015-04-15 10:52:09 -04:00
Dave Pugmire
8294d500fe move connectivity into their own files 2015-04-15 10:45:39 -04:00
Kenneth Moreland
f7daaf36a8 Add ArrayHandleTransform. 2015-04-13 14:43:18 -06:00
Kenneth Moreland
e6d9e120eb Add ArrayHandleImplicit. 2015-04-13 12:15:28 -06:00
Robert Maynard
3a10a63e8c make sure the 3d block size makes sense. 2015-04-08 15:57:35 -04:00
Robert Maynard
fdac208acb use cuda scheduling versus thrust scheduling. 2015-04-03 10:18:05 -04:00
Dave Pugmire
8d99a7f0d1 Merge branch 'master' into datamodel-design 2015-03-25 09:59:55 -04:00
Dave Pugmire
a4f740b933 comments 2015-03-25 09:57:58 -04:00
Dave Pugmire
8f3ed89e92 comments 2015-03-25 09:57:42 -04:00
Dave Pugmire
f45b3363e1 comments 2015-03-25 09:56:48 -04:00
Robert Maynard
d340a573d9 don't clear ::thrust::vectors as that is not our intended behavior. 2015-03-23 09:01:42 -04:00
Robert Maynard
86dc8f1d38 Move back to thrust::cuda::vector to properly handle allocating uint8's
Our approach of using the underlying allocator inside thrust was a bad approach,
for some reason it fails to properly allocate uint8's or int8's on the correct
boundaries. I expect that this logic is somewhere else in the code and
instead we should use thrust::system::cuda::vector which does this properly.
2015-03-10 10:10:03 -04:00
Robert Maynard
63b1f03187 Simplify the implementation of loading through textures.
We don't need this super complicated system for texture loading.
2015-03-09 16:37:45 -04:00
Robert Maynard
9b49973621 Use __ldg instead of texture object. 2015-03-05 18:31:44 -05:00
Kenneth Moreland
6141e83be4 Expose allocation in ArrayHandle.
Add an Allocate method in ArrayHandle that basically forwards the
alllocate request to the storage object. This allows some measure of
control of the array from the control side. You can allocate the array
and set values (by getting the control array portal) if you so desire.
2015-02-10 15:58:41 -07:00
Kenneth Moreland
2f781dfe7a Preserve data in ArrayHandle::ReleaseResourcesExecution
Previously when ReleaseResourcesExecution was called, the method blindly
deleted the execution array regardless of whether there was a valid copy
in the control environment. This could potentially lose data. What if
someone wanted to conserve memory on the device by clearing the array of
an output array?

There is also now an internal method that blindly deletes the array.
This is good for internal functions that are doing something to
invalidate the execution data anyway.
2015-02-10 15:49:55 -07:00
Jeremy Meredith
d807c1d865 map cell is now map topology -- the type of map depends on the passed-in topology. 2015-02-10 15:01:27 -05:00
Jeremy Meredith
6d7e2012ab encapsulating field for data set. 2015-02-10 12:36:10 -05:00
Jeremy Meredith
adf0dfd53e moving cell type into new file. 2015-02-09 17:04:09 -05:00
Kenneth Moreland
c224c2b98a Make ArrayHandle work better when uninitialized
Fixed a problem where ArrayHandle would cause a crash if you tried to
get the control portal on an uninitialized array (it was supposed to
throw an exception).

