vtk-m2/vtkm/cont/ArrayHandle.h
Kenneth Moreland 2877aab21a Fix problem with ArrayCopy of two of the same arrays
A recent modification to `ArrayCopy` created a fast path for when
copying arrays of the same type. This fast path just deep copies the
buffers. The issue was that the buffer copy was creating new buffers
instead of updating the existing buffers. The passed in `ArrayHandle`
would get updated to the new buffers, but any other `ArrayHandle`s
sharing those buffers would still have the old versions. That would lead
to unexpected errors in code like this.

```cpp
vtkm::cont::ArrayHandle<T> outArray1;
vtkm::cont::ArrayHandle<T> outArray2 = outArray1;

vtkm::cont::ArrayCopy(inArray, outArray2);
```

If `inArray` was a different type than `outArray2`, then the data for
both `outArray1` and `outArray2` would be updated (which is the expected
behavior for something considered a "pointer"). However, if `inArray`
was the same type as `outArray2`, then the fast path would change
`outArray2` but leave `outArray1` the same.

This behavior has been corrected so that, in this case, the data of
`outArray1` always follows that of `outArray2`.
2020-08-27 17:28:54 -06:00

1551 lines
64 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_cont_ArrayHandle_h
#define vtk_m_cont_ArrayHandle_h
#include <vtkm/cont/vtkm_cont_export.h>
#include <vtkm/Assert.h>
#include <vtkm/Deprecated.h>
#include <vtkm/Flags.h>
#include <vtkm/Types.h>
#include <vtkm/cont/ArrayPortalToIterators.h>
#include <vtkm/cont/DeviceAdapterList.h>
#include <vtkm/cont/ErrorBadValue.h>
#include <vtkm/cont/ErrorInternal.h>
#include <vtkm/cont/Storage.h>
#include <vtkm/cont/Token.h>
#include <vtkm/internal/ArrayPortalHelpers.h>
#include <algorithm>
#include <deque>
#include <iterator>
#include <memory>
#include <mutex>
#include <vector>
#include <vtkm/cont/internal/ArrayHandleExecutionManager.h>
#include <vtkm/cont/internal/ArrayPortalCheck.h>
#include <vtkm/cont/internal/ArrayPortalFromIterators.h>
#include <vtkm/cont/internal/Buffer.h>
namespace vtkm
{
namespace cont
{
// Normally this would be defined in ArrayHandleBasic.h, but we need this declared early for
// the default storage.
/// A tag for the basic implementation of a Storage object.
struct VTKM_ALWAYS_EXPORT StorageTagBasic
{
};
}
} // namespace vtkm::cont
#if VTKM_STORAGE == VTKM_STORAGE_BASIC
#define VTKM_DEFAULT_STORAGE_TAG ::vtkm::cont::StorageTagBasic
#elif VTKM_STORAGE == VTKM_STORAGE_ERROR
#include <vtkm/cont/internal/StorageError.h>
#define VTKM_DEFAULT_STORAGE_TAG ::vtkm::cont::internal::StorageTagError
#elif (VTKM_STORAGE == VTKM_STORAGE_UNDEFINED) || !defined(VTKM_STORAGE)
#ifndef VTKM_DEFAULT_STORAGE_TAG
#warning If array storage is undefined, VTKM_DEFAULT_STORAGE_TAG must be defined.
#endif
#endif
namespace vtkm
{
namespace cont
{
namespace internal
{
/// \brief Base class of all ArrayHandle classes.
///
/// This is an empty class that is used to check if something is an \c
/// ArrayHandle class (or at least something that behaves exactly like one).
/// The \c ArrayHandle template class inherits from this.
///
class VTKM_CONT_EXPORT ArrayHandleBase
{
};
/// Checks to see if the given type and storage forms a valid array handle
/// (some storage objects cannot support all types). This check is compatible
/// with C++11 type_traits.
///
template <typename T, typename StorageTag>
using IsValidArrayHandle =
std::integral_constant<bool,
!(std::is_base_of<vtkm::cont::internal::UndefinedStorage,
vtkm::cont::internal::Storage<T, StorageTag>>::value)>;
/// Checks to see if the given type and storage forms a invalid array handle
/// (some storage objects cannot support all types). This check is compatible
/// with C++11 type_traits.
///
template <typename T, typename StorageTag>
using IsInvalidArrayHandle =
std::integral_constant<bool, !IsValidArrayHandle<T, StorageTag>::value>;
/// Checks to see if the ArrayHandle allows writing, as some ArrayHandles
/// (Implicit) don't support writing. These will be defined as either
/// std::true_type or std::false_type.
///
/// \sa vtkm::internal::PortalSupportsSets
///
template <typename ArrayHandle>
using IsWritableArrayHandle =
vtkm::internal::PortalSupportsSets<typename std::decay<ArrayHandle>::type::WritePortalType>;
/// Checks to see if the given object is an array handle. This check is
/// compatible with C++11 type_traits. It a typedef named \c type that is
/// either std::true_type or std::false_type. Both of these have a typedef
/// named value with the respective boolean value.
///
/// Unlike \c IsValidArrayHandle, if an \c ArrayHandle is used with this
/// class, then it must be created by the compiler and therefore must already
/// be valid. Where \c IsValidArrayHandle is used when you know something is
/// an \c ArrayHandle but you are not sure if the \c StorageTag is valid, this
/// class is used to ensure that a given type is an \c ArrayHandle. It is
/// used internally in the VTKM_IS_ARRAY_HANDLE macro.
///
template <typename T>
struct ArrayHandleCheck
{
using U = typename std::remove_pointer<T>::type;
using type = typename std::is_base_of<::vtkm::cont::internal::ArrayHandleBase, U>::type;
