Commit Graph

34 Commits

Author SHA1 Message Date
Kenneth Moreland
cdd1dbd7bc Add ArrayHandleRuntimeVec
The new `ArrayHandleRuntimeVec` is a fancy `ArrayHandle` allows you to
specify a basic array of `Vec`s where the number of components of the `Vec`
are not known until runtime. (It can also optionally specify scalars.) The
behavior is much like that of `ArrayHandleGroupVecVariable` except that its
representation is much more constrained. This constrained representation
allows it to be automatically converted to an `ArrayHandleBasic` with the
proper `Vec` value type. This allows one part of code (such as a file
reader) to create an array with any `Vec` size, and then that array can be
fed to an algorithm that expects an `ArrayHandleBasic` of a certain value
type.
2023-02-16 07:04:10 -07:00
Kenneth Moreland
eda6dc39f2 Support using arrays with dynamic Vec-likes as output arrays
When you use an `ArrayHandle` as an output array in a worklet (for example,
as a `FieldOut`), the fetch operation does not read values from the array
during the `Load`. Instead, it just constructs a new object. This makes
sense as an output array is expected to have garbage in it anyway.

This is a problem for some special arrays that contain `Vec`-like objects
that are sized dynamically. For example, if you use an
`ArrayHandleGroupVecVariable`, each entry is a dynamically sized `Vec`. The
array is referenced by creating a special version of `Vec` that holds a
reference to the array portal and an index. Components are retrieved and
set by accessing the memory in the array portal. This allows us to have a
dynamically sized `Vec` in the execution environment without having to
allocate within the worklet.

The problem comes when we want to use one of these arrays with `Vec`-like
objects for an output. The typical fetch fails because you cannot construct
one of these `Vec`-like objects without an array portal to bind it to. In
these cases, we need the fetch to create the `Vec`-like object by reading
it from the array. Even though the data will be garbage, you get the
necessary buffer into the array (and nothing more).

Previously, the problem was fixed by creating partial specializations of
the `Fetch` for these `ArrayHandle`s. This worked OK as long as you were
using the array directly. However, the approach failed if the `ArrayHandle`
was wrapped in another `ArrayHandle` (for example, if an `ArrayHandleView`
was applied to an `ArrayHandleGroupVecVariable`).

To get around this problem and simplify things, the basic `Fetch` for
direct output arrays is changed to handle all cases where the values in the
`ArrayHandle` cannot be directly constructed. A compile-time check of the
array's value type is checked with `std::is_default_constructible`. If it
can be constructed, then the array is not accessed. If it cannot be
constructed, then it grabs a value out of the array.
2023-01-23 13:02:40 -07:00
Kenneth Moreland
05f144eb19 Allow ArrayHandle to have a runtime selectable number of buffers
Previously, the number of buffers held by an `ArrayHandle` had to be
determined statically at compile time by the storage. Most of the time
this is fine. However, there are some exceptions where the number of
buffers need to be selected at runtime. For example, the
`ArrayHandleRecombineVec` does not specify the number of components it
uses, and it needed a hack where it stored buffers in the metadata of
another buffer, which is bad.

This change allows the number of buffers to vary at runtime (at least at
construction). The buffers were already managed in a `std::vector`. It
now no longer forces the vector to be a specific size.
`GetNumberOfBuffers` was removed from the `Storage`. Instead, if the
number of buffers was not specified at construction, an allocation of
size 0 is done to create default buffers.

The biggest change is to the interface of the storage object methods,
which now take `std::vector` instead of pointers to `Buffer` objects.
This adds a little hastle in having to copy subsets of this `vector`
when a storage object has multiple sub-arrays. But it does simplify some
of the templating.
2022-07-11 07:48:25 -06:00
Kenneth Moreland
d7b4390d15 Specify end position when filling values in Buffer
This allows us to support `Fill` in `ArrayHandleView` and
`ArrayHandleReverse`.
2022-01-11 07:15:41 -07:00
Kenneth Moreland
bacca06934 Add Fill method for non-standard Storage
Also add test code for the Fill functionality in fancy `ArrayHandle`s.
2022-01-04 10:35:53 -07:00
Kenneth Moreland
b1343474c1 Consolidate count-to-offset algorithms
For no particularly good reason, there were two functions that converted
and array of counts to an array of offsets: `ConvertNumComponentsToOffsets`
and `ConvertNumIndicesToOffsets`. These functions were identical, except
one was defined in `ArrayHandleGroupVecVariable.h` and the other was
defined in `CellSetExplicit.h`.