Also changed some methods in ArrayHandle so that they work resonably
without error when used with an uninitialized array. Specifically, the
aforementioned behavior was changed to "allocate" an array of size 0
(that is, call Allocate(0) on the storage object) to return an empty
array portal rather than throw an error. Although this use of
ArrayHandle can be considered erroneous, it is convenient the get an
empty array portal when dealing with a potentially unallocated array
rather than create a special condition.
2015-02-09 14:54:04 -07:00
Jeremy Meredith
f4975e7629 making all map cell related parameters use max cell size in control signature topology template arg. 2015-02-09 16:43:31 -05:00
Jeremy Meredith
27ef6f262f making node value input tuplelen be first argument so that there's no default value. 2015-02-09 15:02:16 -05:00
Jeremy Meredith
fb8639f1eb allow arbitrary length vecs for node value sets. 2015-02-09 14:28:57 -05:00
Jeremy Meredith
c741d3cccf allowing variable number of values to return for ID set. 2015-02-09 13:42:01 -05:00
Jeremy Meredith
c34d64e56c force constructors to array handles to work around stl vector allocator weirdness. 2015-02-05 15:38:49 -05:00
Jeremy Meredith
2caf35602b fixing bug with node values in map cell. 2015-02-05 14:08:37 -05:00
Jeremy Meredith
475c4bb5ee renaming some node references to topology and removing unused files. 2015-02-05 13:45:08 -05:00
Jeremy Meredith
c3ff52353c adding ability to get nodal fields in cell map 2015-02-05 13:41:23 -05:00
Jeremy Meredith
20d9c60398 add direct fetch tag for topology which returns cell type. 2015-02-05 13:30:01 -05:00
Jeremy Meredith
be8e8e0aac adding regular connectivity example 2015-02-05 10:04:39 -05:00
Jeremy Meredith
67557a51bc making connectivity fully general (mixed element meshes) and more ways of getting at it in worklets. 2015-02-04 17:40:31 -05:00
Jeremy Meredith
6bd04efef2 changing mapcell input domain from input cell array to topology GetNumberOfCells. 2015-02-04 15:51:13 -05:00
Jeremy Meredith
2f83e08b7d changing exec output for topology to be Id3. 2015-02-04 15:48:15 -05:00
Jeremy Meredith
6214fa6629 adding execution output value type for node id set. 2015-02-04 15:24:50 -05:00
Jeremy Meredith
da73c67f4a first steps in getting real topology to worklet map cell. 2015-02-04 15:02:59 -05:00
Jeremy Meredith
61852bbb20 back to vtkm::Id as connectivity element type in prep for proper implementation. 2015-02-04 12:41:02 -05:00
Jeremy Meredith
455ef255da forcing connectivity to triangle-only (Id3) to get simple WorkletMapCell. 2015-02-04 11:47:15 -05:00
Jeremy Meredith
5a0a658d7d adding worklet map cell framework (so far, identical to field version). 2015-02-04 11:00:15 -05:00
Dave Pugmire
e3970b09f1 Add a simple worklet that creates a cell-type variable. 2015-02-03 12:02:48 -05:00
Dave Pugmire
d6ccc97304 Add initial data set for unstructured mesh. 2015-02-02 16:44:24 -05:00
Robert Maynard
3c8ce36666 Properly deallocate cuda memory when we are done with it. 2015-01-28 15:54:45 -05:00
Dave Pugmire
1b24b1015f add dataset test file. 2015-01-28 11:50:06 -05:00
Dave Pugmire
09ec291feb fill in the dataset with some values. 2015-01-28 11:46:07 -05:00
Dave Pugmire
01dce61672 data model tweaks.
fix a bad commit.
2015-01-28 11:27:15 -05:00
Dave Pugmire
cf006085b4 Merge branch 'datamodel-design' of public.kitware.com:vtkm into datamodel-design
Conflicts:
	CMakeLists.txt
2015-01-27 17:02:03 -05:00
Dave Pugmire
8dc09f271d Add initial dataset files. 2015-01-27 16:22:21 -05:00
Dave Pugmire
f0c9879296 Testing file for data set 2015-01-27 16:09:32 -05:00
dpugmire
7ff3c82858 Add some initial DataSet 2015-01-27 16:01:11 -05:00
Robert Maynard
46df484ca7 Redesign the way we implement when to choose texture portals.
The logic to select texture portals is easier to understand now.
2015-01-20 13:58:28 -05:00
Robert Maynard
89f8f07806 Properly specify the iterator type for ArrayHandleCounting. 2015-01-20 13:58:28 -05:00
Robert Maynard
e26040282b Properly map TexturePortals to Iterators.
Also at the same time disable the Texture support by default.
2015-01-20 13:58:28 -05:00
Robert Maynard
04bc41cad3 Fix multiple issue in the cuda array handle unit tests.
The namespaces need to be different for each test, or else only the first
implementation of the function will be used for all tests that call that
function.

