vtk-m2/vtkm/rendering/Mapper.h
Kenneth Moreland fdaccc22db Remove exports for header-only functions/methods
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and
EXEC_CONT.) Remove the inline from these macros so that they can be
applied to everything, including implementations in a library.

Because inline is not declared in these modifies, you have to add the
keyword to functions and methods where the implementation is not inlined
in the class.
2016-11-15 22:22:13 -07:00

60 lines
2.0 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_Mapper_h
#define vtk_m_rendering_Mapper_h
#include <vtkm/rendering/Camera.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/ColorTable.h>
namespace vtkm {
namespace rendering {
class VTKM_RENDERING_EXPORT Mapper
{
public:
VTKM_CONT
Mapper()
{
}
virtual ~Mapper();
virtual void RenderCells(const vtkm::cont::DynamicCellSet &cellset,
const vtkm::cont::CoordinateSystem &coords,
const vtkm::cont::Field &scalarField,
const vtkm::rendering::ColorTable &colorTable,
const vtkm::rendering::Camera &camera,
const vtkm::Range &scalarRange) = 0;
virtual void SetActiveColorTable(const ColorTable &ct);
virtual void StartScene() = 0;
virtual void EndScene() = 0;
virtual void SetCanvas(vtkm::rendering::Canvas *canvas) = 0;
virtual vtkm::rendering::Mapper *NewCopy() const = 0;
protected:
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Float32,4> > ColorMap;
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_Mapper_h