00609b0af2
Rather than require `ArrayCopy` to create special versions of copy for all arrays, use a precompiled versions. This should speed up compiles, reduce the amount of code being generated, and require the device compiler on fewer source files. There are some cases where you still need to copy arrays that are not well supported by the precompiled versions in `ArrayCopy`. (It will always work, but the fallback is very slow.) In this case, you will want to switch over to `ArrayCopyDevice`, which has the old behavior. |
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cont | ||
exec | ||
filter | ||
internal | ||
interop | ||
io | ||
random | ||
rendering | ||
source | ||
testing | ||
thirdparty | ||
worklet | ||
.gitattributes | ||
Algorithms.h | ||
Assert.h | ||
Atomic.h | ||
BinaryOperators.h | ||
BinaryPredicates.h | ||
Bitset.h | ||
Bounds.h | ||
CellClassification.h | ||
CellShape.h | ||
CellTraits.h | ||
CMakeLists.txt | ||
Deprecated.h | ||
ErrorCode.h | ||
Flags.h | ||
Geometry.h | ||
Geometry.hxx | ||
Hash.h | ||
ImplicitFunction.h | ||
List.h | ||
ListTag.h | ||
LowerBound.h | ||
Math.h | ||
Math.h.in | ||
Matrix.h | ||
NewtonsMethod.h | ||
Pair.h | ||
Particle.h | ||
Range.h | ||
RangeId2.h | ||
RangeId3.h | ||
RangeId.h | ||
StaticAssert.h | ||
Swap.h | ||
TopologyElementTag.h | ||
Transform3D.h | ||
Tuple.h | ||
Tuple.h.in | ||
TypeList.h | ||
TypeListTag.h | ||
Types.h | ||
TypeTraits.h | ||
UnaryPredicates.h | ||
UpperBound.h | ||
VecAxisAlignedPointCoordinates.h | ||
VecFlat.h | ||
VecFromPortal.h | ||
VecFromPortalPermute.h | ||
VecFromVirtPortal.h | ||
VectorAnalysis.h | ||
VecTraits.h | ||
VecVariable.h | ||
Version.h.in | ||
VirtualObjectBase.h |