Also updated the test to verify that we can count starting from a non zero
number.
2015-01-20 09:03:24 -05:00
Robert Maynard
f8bb4214ad Implicit Storage containers don't return anything from GetPortal/Const()
This means you can't assign the results of the function call to a variable.
This was causing nvcc to crash.
2015-01-20 09:03:24 -05:00
Kenneth Moreland
51b5cc63c4 Merge branch 'no-function-interface-zip' into cuda_DeviceAdapterAlgorithm 2015-01-15 22:35:38 -07:00
Kenneth Moreland
694010b8d7 Fix annoying warning about converting signed to unsigned. 2015-01-15 22:32:04 -07:00
Kenneth Moreland
37dac92052 Add index tags to FunctionInterface features.
The functors in the ForEach, StaticTransform, and DynamicTransform
methods sometimes can use the index of the parameter that they are
operating on. This can be a helpful diagnostic in compile and run-time
errors. It is also helpful when linking parameters from one
FunctionInterface with those of another.

This new features are now replacing implementations using the Zip
functionality that was removed earlier. The implementation is actually
simplified a bit.
2015-01-15 22:13:47 -07:00
Robert Maynard
1b5c5a6ce5 Add in initial support for texture binding of input arrays. 2014-12-19 13:47:28 -05:00
Robert Maynard
a509dae909 Use pinned memory for error reporting on the cuda backend.
This reduces the amount of explicit cuda Device to Host memory copies.
2014-12-19 13:47:28 -05:00
Robert Maynard
d9270e408d Adding a cuda device adapter to vtkm.
Porting the dax device adapter over to vtkm. Unlike the dax version, doesn't
use the thrust::device_vector, but instead uses thrust::system calls so that
we can support multiple thrust based backends.

Also this has Texture Memory support for input array handles. Some more work
will need to be done to ArrayHandle so that everything works when using an
ArrayHandle inplace with texture memory bindings.
2014-12-19 13:47:28 -05:00
Robert Maynard
e2eb901be3 move DeviceAdapterAlgorithm to correct folder as it's namespace 2014-12-18 11:09:15 -05:00
Robert Maynard
735a2ff25a Update the documentation to use vtkm::FloatDefault instead of vtkm::Scalar. 2014-12-10 10:38:03 -05:00
Robert Maynard
519509bba1 Update the documentation to note have references to dax. 2014-12-10 10:37:25 -05:00
Kenneth Moreland
a6622aeea9 Documentation fixes.
Fix documentation comments in FunctionInterface.h and some declarations
that are only for documentation in DeviceAdapterAlgorithm.h.
2014-12-09 16:07:27 -07:00
Kenneth Moreland
4ab4dc9cf2 Use test_equal instead of == for comparing numbers in exec worklets.
A couple of tests were failing with the Intel compiler due to
imprecision in comparing floating point values.

Also snuck in some minor documentation fixes in a comment for
FunctionInterface.
2014-11-12 08:53:03 -07:00
Kenneth Moreland
72c62a3556 Merge branch 'dispatch'
Conflicts:
	vtkm/internal/testing/UnitTestFunctionInterface.cxx
2014-11-10 12:27:31 -07:00
Kenneth Moreland
bc3e1ebd21 delete operator and std::allocator are not necessarily the same
The unit test for StorageBasic tested the StealArray feature and then
used the delete[] operator on the stolen array to deallocate it. For
many standard libraries the default implementation for delete[] is
the same as (or at least compatible with) std::allocator, but for
the PGI compiler they were not compatible and this resulted in a
run-time error. This change fixes the problem with the test by using
the same allocator as the StorageBasic test.
2014-10-23 15:39:05 -06:00
Kenneth Moreland
51e3b2bb1d Add checks for signature tags
It's easy to put accidently put something that is not a valid tag in a
ControlSignature or ExecutionSignature. Previously, when you did that
you got a weird error at the end of a very long template instantiation
chain that made it difficult to find the offending worklet.

