As we remove more and more virtual methods from VTK-m, I expect several
users will be interested in completely removing them from the build for
several reasons.
1. They may be compiling for hardware that does not support virtual
methods.
2. They may need to compile for CUDA but need shared libraries.
3. It should go a bit faster.
To enable this, a CMake option named `VTKm_NO_DEPRECATED_VIRTUAL` is
added. It defaults to `OFF`. But when it is `ON`, none of the code that
both uses virtuals and is deprecated will be built.
Currently, only `ArrayHandleVirtual` is deprecated, so the rest of the
virtual classes will still be built. As we move forward, more will be
removed until all virtual method functionality is removed.
386301719 Test UnknownArrayHandle behavior on special arrays
872da1f8e Suppress unnecessary deprecation warnings on VS
bb443bbc2 Replace the implementation of VariantArrayHandle
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !2255
`UnknownArrayHandle` has special behavior when putting in or getting out
an `ArrayHandleMultiplexer` or an `ArrayHandleCast`. When putting in
either of these, `UnknownArrayHandle` gets the actual array stored in
the multiplexer and cast so that you can later retrieve the base array.
Likewise, when you get the array out with `AsArrayHandle`, you can give
it an `ArrayHandleCast` or `ArrayHandleMultiplexer`, and you will get
the base array placed inside of it.
The Visual Studio compiler has an annoying habit where if you use a
templated class or method with a deprecated class as a template
parameter, you will get a deprecation warning where that class is used
in the templated thing. Thus, if you want to suppress the warning, you
have to supress every instance of the template, not just where the
template is declared.
This is annoying behavior that is thankfully not replicated in other
compilers.
The implementation of `VariantArrayHandle` has been changed to be a
relatively trivial subclass of `UnknownArrayHandle`.
The advantage of this change is twofold. First, it removes
`VariantArrayHandle`'s dependence on `ArrayHandleVirtual`, which gets us
much closer to deprecating that class. Second, it ensures that
`UnknownArrayHandle` is a reasonable replacement for
`VariantArrayHandle`, so we can move forward with replacing that.
C++11 introduced the `std::vector::data()` method. In addition to being
more syntatically pleasing, it should correctly handle the condition
when the `std::vector` is size 0 and therefore has no real pointer.
(Expressions like `&v[0]` are undefined when the `vector` is empty.)
The new method `ArrayHandle::DeepCopy` had the pattern such that the
data in the `this` array was pushed to the provided destination array.
However, this is the opposite pattern used in the equivalent method in
VTK, which takes the data from the provided array and copies it to
`this` array.
So, swap the pattern to match that of VTK. Also, make the method name
more descriptive by renaming it to `DeepCopyFrom`. Hopefully, users will
read that to mean given the `ArrayHandle`, you copy data from the other
provided `ArrayHandle`.
A recent modification to `ArrayCopy` created a fast path for when
copying arrays of the same type. This fast path just deep copies the
buffers. The issue was that the buffer copy was creating new buffers
instead of updating the existing buffers. The passed in `ArrayHandle`
would get updated to the new buffers, but any other `ArrayHandle`s
sharing those buffers would still have the old versions. That would lead
to unexpected errors in code like this.
```cpp
vtkm::cont::ArrayHandle<T> outArray1;
vtkm::cont::ArrayHandle<T> outArray2 = outArray1;
vtkm::cont::ArrayCopy(inArray, outArray2);
```
If `inArray` was a different type than `outArray2`, then the data for
both `outArray1` and `outArray2` would be updated (which is the expected
behavior for something considered a "pointer"). However, if `inArray`
was the same type as `outArray2`, then the fast path would change
`outArray2` but leave `outArray1` the same.
This behavior has been corrected so that, in this case, the data of
`outArray1` always follows that of `outArray2`.
The parallel sorts in the device adapter are documented to not be
stable. Up until recently, the sorts for all the supported devices
happened to be stable (or at least provided a stable sort where needed).
