mclarsen
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ed98f6dc24
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Ray Tracer
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2016-05-17 22:13:36 -07:00 |
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Jeremy Meredith
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9e3484dcde
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Merge branch 'annot2' of gitlab.kitware.com:jsmeredith/vtk-m into annot2
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2016-05-09 16:32:44 -04:00 |
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Jeremy Meredith
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790844472d
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adding 2d annotations and fixing a viewport bug
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2016-05-09 16:32:27 -04:00 |
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Dave Pugmire
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72673ed952
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Add glut-based rendering example.
Added a GL-based render surface.
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2016-05-05 13:26:39 -04:00 |
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Dave Pugmire
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e409255c61
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Merge branch 'annot2' of gitlab.kitware.com:jsmeredith/vtk-m into annot2
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2016-04-19 09:16:10 -04:00 |
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Dave Pugmire
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1af37d0102
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Support for 2D rendering. And some general clean up.
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2016-04-18 16:42:59 -04:00 |
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Jeremy Meredith
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4593ceb408
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adding world annotation capability and 3d bounding box.
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2016-04-15 15:24:23 -04:00 |
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Dave Pugmire
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62ab59db25
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Separate the renderers.
Fix a bug with depth not turned on.
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2016-04-13 15:31:13 -04:00 |
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Dave Pugmire
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d7c295f46e
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added rectilinear to test.
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2016-03-28 08:51:36 -04:00 |
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Dave Pugmire
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294b73e00e
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Make the rendering part of the build optional.
Add the mesa libs to the link line.
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2016-03-28 08:51:36 -04:00 |
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Dave Pugmire
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719b715b59
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Support for explicit cell sets.
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2016-03-28 08:51:36 -04:00 |
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Dave Pugmire
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f9c6f9cde7
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cleanup of code.
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2016-03-28 08:51:36 -04:00 |
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Dave Pugmire
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b36091f7f4
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Clean up the rendersurface code.
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2016-03-28 08:51:35 -04:00 |
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Dave Pugmire
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f84401243a
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Initial checkin for rendering infrastructure.
This largely follows things from EAVL. This is going to change going forward.
Most of the stuff is inside Window.h right now for convenience.
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2016-03-28 08:51:35 -04:00 |
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mclarsen
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03a95c44b1
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adding rendering from other branch
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2016-03-28 08:50:04 -04:00 |
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