- Use AtomicInterface to implement device-specific atomic operations.
- Remove DeviceAdapterAtomicArrayImplementations.
- Extend supported atomic types to include unsigned 32/64-bit ints.
- Add a static_assert to check that AtomicArray type is supported.
- Add documentation for AtomicArrayExecutionObject, including a CAS
example.
- Add a `T Get(idx)` method to AtomicArrayExecutionObject that does
an atomic load, and update existing CAS usage to use this instead
of `Add(idx, 0)`.
Fixes#277
DeviceAdapterError existed to make sure that the default device adapter
template was being handled properly. Since the default device adapter doesn't
exist, and nothing is templated over it we can now remove DeviceAdapterError.
661fb64de AtomicInterfaceControl functions are marked with VTKM_SUPPRESS_EXEC_WARNINGS
0c70f9b9a Add BitFieldIn/Out/InOut worklet signature tags.
a66510e81 Add ArrayHandleBitField, a boolean-valued AH backed by a BitField.
56cc5c3d3 Add support for BitFields.
d01b97382 Allow VTKM_SUPPRESS_EXEC_WARNINGS to be used inside macros.
2f2ca9370 Add bit operations FindFirstSetBit and CountSetBits to Math.h.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1629
BitFields are:
- Stored in memory using a contiguous buffer of bits.
- Accessible via portals, a la ArrayHandle.
- Portals operate on individual bits or words.
- Operations may be atomic for safe use from concurrent kernels.
The new BitFieldToUnorderedSet device algorithm produces an ArrayHandle
containing the indices of all set bits, in no particular order.
The new AtomicInterface classes provide an abstraction into bitwise
atomic operations across control and execution environments and are used
to implement the BitPortals.
We want to make sure that VariantArrayHandleContainer has as little
overhead when launch worklets as possible. To do so we cache
type information to make deducing the `T` type of ArrayHandles
as fast as possible.
Also
- Renamed vtkm::cont::make_DeviceAdapterIdFromName to just overload
make_DeviceAdapterId.
- Refactored CMake logic for unit tests
- Since we're now querying the device tracker for the names, they
cannot be all caps.
- Updated usages of InitLogging to use Initialize instead.
- Added changelog.
Benchmarking in VTK showed significant overhead in the computation
of the reverse connectivity calculation in
ConnectivityExplicitInternals::ComputeCellToPointConnectivity.
This patch adds a ReverseConnectivityBuilder that reduces the amount of
time and memory needed to build the table by using an atomic histogram
approach that avoids a costly radix SortByKey.
Key operations in the new helper class are templated to allow this
approach to be reused by VTK-specific cell array converters.
183bcf109 Add initial version of an OpenMP backend.
7b5ad3e80 Expand device scheduler test to check for overlap.
e621b6ba3 Generalize the TBB radix sort implementation.
d60278434 Specialize swap for ArrayPortalValueReference types.
761f8986f Cache inputs to SSI::Unique benchmark.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !1099
* Add FindDeviceAdapterTagAndCall
* Add support for multiple arguments to be passed to the functor in
'ForEachValidDevice' and 'FindDeviceAdapterTagAndCall'.
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
The old templated array transfer mechanism generated a lot of code
that ended up doing a simple, type-agnostic memcpy for most devices.
This patch specialized array handles for basic storage and uses a
fast-path array transfer implementation. This reduces the size of the
vtkm_cont library by 27% on gcc (from 6.2MB to 4.5MB).
Before it was in the vtkm::cont::internal namespace. However, we expect
to be using this feature quite a bit more as we want VTK-m to handle
multiple devices effectively (as in, just figure it out and go).
The TryExecute function was based off of the ResolveFieldTypeAnd*
classes made for filters. To reduce the amount of code duplication,
modify these two filter classes to use the more general TryExecute
functionality.
(Re-) Add a helper structure that holds the connectivity information for
a particular topology connection (e.g. from points to cells) to make it
easier to manage connections in multiple different directions in
CellSetExplicit.
Unlike the previous version of connectivity, this structure is
considered "internal" and not exposed through the API so that
CellSetExplicit can better manage the data. Also, many of the helper
methods remain in CellSetExplicit since they were specific for point-to-
Also, CellSetExplicit has a mechanism to take an arbitrary pair of
TopologyElementTags and get the appropriate connectivity. This should
simplify adding connections in the future.
After a talk with Robert Maynard, we decided to change the name
ArrayContainerControl to Storage. There are several reasons for this
change.
1. The name ArrayContainerControl is unwieldy. It is long, hard for
humans to parse, and makes for long lines and wraparound. It is also
hard to distinguish from other names like ArrayHandleFoo and
ArrayExecutionManager.
2. The word container is getting overloaded. For example, there is a
SimplePolymorphicContainer. Container is being used for an object that
literally acts like a container for data. This class really manages
data.
3. The data does not necessarily have to be on the control side.
Implicit containers store the data nowhere. Derivative containers might
have all the real data on the execution side. It is possible in the
future to have storage on the execution environment instead of the
control (think interfacing with a simulator on the GPU).
Storage is not a perfect word (what does implicit storage really mean?),
but its the best English word we came up with.
Each type of point coordinates has its own class with the name
PointCoordinates*. Currently there is a PointCoordiantesArray that contains
an ArrayHandle holding the point coordinates and a PointCoordinatesUniform
that takes the standard extent, origin, and spacing for a uniform rectilinear
grid and defines point coordiantes for that. Creating new PointCoordinates
arrays is pretty easy, and we will almost definitely add more. For example,
we should have an elevation version that takes uniform coordinates for
a 2D grid and then an elevation in the third dimension. We can probably
also use a basic composite point coordinates that can build them from
other coordinates.
There is also a DynamicPointCoordinates class that polymorphically stores
an instance of a PointCoordinates class. It has a CastAndCall method that
behaves like DynamicArrayHandle; it can call a functor with an array handle
(possible implicit) that holds the point coordinates.
This is used with the FunctionInterface::DynamicTransformCont method to
convert a call of arguments using dynamic array handles to a function
templated on concrete types.
The dynamic array handle holds a reference to an array handle of an
unknown type. It contains the ability to try to cast it to an instance
of array handle or to try lists of types and containers.
There is currently an issue that is causing the test code not to
compile. It is the case that some combinations of types and containers
are not compatible. For example, an implict container is bound to a
certain type, and the container is undefined if they do not agree. There
needs to be a mechanism to detect these invalid combinations and skip
over them in the MTP for each.