vtk-m2/vtkm/cont/testing/TestingPointLocatorUniformGrid.h
Kenneth Moreland d1a4aecc59 Improvements to moving data into ArrayHandle
We have made several improvements to adding data into an `ArrayHandle`.

## Moving data from an `std::vector`

For numerous reasons, it is convenient to define data in a `std::vector`
and then wrap that into an `ArrayHandle`. It is often the case that an
`std::vector` is filled and then becomes unused once it is converted to an
`ArrayHandle`. In this case, what we really want is to pass the data off to
the `ArrayHandle` so that the `ArrayHandle` is now managing the data and
not the `std::vector`.

C++11 has a mechanism to do this: move semantics. You can now pass
variables to functions as an "rvalue" (right-hand value). When something is
passed as an rvalue, it can pull state out of that variable and move it
somewhere else. `std::vector` implements this movement so that an rvalue
can be moved to another `std::vector` without actually copying the data.
`make_ArrayHandle` now also takes advantage of this feature to move rvalue
`std::vector`s.

There is a special form of `make_ArrayHandle` named `make_ArrayHandleMove`
that takes an rvalue. There is also a special overload of
`make_ArrayHandle` itself that handles an rvalue `vector`. (However, using
the explicit move version is better if you want to make sure the data is
actually moved.)

## Make `ArrayHandle` from initalizer list

A common use case for using `std::vector` (particularly in our unit tests)
is to quickly add an initalizer list into an `ArrayHandle`. Now you can
by simply passing an initializer list to `make_ArrayHandle`.

## Deprecated `make_ArrayHandle` with default shallow copy

For historical reasons, passing an `std::vector` or a pointer to
`make_ArrayHandle` does a shallow copy (i.e. `CopyFlag` defaults to `Off`).
Although more efficient, this mode is inherintly unsafe, and making it the
default is asking for trouble.

To combat this, calling `make_ArrayHandle` without a copy flag is
deprecated. In this way, if you wish to do the faster but more unsafe
creation of an `ArrayHandle` you should explicitly express that.

This requried quite a few changes through the VTK-m source (particularly in
the tests).

## Similar changes to `Field`

`vtkm::cont::Field` has a `make_Field` helper function that is similar to
`make_ArrayHandle`. It also features the ability to create fields from
`std::vector`s and C arrays. It also likewise had the same unsafe behavior
by default of not copying from the source of the arrays.

That behavior has similarly been depreciated. You now have to specify a
copy flag.