This adds some type checks when the dispatcher is instantated to check
the signatures. It doesn't point directly to the signature or its
parameter, but it is much closer.
2014-10-23 08:28:50 -06:00
Kenneth Moreland
6b1db2cf04 Check value type in Invoke input arrays.
Instead of just checking that a dispatcher's Invoke input is an
ArrayHandle, also check that the ValueType of the ArrayHandle is
compatible with the types of the worklet operator. This is done by
adding a template argument to the ControlSignature tags that is a type
list tag that gets passed to the type check.
2014-10-22 16:51:42 -06:00
Kenneth Moreland
f4fb9f0ace Merge branch 'new-list-features' into distpach 2014-10-22 15:21:48 -06:00
Kenneth Moreland
421746d041 Add basic support for type checking of Invoke arguments 2014-10-22 15:21:18 -06:00
Kenneth Moreland
b0b0bee4f6 Add VTKM_IS_LIST_TAG checks to dynamic classes 2014-10-22 10:46:54 -06:00
Kenneth Moreland
b368830fc0 Add VTKM_IS_LIST_TAG macro
As part of this is a ListTagCheck class that can be used for other
template magic.
2014-10-22 07:24:04 -06:00
Kenneth Moreland
d4ad846e65 Merge branch 'any-scalar-width' 2014-10-21 16:53:50 -06:00
Kenneth Moreland
7cf25331e2 Fix MSVC compiler warnings
Generally, the MSVC compiler tends to be more picky about implicit type
conversions. It warns if there is any possibility of precision loss.
2014-10-21 16:52:24 -06:00
Kenneth Moreland
30558cf7ed Add Transport class
The Transport class is responsible for moving data from the control
environment to the execution environment. (Actually, it might be more
accurate to say it gets the execution environment associated with a
given control object.) The Transport class is templated with a tag that
controls the mechanism used for the transport.
2014-10-14 10:44:48 -06:00
Kenneth Moreland
10ba2efbf7 Unify test values.
Lots of tests have to move values in and out of arrays and check them
against expected values. It is also often the case that these tests are
run on lots of different types. There is some repeated code for
generating known values for particular indices. This change unifies some
of that. This can probably also encourage making more generic tests.
2014-10-14 10:00:34 -06:00
Kenneth Moreland
a7e6666037 Rename some type lists to be a bit more consistent. 2014-10-10 11:30:10 -06:00
Kenneth Moreland
7f94eafc9c Remove vtkm::Scalar and vtkm::Vector# types
Providing these types tends to "lock in" the precision of the algorithms
used in VTK-m. Since we are using templating anyway, our templates
should be generic enough to handle difference precision in the data.
Usually the appropriate type can be determined by the data provided. In
the case where there is no hint on the precision of data to use (for
example, in the code that provides coordinates for uniform data), there
is a vtkm::FloatDefault.
2014-10-09 08:54:56 -06:00
Kenneth Moreland
4881ed4ddb Change tests that try all base types to use different precision
Before we assumed that we would only use the basic types specified by
the widths of vtkm::Scalar and vtkm::Id. We want to expand this to make
sure the code works on whatever data precision we need.
2014-10-08 16:56:33 -06:00
Kenneth Moreland
0cc9d27e26 Expand the list of types to include multiple widths.
Since we want our code to generally handle data of different precision
(for example either float or double) expand the types in our list types
to include multiple precision.
2014-10-08 15:40:20 -06:00
Kenneth Moreland
b2298172ee Allow longer base lists
Previously we just hand coded base lists up to 4 entries, which was fine
for what we were using it for. However, now that we want to support base
types of different sizes, we are going to need much longer lists.
2014-10-08 12:53:01 -06:00
Kenneth Moreland
c3fbe073e8 Change VectorTraits to VecTraits.
Matches the previous move from Tuple to Vec. We can unify on this name.
2014-10-08 10:09:43 -06:00
Kenneth Moreland
2139d93206 Change vtkm::Tuple to vtkm::Vec
There are multiple reasons for this name change:

* The name Tuple conflicts with the boost::Tuple class, which as a
different interface and feature set. This gets confusing, especially
since VTK-m uses boost quite a bit.

* The use of this class is usually (although not always) as a
mathematical vector.

* The vtkm::Scalar and vtkm::Vector* classes are going to go away soon
to better support multiple base data type widths. Having this
abbriviated name will hopefully make the code a bit nicer when these
types have to be explicitly specified.