However, the recent Kokkos adapter provides a sort that is no stable.
This broke some tests that relied on stable sorts when they should not
have.
Fix the tests that relied on stable sort to check the results.
C++ was not resolving the overloads of `ArrayCopyImpl` as expected,
which was causing `ArrayCopy` to sometimes use a less efficient method
for copying.
Also fix an issue with `Buffer::DeepCopy` that caused a deadlock when
copying a buffer that was not actually allocated anywhere (as well as
failing to copy the metadata, which was probably the whole point).
The old style `ArrayHandle` stored most of its state, including the
data, in the `vtkm::cont::internal::Storage` object (templated to the
type of array). The new style of `ArrayHandle` stores the data itself in
`Buffer` objects, and recent changes to `Buffer` allow metadata to be
stored there, too.
These changes make it pretty unnecessary to hold any state at all in the
`Storage` object. This is good since the sharing of state from one type
of `ArrayHandle` to another (such as by transforming the data), can be
done by just sharing the `Buffer` objects.
To reinforce this behavior, the `Storage` object has been changed to
make it completely stateless. All the methods of `Storage` must be
marked as `static`.
While in the transition between two types of `ArrayHandle`
implementations, we need to declare when an `ArrayHandle` is implemented
with the new style. To consolidate, create a
`VTKM_ARRAY_HANDLE_NEW_STYLE` to override the default `ArrayHandle`
implementation with the `ArrayHandleNewStyle` implementation.
The `UnitTestVTKDataSetReader` test reads in .vtk files of multiple
formats. The origins of this test predate the use of git-lfs and a data
directory, so the test defined in the source code several strings
containing the contents of the files.
That is no longer necessary. This change removes those strings from the
file and creates actual files in the data directory. This is easier to
manage as well as more convenient if you want to use the same data in a
different test or just take a look at the data in a different program
(such as VisIt or ParaView).
The testing helper class provided a method named `GetTestDataBasePath`
that returned the base path to all the data files stored in the VTK-m
repo. This is fine, but it was a little cumbersome to build filenames.
To make things easier, there is now a new method named `DataPath` that
takes a string of the filename (or, rather, subpath) to the file in that
directory and automatically builds the path to it.
4345fe26b Store the number of bits of a BitField in the Buffer's metadata
da0403be7 Add metadata to Buffer object.
a84891cd3 Update ArrayHandleBitField to new array style with Buffer
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2218
The number of bits in a `BitField` cannot be directly implied from the
size of the buffer (because the buffer gets padded to the nearest sized
word). Thus, the `BitField stored the number of bits in its own
internals.
Unfortunately, that caused issues when passing the `BitField` data
between it and an `ArrayHandleBitField`. If the `ArrayHandleBitField`
resized itself, the `BitField` would not see the new size because it
ignored the new buffer size.
To get around this problem, `BitField` now declares its own
`BufferMetaData` that stores the number of bits. Now, since the number
of bits is stored in the `Buffer` object, it is sufficient to just share
the `Buffer` to synchronize all of the state.
One of the goals of the `Buffer` object is to allow sharing of data
among objects that will interpret the data differently or give a
different interface over the data. However, when sharing only the array,
important metadata can become lost.
Provide a field that can store some custom metadata in the buffer object
so that the rest of the state can follow the buffer object around.
6cbcb9f5d Fix behavior of Cuda AtomicLoad with SequentiallyConsistent
7573d4ed5 Fix compiler warnings
147dd24d0 Remove ARM intrinsics in MSVC
2229c22f4 Avoid invalid Kokkos atomic calls
3b147878f Always use our implementation of Cuda atomics
9e6fe8fb6 Add memory order semantics to atomic functions
d2ac4b860 Be more careful in casting with Atomic functions
13056b3af Deprecate AtomicInterfaceControl and AtomicInterfaceExecution
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2223