vtk-m2/vtkm/rendering/raytracing
Kenneth Moreland 0769b96bf3 Remove Width and Height from Camera
The width and height are maintained out of necessity by the canvas. A
second copy was maintained by the camera, which was only used for
computing the aspect ratio and similar metrics for projections.

Having to maintain the width/height in two places is a bit of a hassle
and provides the opportunity for bugs if they get out of sync. Instead,
have the width/height managed in one place (the canvas) and pass them as
parameters as necessary.
2016-06-09 12:07:56 -06:00
..
BoundingVolumeHierarchy.h Fix multiple warnings about unused params and precision loss 2016-05-19 17:15:06 -06:00
Camera.h Remove Width and Height from Camera 2016-06-09 12:07:56 -06:00
CMakeLists.txt Fixing typo in CMakeLists 2016-05-18 16:38:15 -07:00
Ray.h Fix multiple warnings about unused params and precision loss 2016-05-19 17:15:06 -06:00
RayTracer.h Hide internal std::vector in Scene 2016-06-09 12:07:53 -06:00
RayTracingTypeDefs.h Ray Tracer 2016-05-17 22:13:36 -07:00
TriangleIntersector.h Fix warnings about out of order member initialization 2016-05-19 17:27:16 -06:00
VolumeRendererStructured.h Hide internal std::vector in Scene 2016-06-09 12:07:53 -06:00
Worklets.h Add missing copyright headers. 2016-03-28 11:16:35 -04:00