Also modified the implementation a bit to consolidate some of the code.
2014-10-08 10:09:43 -06:00
Kenneth Moreland
cbe6284b83 Add IdComponent and other base types with explicit widths
In preparation for supporting base types with more widths, add typedefs
for the base types with explicit widths (number of bits).

Also added a IdComponent type that should be used for indices for
components into tuples and vectors. There now should be no reason to use
"int" inside of VTK-m code (especially for indexing). This change cleans
up many of the int types that were used throughout.
2014-10-08 10:09:42 -06:00
Kenneth Moreland
08893fff1b Correct error message.
Why do I not see the typos until I've merged and pushed my
changes to the main repository?
2014-09-12 09:59:38 -06:00
Kenneth Moreland
e612e423e5 Check for wide iterators in ArrayPortalFromIterators.
When compiling with 32-bit Ids for a 64 bit machine (which is not
uncommon), it is possible that the distance between two iterators
is larger than the maximum value that can be stored in vtkm::Id.
If two such iterators were passed to ArrayPortalFromIterators, that
would cause problems.

This change checks for that condition and throws an out of memory
exception if it occurs. That would be a pretty darn big array and
is more likely to be the cause of an error somewhere else in the
code, but either way the check and error is good. This change also
fixes a warning we have been getting with MSVC.
2014-09-12 09:51:07 -06:00
Kenneth Moreland
904f582103 Properly check "raw" iterators in MSVC.
For MSVC we use the non-portable wrapper stdext::checked_array_iterators
because the compiler insists on it for safety. When we check to make sure
our templates are giving us raw pointers, we have to check for this wrapper
instead of the raw pointer itself.
2014-09-09 10:36:38 -06:00
Kenneth Moreland
8839e615e6 Remove GetIteratorBegin/End from all ArrayPortal classes.
Replace them (and their use) with the new ArrayPortalToIterators
functionality.
2014-09-08 14:59:11 -06:00
Kenneth Moreland
9bbbaecab6 Add ArrayPortalToIterators functionality.
This moves the ability to get an iterator from an array portal out of
the portal itself. The next step is to move the GetIteratorBegin/End out
of ArrayPortal. This should make the implemenation a bit cleaner.
2014-09-08 13:39:58 -06:00
Kenneth Moreland
6fb33f88af Use MSVC checked_array_iterator to suppress warnings and add checks.
MSVC likes to warn about using raw pointers as iterators in generic
algorithms because they have been known to lead to problems. When
compiling with that compiler, wrap raw pointers in
stdext::checked_array_pointer to suppress the error and also add a bit
more checking.
2014-08-12 15:25:45 -06:00
Kenneth Moreland
b917cf49f4 Replace CountByTwo with String Int in ArrayHandleCounting test.
I wanted to test ArrayHandleCounting with some non-standard data type.
I was using a class that looked like a number that counts by two, but
the operator behavior was not a proper group and that was causing issues.
Replaced that with a class that inefficiently represents an unsigned
integer as a string with that many characters. The inefficiency does not
matter because it is just a test.
2014-07-17 14:35:39 -06:00
Kenneth Moreland
9466151326 Make floating point comparison more tolerant in UnitTestDynamicArrayHandle
It appears that when the Intel compiler is optimizing, constant floating
point values can be slightly different than the same value stored in memory
and never changed. This change uses the test_equal method to compare
these floating point values that might have a slight numeric error.
2014-07-10 10:53:02 -06:00
Kenneth Moreland
21823500c3 Change ArrayContainerControl to Storage.
After a talk with Robert Maynard, we decided to change the name
ArrayContainerControl to Storage. There are several reasons for this
change.

1. The name ArrayContainerControl is unwieldy. It is long, hard for
humans to parse, and makes for long lines and wraparound. It is also
hard to distinguish from other names like ArrayHandleFoo and
ArrayExecutionManager.

2. The word container is getting overloaded. For example, there is a
SimplePolymorphicContainer. Container is being used for an object that
literally acts like a container for data. This class really manages
data.

3. The data does not necessarily have to be on the control side.
Implicit containers store the data nowhere. Derivative containers might
have all the real data on the execution side. It is possible in the
future to have storage on the execution environment instead of the
control (think interfacing with a simulator on the GPU).

