Several revisions ago, the ability to use virtual methods in the
execution environment was deprecated. Completely remove this
functionality for the VTK-m 2.0 release.
This mechanism sets up CMake variables that allow a user to select which
modules/libraries to create. Dependencies will be tracked down to ensure
that all of a module's dependencies are also enabled.
The modules are also arranged into groups.
Groups allow you to set the enable flag for a group of modules at once.
Thus, if you have several modules that are likely to be used together,
you can create a group for them.
This can be handy in converting user-friendly CMake options (such as
`VTKm_ENABLE_RENDERING`) to the modules that enable that by pointing to
the appropriate group.
Add deprecation warnings to the code whenever someone uses brigand.hpp.
We are no longer supporting this header file, but we'll give code a
chance to transition off of it.
Also added some other deprecation warnings to other header files that
are themselves deprecated but only issued warnings if you used something
in it.
`vtkm::VecFlat` is a wrapper around a `Vec`-like class that may be a
nested series of vectors. For example, if you run a gradient operation
on a vector field, you are probably going to get a `Vec` of `Vec`s that
looks something like `vtkm::Vec<vtkm::Vec<vtkm::Float32, 3>, 3>`. That
is fine, but what if you want to treat the result simply as a `Vec` of
size 9?
The `VecFlat` wrapper class allows you to do this. Simply place the
nested `Vec` as an argument to `VecFlat` and it will behave as a flat
`Vec` class. (In fact, `VecFlat` is a subclass of `Vec`.) The `VecFlat`
class can be copied to and from the nested `Vec` it is wrapping.
There is a `vtkm::make_VecFlat` convenience function that takes an
object and returns a `vtkm::VecFlat` wrapped around it.
Previously, all atomic functions were stored in classes named
`AtomicInterfaceControl` and `AtomicInterfaceExecution`, which required
you to know at compile time which device was using the methods. That in
turn means that anything using an atomic needed to be templated on the
device it is running on.
That can be a big hassle (and is problematic for some code structure).
Instead, these methods are moved to free functions in the `vtkm`
namespace. These functions operate like those in `Math.h`. Using
compiler directives, an appropriate version of the function is compiled
for the current device the compiler is using.
Made a new vtkm::Tuple class to replace tao tuple.
This version of Tuple should hopefully compile faster. Having our own
implementation should also make it easier to port to new devices.
This is a flag that functions in the execution environment can return to
report on the status of the operation. This way they can report an error
without forcing the entire invocation to shut down.
A new header named TypeList.h and the type lists have been redefined in
this new file. All the types have been renamed from `TypeListTag*` to
`TypeList*`. TypeListTag.h has been gutted to provide deprecated
versions of the old type list names.
There were also some other type lists that were changed from using the
old `ListTagBase` to the new `List`.
`vtkm::List` is meant to replace `vtkm::ListTag`. Rather than
subclassing a base class with a variadic template, all lists expose the
list of types.
`vtkm::ListTag` was originally created before we required C++11 so
supporting variadic templates was problematic. To hide the issue we had,
we made list tags subclass other lists rather than be the list
themselves. It makes for nicer types in the compiler, but hides
important details about what is actually in the type. It also creates
lots of unnecessary new types.
The new `vtkm::List` is in some ways simpler. All lists have to be a
`vtkm::List`. Subclasses are not supported (or rather, they will not
work as expected). All manipulations (such as `vtkm::ListAppend`)
resolve directly back to a `vtkm::List`. Although the types reported by
the compiler will be longer, they will be more specific to the types
being used. Also, the new implimentation should ultimately use fewer
types.
The `VTKM_DEPRECATED` macro allows us to remove (and usually replace)
features from VTK-m in minor releases while still following the conventions
of semantic versioning. The idea is that when we want to remove or replace
a feature, we first mark the old feature as deprecated. The old feature
will continue to work, but compilers that support it will start to issue a
warning that the use is deprecated and should stop being used. The
deprecated features should remain viable until at least the next major
version. At the next major version, deprecated features from the previous
version may be removed.
Previously we just took the optionparser.h file and stuck it right in
our source code. That was problematic for a variety of reasons.
1. It incorrectly assigned our license to external code.
2. It made lots of unnecessary changes to the original source (like
reformatting).
3. It made it near impossible to track patches we make and updates to
the original software.
Instead, use the third-party system to track changes to optionparser.h
in a different repository and then pull that into ours.
Previously, the CellClassification enum was stored in a header file
named GhostCell.h, which made it hard to find and obscured its purpose.
Moved it to an appropriately named file. Also, renamed the DUPLICATE
field to GHOST to make its intention more clear.
The purpose of the TestBuild infrastructure was to confirm that
VTK-m didn't have any lexical issues when it was a pure header
only project. As we now move to have more compiled components
the need for this form of testing is mitigated. Combined
with the issue of TestBuilds causing MSVC issues, we should
just remove this infrastructure.
It's a filter that Split sharp manifold edges where the feature angle
between the adjacent surfaces are larger than the threshold value.
When an edge is split, it would add a new point to the coordinates
and update the connectivity of an adjacent surface.
Ex. there are two adjacent triangles(0,1,2) and (2,1,3). Edge (1,2) needs
to be split. Two new points 4(duplication of point 1) an 5(duplication of point 2)
would be added and the later triangle's connectivity would be changed
to (5,4,3).
By default, all old point's fields would be copied to the new point.
Use with caution.
This commit adds several geometric constructs to vtk-m
in the `vtkm/Geometry.h` header. They may be used from
both the execution and control environments.
We also add methods to perform projection and Gram-Schmidt
orthonormalization to `vtkm/VectorAnalysis.h`.
See `docs/changelog/geometry.md` included in this commit
for more information.
Calling std::swap isn't legal from CUDA code, but the new vtkm::Swap
method is safe. It currently does a naive swap when compiling CUDA
code, and falls back to an ADL swap
DIY now depends on MPI optionally. Hence we no longer need to depend on
DIY optionally based on whether MPI was enabled. Update cmake and c++
code to always use DIY-based components.
DIY is built with MPI support if VTKm_ENABLE_MPI is ON.
1. Add option to copy user supplied array in make_ArrayHandle.
2. Replace Field constructors that take user supplied arrays with make_Field.
3. Replace CoordinateSystem constructors that take user supplied arrays with
make_CoordinateSystem.