These two functions have been consolidated into one (which is now called
`ConvertNumComponentsToOffsets`). The consolidated function has also been
put in its own header file: `ConvertNumComponentsToOffsets.h`.

Normally, backward compatibility would be established using deprecated
features. However, one of the things being worked on is the removal of
device-specific code (e.g. `vtkm::cont::Algorithm`) from core classes like
`CellSetExplicit` so that less code needs to use the device compiler
(especially downstream code).

Part of this change removed unnecessary includes of `Algorithm.h` in
`ArrayHandleGroupVecVariable.h` and `CellSetExplicit.h`. This header had to
be added to some classes that were not including it themselves.
2021-09-16 14:24:41 -06:00
Kenneth Moreland
5ef4e7eeee Make new style of ArrayHandle the expected style
What was previously declared as `ArrayHandleNewStyle` is now just the
implementation of `ArrayHandle`. The old implementation of `ArrayHandle`
has been moved to `ArrayHandleDeprecated`, and `ArrayHandle`s still
using this implementation must declare `VTKM_ARRAY_HANDLE_DEPRECATED` to
use it.
2021-01-12 07:17:53 -07:00
Kenneth Moreland
f941cb607c Move Fetch specializations to vtkm/exec/arg
Some of the special `ArrayHandle`s require specialized versions of
`vtkm::exec::arg::Fetch`. The specializations were not put in the
respective vtkm/exec/arg/Fetch*.h header files because the definition of
the `ArrayHandle`s was not available there. The implementation was in
the ArrayHandle*.h files, but it is hard to find the specialization
there.

Instead, make a secondary header file in vtkm/exec/arg that implements
the Fetch specialization and include it from the ArrayHandle*.h file.
That way, the basic Fetch does not have to include odd `ArrayHandle`
types but the `Fetch` implemenations are still all located together.
2021-01-11 10:47:58 -07:00
Kenneth Moreland
802d788289 Convert ArrayHandleGroupVecVariable to new buffer-style arrays 2020-12-17 14:06:56 -07:00
Kenneth Moreland
05fea4d170 Bridge old-style ArrayHandle to new-style
The new-style `ArrayHandle` uses `Buffer` objects to manage data. Thus,
when one is decorating the other, it expects to find the `Buffer`
objects, which the old-style `ArrayHandle`s do not have. To make the two
work together, fake buffers in the old-style arrays.

The buffers in old-style arrays are empty, but have metadata that points
back to the `ArrayHandle.
2020-12-01 16:24:49 -07:00
Kenneth Moreland
bef55f8ee3 Log the conversion of num components to offsets 2020-10-12 14:02:31 -06:00
Vicente Adolfo Bolea Sanchez
d0396e2a40 relaxes ThreadIndicesType across multiple worklets fetchs
This change is needed for being able to use different thread indices types
without changing Fetchs. Basically decoupling those two areas.

1. This commit removes concrete specialization instantiations of
   ThreadIndicesTypes in all of the Fetch's specializations.

2. It also moves the ThreadIndicesType template parameter from the Fetch
   struct to a template parameter in their methods Load/Store.

Signed-off-by: Vicente Adolfo Bolea Sanchez <vicente.bolea@kitware.com>
2020-04-24 17:39:31 -04:00
Vicente Adolfo Bolea Sanchez
9d0da855b3 ConvertNumComponentsToOffsets using ScanExtented vs. ScanExclusive
This commit also:
- Removes a corner case not longer used at ArrayPortalGroupVecVariable::get
- Changes doc regarding the number of offset elements in the input
  array handler of ConvertNumComponentsToOffsets.
- Updates invokation of make_ArrayGroupVectVariable in multiple files
- Adds its corresponding changelog entry
2020-03-05 10:57:34 -05:00
Kenneth Moreland
ec34cb56c4 Use new ways to get array portal in control environment
Also fix deadlocks that occur when portals are not destroyed
in time.
2020-02-26 13:10:46 -07:00
Kenneth Moreland
76ce9c87f0 Support using Token calling PrepareForExecution in ExecutionObject
The old version of ExecutionObject (that only takes a device) is still
supported, but you will get a deprecated warning if that is what is
defined.