Storage is not a perfect word (what does implicit storage really mean?),
but its the best English word we came up with.
2014-06-24 09:58:32 -06:00
Kenneth Moreland
9573aa2764 Fix a test object to handle changes in the counting array handle 2014-06-19 11:12:54 -06:00
Kenneth Moreland
8ce0a268ea Minor change that allows vector types to be used in ArrayHandleCounting.
Probably not a lot of use for this, but a simple implementation that
should not affect anything else.
2014-06-18 23:14:39 -06:00
Kenneth Moreland
a789d54e99 Remove CopyInto method from array-support classes
It was originally put there to support CopyInto in ArrayHandle, but that
has already been removed. It really only makes sense for trivial
examples and testing code, and it sometimes causes complications with
coding.
2014-06-11 16:15:46 -06:00
Kenneth Moreland
2bd9632a36 Fix testing versions.
There is a special version of the testing methods for use in the control
environment that handles execeptions that can be thrown there. There are
tests to make sure you are using the correct version of the testing
framework, but it was broken until the last commit. Now that it's fixed,
here are two places where the wrong testing method was used.
2014-06-11 10:45:36 -06:00
Kenneth Moreland
ed9cf46a17 Make sure all header wrapper macros start with vtk_m_ rather than vtkm_
We made this change a while ago to help with completion in IDEs.
(Completion was matching a bunch of wrapper macros that were almost
never used anywhere.) Most of the changes are in comments, but there are
a few bad macro definitions.
2014-06-11 10:43:36 -06:00
Kenneth Moreland
fb4f550918 Fix MSVC compiler warnings.
Most of the warnings were about losing precision in conversions.
2014-06-10 16:09:28 -06:00
Kenneth Moreland
95edbdf0ab Include correct files for timing on windows. 2014-06-10 13:12:42 -06:00
Kenneth Moreland
50a5210a7d Add Timer class.
Helpful for safely timing parallel code across different devices.
2014-06-10 12:54:18 -06:00
Kenneth Moreland
b012668345 Add a FunctorBase class for scheduling non-worklets
Whenever creating a functor to be launched in the execution environment
using the device adapter Schedule algorithm, you had to also create a
couple of methods to handle error message buffers. For convenience, lots
of code started to just inherit from WorkletBase. Although this worked,
it was a misnomer (and might cause problems in the future if worklets
later require different things from its base). To get around this
problem, add a FunctorBase class that is intended to be used as the
superclass to functors called with Schedule.
2014-06-10 11:35:13 -06:00
Kenneth Moreland
744d97229f Changed undefined macros to something other than zero.
Previously, VTKM_DEVICE_ADAPTER_UNDEFINED and
VTKM_ARRAY_CONTAINER_CONTROL_UNDEFINED were set to 0. The problem is
that if someone set VTKM_DEVICE_ADAPTER or VTKM_ARRAY_CONTAINER_CONTROL
to something invalid, that would test positive when compared to 0. Thus,
you get an error about not defining the default when in fact the problem
is setting an invalid flag.

This change makes the undefined constants -1 so that the comparison will
fail unless the macro is actually properly set.
2014-06-09 16:32:02 -06:00
Kenneth Moreland
da68debbf3 Merge branch 'dynamic-point-coordinates' 2014-06-09 11:13:17 -06:00
Kenneth Moreland
7b3ea2345d Add a helper class to determine composite array types
Getting the type right for ArrayHandleCompositeVector can be a bit
tricky. It is expressed in a somewhat strange function signature format
and you have to extract the right component type for the return. This
adds an ArrayHandleCompositeVectorType that makes it easier (although no
less verbose).
2014-06-06 16:05:55 -06:00
Robert Maynard
552a8ab160 Work around windows.h clobbering GetMessage.
windows.h uses a macro to forward GetMessage to GetMessageA or
GetMessageW, so to work around that we do the same on windows.
2014-05-19 14:23:30 -04:00
Robert Maynard
ec2032e1d3 Correc the rest of the alignmnet issues. 2014-05-19 14:20:52 -04:00
Robert Maynard
40c579f119 Correcting alignment issues so we compile on windows. 2014-05-19 13:17:04 -04:00
Kenneth Moreland
7d769a8f4a Add classes to manage point coordinates.
Each type of point coordinates has its own class with the name
PointCoordinates*. Currently there is a PointCoordiantesArray that contains
an ArrayHandle holding the point coordinates and a PointCoordinatesUniform
that takes the standard extent, origin, and spacing for a uniform rectilinear
grid and defines point coordiantes for that. Creating new PointCoordinates
arrays is pretty easy, and we will almost definitely add more. For example,
we should have an elevation version that takes uniform coordinates for
a 2D grid and then an elevation in the third dimension. We can probably
also use a basic composite point coordinates that can build them from
other coordinates.

