I don't know why, but under some circumstances when compiling with CUDA
and Visual Studio, the compiler was giving syntax errors when the
IteratorFromArrayPortal was using the typename keyword to reference a
type in its superclass. Get around the problem by looking directly in
the superclass.
The build automatically sets some macros when building CUDA files. Some
of the CUDA sources were setting the same macros, which was causing
warnings. Change the code to be more careful about setting preprocessor
macros.
There are several tests in the cont directory that are in header files so
that they can be recompiled for different devices. Make sure that the
tests are exclusively using the device being tested by making the error
device adapter the default.
If any part of the test tries to use the default device (which could be
different than the one being tested), a compile error will occur. Several
of these compile errors are fixed in this commit.
There were a few places in the source code where
std::numeric_limits::min and max were used. There is an issue with these
methods on windows because the standard libraries there define macros
with the same name. Get around this problem by either places parentheses
so that they do not look like macros or use the vtkm::Infinity methods
instead.
When compiling under VisualStudio we need to first determine if checked
iterators are enabled ( _ITERATOR_DEBUG_LEVEL ). We don't want to use the
NDEBUG key, as we could be inside a project that is in Debug mode with
disabled checked iterators.
Secondly if they are enabled we need to handle the use case of NULL iterators
that get advanced by length zero. This last case is valid, but isn't supported
by the checked iterators so we need to work around it
First, be more explicit when we mean a range of values in a field or a
spacial bounds. Use the Range and Bounds structs in Field and
CoordinateSystem to make all of this more clear (and reduce a bit of
code as well).
The previous version of the bounds code required once less pass across
the data, but significantly increase the size of the resulting library:
Data for VTK-VTK-m interop:
- 7k more symbol table entries
- 1.5MB larger library
Because of the significant savings we need to use a less efficient
implementation that minimized the code size.
Certain algorithms like VertexClustering only work on certain cellset types.
It is pointless to generate the code paths for structured data cell sets,
when the algorithm can't operate on those dataset types.
Template instantiation is useful because when you are creating object files, as
uninstantiated template definitions are not are not added. Fully supporting
explicit instantiation like ITK does will require more code changes, but
this is a very minor step towards that goal.
VTK-m style guidelines dictate that all classes part of the API should
be in their own header file. Thus, we have moved the result classes out
of the filter header files and into their own headers.
We have also renamed these clases to ResultField and ResultDataSet to
better match the class naming conventions of VTK-m.
Since we are moving around these result classes, we have also revamped
their structure. They are now in a hierarchy with a common ResultBase
class. Additionally, all result classes have a reference to a complete
DataSet that can be considered the output of the filter. This will make
it easier for users to consistently deal with filter results.
These changes cover issues #60 and #62.
If Error.h was loaded before windows.h on windows compilers, then it
happily defined GetMessage and then GetMessageA and GetMessageB. However,
if the load order was reversed, then GetMessage is a macro that changes
it to GetMessageA or GetMessageB and you get an error about the same
method being declared twice.
Get around the problem by not defining GetMessage if it is already
declared as a macro.
These asserts are consolidated into the unified Assert.h. Also made some
minor edits to add asserts where appropriate and a little bit of
reconfiguring as found.
Previously the make_ArrayHandleCompositeVector template was declared in
such a way that if you passed it a fancy array handle, it would change
the type to a base ArrayHandle with a fancy storage. This was
inconsistent with types generated from ArrayHandleCompositeVectorType
when using the same fancy array handle types. This change makes that
more consistent.
This are just some minor things I ran into while documenting these classes.
One change is just an error in a comment. The other change allows you
to specify the type in make_ArrayHandleCast as a template argument instead
of creating an instance.
76b6179a Add missing copyright headers.
6a2a47d3 Remove order from new entries in MakeTestDataSet
d7c295f4 added rectilinear to test.
a8c7f92d Move mesa package to right place. Also, add in code for rectlinear mesh.
294b73e0 Make the rendering part of the build optional. Add the mesa libs to the link line.
719b715b Support for explicit cell sets.
98837735 Corrected error in projection matrix that was causing mismatches with ray tracing image and depth buffers.
f9c6f9cd cleanup of code.
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !383
removing all references to field order.
This removes all references to Field::order, since it is currently unused. If we decide to re-add it, it will be done in a more flexible and robust way.
See merge request !380
We have decided that we do not need the concept of an Extent in our data
model. Instead, we simply use dimensions, which can be represented in a
vtkm::Id3.
af7bba06 Refactor liner interpolation to use (1-w)*v0+w*v1
635f8c79 Add a CTestCustom file to to filter out warnings that cant be eliminated
f74c0d3c Remove type conversion related warnings for GCC
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !351
f81e8c64 Fix example that was using the old interface to VTKDataSetWriter
6aaf85ba Fix compile error with ofstream.
e863ee99 Change interface of VTKDataSetWriter
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !364
Make it match VTKDataSetReader better. It's also a bit easier to use
because you just have to give it a filename rather than open your own file
stream.
Previously we hinted to the compiler that it should vectorized operations
where the input and output are the same array. This obviously caused problems,
and these hints had to be removed.
In the future we need to first check for aliased arrays, and go from there.
e4237c3a Fix warnings found by the dashboard machines.
179b48e0 Reduce compile time for MarchingCubes by passing less info by Invoke.
8e4a47ef Update IsosurfaceUniformGrid to use the marching cubes filter.
d370155e MarchingCubes filter now generates coordinates when point merging is enabled.
c00fb53b Marching Cubes now generates vertices when merge duplicates is enabled.
f699c986 Renamed the ```Convert``` method to ```ApplyPolicy```
8e72ec8e Switch filter::threshold over to have a lower and upper bounds.
bcee8270 First draft of vtkm::filter design.
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !311
Even when running with the serial backend, the compiler might enable SIMD
vectorization when optimizations are turned on. When this occurs, we need
to use properly atomic Add's and CAE's.