Supporing this also included sending vtkm::cont::Token through the
vtkm::cont::arg::Transport mechanism, which was a change that propogated
through a lot of code.
2020-02-25 07:41:39 -07:00
Kenneth Moreland
7bd5802dd8 Shorter storage tag for ArrayHandleGroupVecVariable 2020-01-07 07:01:09 -07:00
Robert Maynard
f2a3ecd014 Don't generate doxygen for serialization helpers 2019-09-12 17:29:05 -04:00
nadavi
fbcea82e78 conslidate the license statement 2019-04-17 10:57:13 -06:00
Sujin Philip
24fc4ec944 Fix ArrayHandleGroupVecVariable
Take the const portal for the offsets array for all casses.
2019-03-14 13:54:25 -04:00
Allison Vacanti
d1db4ef8b3 Clarify intent of TypeString and TypeName functions.
TypeName is used for logging, and is now TypeToString.

TypeString is used for serialization, and is now SerializableTypeString.
2019-03-01 11:47:53 -05:00
Robert Maynard
ad98d818ce VTK-m now doesn't clobber external DIY installations
Fixes #334
2019-02-05 13:05:14 -05:00
Kenneth Moreland
81a22ff64f Change ConvertNumComponentsToOffsets to use DeviceAdapterId
The vtkm::cont::ConvertNumComponentsToOffsets method was originally
created before vtkm::cont::DeviceAdapterId and the dynamic
vtkm::cont::Algorithm classes were created. Thus, it contained its own
version of TryExecute and did not support the direct selection of a
device at runtime. Change the function to use the new dynamic device
adapter id, which makes this more consistent with the rest of VTK-m and
cleans up the implementation quite a bit.
2018-12-12 08:18:47 -07:00
Sujin Philip
fd89dfc89b Add ArrayHandle Serialization 2018-09-25 13:58:39 -04:00
Kenneth Moreland
c3a3184d51 Update copyright for Sandia
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
2017-09-20 15:33:44 -06:00
Kenneth Moreland
1e7b3e6e8b More control over device in ConvertNumComponentsToOffsets
Previously, ConvertNumComponentsToOffsets always used TryCompile on the
global set of runtime devices. That is still the default behavior, but
now you are able to specify your own runtime tracker. Also, there are
now versions of ConvertNumComponentsToOffsets that take a device adapter
tag.
2017-09-07 15:08:55 -06:00
Robert Maynard
5dd346007b Respect VTK-m convention of parameters all or nothing on a line
clang-format BinPack settings have been disabled to make sure that the
VTK-m style guideline is obeyed.
2017-05-26 13:53:28 -04:00
Kitware Robot
4ade5f5770 clang-format: apply to the entire tree 2017-05-25 07:51:37 -04:00
Kenneth Moreland
81f7ff2391 Make offsets for ArrayHandleGroupVecVariable always input
The offsets for an ArrayHandleGroupVecVariable are always inputs
and cannot be changed, even when the array handle is used as an output.
There was a mistake where the PrepareFor* methods tried to make
the offsets mutable. In the case of an output, the offsets were not
pushed to the execution environment, and the arrays could not be looked
up.
2017-02-22 15:44:06 -07:00
Kenneth Moreland
873ceefc17 Implement ArrayHandleGroupVecVariable::GetPortalConst
Previously it was impossible to get an ArrayPortal from an
ArrayHandleGroupVecVariable on the control side (by calling GetPortal or
GetPortalConst). This makes it possible.
2017-02-15 08:26:53 -07:00
David C. Lonie
f601e38ba8 Simplify exception hierarchy.
Remove the ErrorControl class such that all subclasses now inherit from
error. Renamed all exception classes via s/ErrorControl/Error/.

See issue #57.
2017-02-07 15:42:38 -05:00
Robert Maynard
a6bd3a22e0 Make sure all custom storage containers are exported. 2017-01-16 09:17:38 -05:00
Robert Maynard
d8d6fd1741 StorageTags are now always exported to resolve future dynamic_cast issues.
Class that need to be passed across dynamic library boundaries such as
DynamicArrayHandle need to be properly export. One of 'tricks' of this
is that templated classes such as PolymorphicArrayHandleContainer need
the Type and Storage types to have public visibility.

This makes sure that all vtkm storage tags have public visibility so
in the future we can transfer dynamic array handles across libraries.
2017-01-16 09:17:38 -05:00
Kenneth Moreland
ce338d1484 Add a worklet for copying cell sets 2016-11-22 17:15:10 -07:00
Kenneth Moreland
63c748f049 Implement ArrayHandleGroupVecVariable
This is a fancy array handle that can group entries in another array by
arbitrary amounts. This allows us to implement input and output arrays
with a different sized Vec for each instance. This is necessary for
generating new topologies with cells of different types.
2016-11-22 17:10:09 -07:00