There is also a DynamicPointCoordinates class that polymorphically stores
an instance of a PointCoordinates class. It has a CastAndCall method that
behaves like DynamicArrayHandle; it can call a functor with an array handle
(possible implicit) that holds the point coordinates.
2014-05-15 13:41:45 -06:00
Kenneth Moreland
ff31afca3e Merge branch 'composite-vector-array' into dynamic-point-coordinates 2014-05-14 14:26:23 -06:00
Kenneth Moreland
261157ed22 Created ArrayHandleCompositeVector.
This derived array handle creates an array of vectors whose components come
from other arrays of vectors. In either case ArrayHandleCompositeVector
handles scalars as vectors of size 1.
2014-05-13 15:31:07 -06:00
Kenneth Moreland
406e655910 Add implicit array for uniform grid point coordinates. 2014-05-01 19:19:54 -04:00
Kenneth Moreland
dac47ee550 Add DynamicTransform class.
This is used with the FunctionInterface::DynamicTransformCont method to
convert a call of arguments using dynamic array handles to a function
templated on concrete types.
2014-04-30 10:31:10 -06:00
Kenneth Moreland
c4ecdbada8 Add a mechanism to check whether an array handle is valid
Use this mechanism in the dynamic array handle to skip over trying
invalid array handle types (and thereby incurring a compiler error even
though we never intended to use these classes).
2014-04-03 14:08:53 -06:00
Kenneth Moreland
d309fa7ae5 Add a dynamic array handle.
The dynamic array handle holds a reference to an array handle of an
unknown type. It contains the ability to try to cast it to an instance
of array handle or to try lists of types and containers.

There is currently an issue that is causing the test code not to
compile. It is the case that some combinations of types and containers
are not compatible. For example, an implict container is bound to a
certain type, and the container is undefined if they do not agree. There
needs to be a mechanism to detect these invalid combinations and skip
over them in the MTP for each.
2014-04-03 14:04:48 -06:00
Kenneth Moreland
c2d926fa49 Add tag-based type list templates
Provies a list of types in a template like boost::mpl::vector and a
method to call a functor on each type. However, rather than explicitly
list each type, uses tags to identify the list. This provides the
following main advantages:

1. Can use these type lists without creating horrendously long class
names based on them, making compiler errors easier to read. For example,
you would have a typename like MyClass<TypeListTagVectors> instead of
MyClass<TypeList<Id3,Vector2,Vector3,Vector4> > (or worse if variadic
templates are not supported). This is the main motivation for this
implementation.

2. Do not require variadic templates and usually few constructions. That
should speed compile times.

There is one main disadvantage to this approach: It is difficult to get
a printed list of items in a list during an error. If necessary, it
probably would not be too hard to make a template to convert a tag to a
boost mpl vector.
2014-03-31 17:45:52 -06:00
Robert Maynard
2b7a0e0490 revise the header guard naming convention to not conflict with macro names. 2014-03-07 10:22:36 -05:00
Robert Maynard
c80fb9259f Update the initial repository to use the correct indentation style. 2014-02-11 16:20:30 -05:00
Robert Maynard
c2101b8ffc Add in a serial device adapter and required supporting classes.
We now can verify that the array handle is usable by a device adapter.
2014-02-11 12:34:56 -05:00
Robert Maynard
a94abd7a71 Add in the minimum part of the control env to have a testable array handle. 2014-02-10 15:00:17 -05:00