vtk-m2/vtkm/cont/cuda/DeviceAdapterCuda.h
Robert Maynard d9270e408d Adding a cuda device adapter to vtkm.
Porting the dax device adapter over to vtkm. Unlike the dax version, doesn't
use the thrust::device_vector, but instead uses thrust::system calls so that
we can support multiple thrust based backends.

Also this has Texture Memory support for input array handles. Some more work
will need to be done to ArrayHandle so that everything works when using an
ArrayHandle inplace with texture memory bindings.
2014-12-19 13:47:28 -05:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 Sandia Corporation.
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014. Los Alamos National Security
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_cont_cuda_DeviceAdapterCuda_h
#define vtk_m_cont_cuda_DeviceAdapterCuda_h
#include <vtkm/cont/cuda/internal/DeviceAdapterTagCuda.h>
#include <vtkm/cont/cuda/internal/ArrayManagerExecutionCuda.h>
#include <vtkm/cont/cuda/internal/DeviceAdapterAlgorithmCuda.h>
#endif //vtk_m_cont_cuda_DeviceAdapterCuda_h