The ability to construct a `Field` from an initializer list of values has
also been added.
2020-07-23 10:53:38 -06:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_cont_testing_TestingPointLocatorUniformGrid_h
#define vtk_m_cont_testing_TestingPointLocatorUniformGrid_h
#include <random>
#include <vtkm/cont/testing/Testing.h>
#include <vtkm/cont/PointLocatorUniformGrid.h>
#include <vtkm/exec/PointLocatorUniformGrid.h>
////brute force method /////
template <typename CoordiVecT, typename CoordiPortalT, typename CoordiT>
VTKM_EXEC_CONT vtkm::Id NNSVerify3D(CoordiVecT qc, CoordiPortalT coordiPortal, CoordiT& dis2)
{
dis2 = std::numeric_limits<CoordiT>::max();
vtkm::Id nnpIdx = -1;
for (vtkm::Int32 i = 0; i < coordiPortal.GetNumberOfValues(); i++)
{
CoordiT splitX = coordiPortal.Get(i)[0];
CoordiT splitY = coordiPortal.Get(i)[1];
CoordiT splitZ = coordiPortal.Get(i)[2];
CoordiT _dis2 = (splitX - qc[0]) * (splitX - qc[0]) + (splitY - qc[1]) * (splitY - qc[1]) +
(splitZ - qc[2]) * (splitZ - qc[2]);
if (_dis2 < dis2)
{
dis2 = _dis2;
nnpIdx = i;
}
}
return nnpIdx;
}
class NearestNeighborSearchBruteForce3DWorklet : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn qcIn,
WholeArrayIn treeCoordiIn,
FieldOut nnIdOut,
FieldOut nnDisOut);
using ExecutionSignature = void(_1, _2, _3, _4);
VTKM_CONT
NearestNeighborSearchBruteForce3DWorklet() {}
template <typename CoordiVecType, typename CoordiPortalType, typename IdType, typename CoordiType>
VTKM_EXEC void operator()(const CoordiVecType& qc,
const CoordiPortalType& coordiPortal,
IdType& nnId,
CoordiType& nnDis) const
{
nnDis = std::numeric_limits<CoordiType>::max();
nnId = NNSVerify3D(qc, coordiPortal, nnDis);
}
};
class PointLocatorUniformGridWorklet : public vtkm::worklet::WorkletMapField
{
public:
typedef void ControlSignature(FieldIn qcIn,
ExecObject locator,
FieldOut nnIdOut,
FieldOut nnDistOut);
typedef void ExecutionSignature(_1, _2, _3, _4);
VTKM_CONT
PointLocatorUniformGridWorklet() {}
template <typename CoordiVecType, typename Locator>
VTKM_EXEC void operator()(const CoordiVecType& qc,
const Locator& locator,
vtkm::Id& nnIdOut,
vtkm::FloatDefault& nnDis) const
{
locator->FindNearestNeighbor(qc, nnIdOut, nnDis);
}
};
template <typename DeviceAdapter>
class TestingPointLocatorUniformGrid
{
public:
using Algorithm = vtkm::cont::DeviceAdapterAlgorithm<DeviceAdapter>;
void TestTest() const
{
vtkm::Int32 nTrainingPoints = 5;
vtkm::Int32 nTestingPoint = 1;
std::vector<vtkm::Vec3f_32> coordi;
///// randomly generate training points/////
std::default_random_engine dre;
std::uniform_real_distribution<vtkm::Float32> dr(0.0f, 10.0f);
for (vtkm::Int32 i = 0; i < nTrainingPoints; i++)
{
coordi.push_back(vtkm::make_Vec(dr(dre), dr(dre), dr(dre)));
}
// Add a point to each corner to test the case where points might slip out
// of the range by epsilon
coordi.push_back(vtkm::make_Vec(00.0f, 00.0f, 00.0f));
coordi.push_back(vtkm::make_Vec(00.0f, 10.0f, 00.0f));
coordi.push_back(vtkm::make_Vec(10.0f, 00.0f, 00.0f));
coordi.push_back(vtkm::make_Vec(10.0f, 10.0f, 00.0f));
coordi.push_back(vtkm::make_Vec(00.0f, 00.0f, 10.0f));
coordi.push_back(vtkm::make_Vec(00.0f, 10.0f, 10.0f));
coordi.push_back(vtkm::make_Vec(10.0f, 00.0f, 10.0f));
coordi.push_back(vtkm::make_Vec(10.0f, 10.0f, 10.0f));
auto coordi_Handle = vtkm::cont::make_ArrayHandle(coordi, vtkm::CopyFlag::Off);
vtkm::cont::CoordinateSystem coord("points", coordi_Handle);
vtkm::cont::PointLocatorUniformGrid pointLocatorUG;
pointLocatorUG.SetCoordinates(coord);
pointLocatorUG.SetRange({ { 0.0, 10.0 } });
pointLocatorUG.SetNumberOfBins({ 5, 5, 5 });
vtkm::cont::PointLocator* locator = &pointLocatorUG;
locator->Update();
///// randomly generate testing points/////
std::vector<vtkm::Vec3f_32> qcVec;
for (vtkm::Int32 i = 0; i < nTestingPoint; i++)
{
qcVec.push_back(vtkm::make_Vec(dr(dre), dr(dre), dr(dre)));
}
// Test near each corner to make sure that corner gets included
qcVec.push_back(vtkm::make_Vec(0.01f, 0.01f, 0.01f));
qcVec.push_back(vtkm::make_Vec(0.01f, 9.99f, 0.01f));
qcVec.push_back(vtkm::make_Vec(9.99f, 0.01f, 0.01f));
qcVec.push_back(vtkm::make_Vec(9.99f, 9.99f, 0.01f));
qcVec.push_back(vtkm::make_Vec(0.01f, 0.01f, 9.991f));
qcVec.push_back(vtkm::make_Vec(0.01f, 9.99f, 9.99f));
qcVec.push_back(vtkm::make_Vec(9.99f, 0.01f, 9.99f));
qcVec.push_back(vtkm::make_Vec(9.99f, 9.99f, 9.99f));
auto qc_Handle = vtkm::cont::make_ArrayHandle(qcVec, vtkm::CopyFlag::Off);
vtkm::cont::ArrayHandle<vtkm::Id> nnId_Handle;
vtkm::cont::ArrayHandle<vtkm::FloatDefault> nnDis_Handle;
PointLocatorUniformGridWorklet pointLocatorUniformGridWorklet;
vtkm::worklet::DispatcherMapField<PointLocatorUniformGridWorklet> locatorDispatcher(
pointLocatorUniformGridWorklet);
locatorDispatcher.SetDevice(DeviceAdapter());
locatorDispatcher.Invoke(qc_Handle, locator, nnId_Handle, nnDis_Handle);
// brute force
vtkm::cont::ArrayHandle<vtkm::Id> bfnnId_Handle;
vtkm::cont::ArrayHandle<vtkm::Float32> bfnnDis_Handle;
NearestNeighborSearchBruteForce3DWorklet nnsbf3dWorklet;
vtkm::worklet::DispatcherMapField<NearestNeighborSearchBruteForce3DWorklet> nnsbf3DDispatcher(
nnsbf3dWorklet);
nnsbf3DDispatcher.SetDevice(DeviceAdapter());
nnsbf3DDispatcher.Invoke(qc_Handle, coordi_Handle, bfnnId_Handle, bfnnDis_Handle);
///// verify search result /////
bool passTest = true;
auto nnPortal = nnDis_Handle.ReadPortal();
auto bfPortal = bfnnDis_Handle.ReadPortal();
for (vtkm::Int32 i = 0; i < nTestingPoint; i++)
{
vtkm::Id workletIdx = nnId_Handle.WritePortal().Get(i);
vtkm::FloatDefault workletDis = nnPortal.Get(i);
vtkm::Id bfworkletIdx = bfnnId_Handle.WritePortal().Get(i);
vtkm::FloatDefault bfworkletDis = bfPortal.Get(i);
if (workletIdx != bfworkletIdx)
{
std::cout << "bf index: " << bfworkletIdx << ", dis: " << bfworkletDis
<< ", grid: " << workletIdx << ", dis " << workletDis << std::endl;
passTest = false;
}
}
VTKM_TEST_ASSERT(passTest, "Uniform Grid NN search result incorrect.");
}
void operator()() const
{
vtkm::cont::GetRuntimeDeviceTracker().ForceDevice(DeviceAdapter());
this->TestTest();
}
};
#endif // vtk_m_cont_testing_TestingPointLocatorUniformGrid_h