};
#define VTKM_IS_ARRAY_HANDLE(T) \
VTKM_STATIC_ASSERT(::vtkm::cont::internal::ArrayHandleCheck<T>::type::value)
} // namespace internal
namespace detail
{
template <typename T>
struct GetTypeInParentheses;
template <typename T>
struct GetTypeInParentheses<void(T)>
{
using type = T;
};
} // namespace detail
// Implementation for VTKM_ARRAY_HANDLE_SUBCLASS macros
#define VTK_M_ARRAY_HANDLE_SUBCLASS_IMPL(classname, fullclasstype, superclass, typename__) \
using Thisclass = typename__ vtkm::cont::detail::GetTypeInParentheses<void fullclasstype>::type; \
using Superclass = typename__ vtkm::cont::detail::GetTypeInParentheses<void superclass>::type; \
\
VTKM_IS_ARRAY_HANDLE(Superclass); \
\
VTKM_CONT \
classname() \
: Superclass() \
{ \
} \
\
VTKM_CONT \
classname(const Thisclass& src) \
: Superclass(src) \
{ \
} \
\
VTKM_CONT \
classname(Thisclass&& src) noexcept \
: Superclass(std::move(src)) \
{ \
} \
\
VTKM_CONT \
classname(const vtkm::cont::ArrayHandle<typename__ Superclass::ValueType, \
typename__ Superclass::StorageTag>& src) \
: Superclass(src) \
{ \
} \
\
VTKM_CONT \
classname(vtkm::cont::ArrayHandle<typename__ Superclass::ValueType, \
typename__ Superclass::StorageTag>&& src) noexcept \
: Superclass(std::move(src)) \
{ \
} \
\
VTKM_CONT \
Thisclass& operator=(const Thisclass& src) \
{ \
this->Superclass::operator=(src); \
return *this; \
} \
\
VTKM_CONT \
Thisclass& operator=(Thisclass&& src) noexcept \
{ \
this->Superclass::operator=(std::move(src)); \
return *this; \
} \
\
using ValueType = typename__ Superclass::ValueType; \
using StorageTag = typename__ Superclass::StorageTag
/// \brief Macro to make default methods in ArrayHandle subclasses.
///
/// This macro defines the default constructors, destructors and assignment
/// operators for ArrayHandle subclasses that are templates. The ArrayHandle
/// subclasses are assumed to be empty convenience classes. The macro should be
/// defined after a \c public: declaration.
///
/// This macro takes three arguments. The first argument is the classname.
/// The second argument is the full class type. The third argument is the
/// superclass type (either \c ArrayHandle or another sublcass). Because
/// C macros do not handle template parameters very well (the preprocessor
/// thinks the template commas are macro argument commas), the second and
/// third arguments must be wrapped in parentheses.
///
/// This macro also defines a Superclass typedef as well as ValueType and
/// StorageTag.
///
/// Note that this macro only works on ArrayHandle subclasses that are
/// templated. For ArrayHandle sublcasses that are not templates, use
/// VTKM_ARRAY_HANDLE_SUBCLASS_NT.
///
#define VTKM_ARRAY_HANDLE_SUBCLASS(classname, fullclasstype, superclass) \
VTK_M_ARRAY_HANDLE_SUBCLASS_IMPL(classname, fullclasstype, superclass, typename)
/// \brief Macro to make default methods in ArrayHandle subclasses.
///
/// This macro defines the default constructors, destructors and assignment
/// operators for ArrayHandle subclasses that are not templates. The
/// ArrayHandle subclasses are assumed to be empty convenience classes. The
/// macro should be defined after a \c public: declaration.
///
/// This macro takes two arguments. The first argument is the classname. The
/// second argument is the superclass type (either \c ArrayHandle or another
/// sublcass). Because C macros do not handle template parameters very well
/// (the preprocessor thinks the template commas are macro argument commas),
/// the second argument must be wrapped in parentheses.
///
/// This macro also defines a Superclass typedef as well as ValueType and
/// StorageTag.
///
/// Note that this macro only works on ArrayHandle subclasses that are not
/// templated. For ArrayHandle sublcasses that are templates, use
/// VTKM_ARRAY_HANDLE_SUBCLASS.
///
#define VTKM_ARRAY_HANDLE_SUBCLASS_NT(classname, superclass) \
VTK_M_ARRAY_HANDLE_SUBCLASS_IMPL(classname, (classname), superclass, )
/// \brief Manages an array-worth of data.
///
/// \c ArrayHandle manages as array of data that can be manipulated by VTKm
/// algorithms. The \c ArrayHandle may have up to two copies of the array, one
/// for the control environment and one for the execution environment, although
/// depending on the device and how the array is being used, the \c ArrayHandle
/// will only have one copy when possible.
///
/// An ArrayHandle can be constructed one of two ways. Its default construction
/// creates an empty, unallocated array that can later be allocated and filled
/// either by the user or a VTKm algorithm. The \c ArrayHandle can also be
/// constructed with iterators to a user's array. In this case the \c
/// ArrayHandle will keep a reference to this array but will throw an exception
/// if asked to re-allocate to a larger size.
///
/// \c ArrayHandle behaves like a shared smart pointer in that when it is copied
/// each copy holds a reference to the same array. These copies are reference
/// counted so that when all copies of the \c ArrayHandle are destroyed, any
/// allocated memory is released.
///
///
template <typename T, typename StorageTag_ = VTKM_DEFAULT_STORAGE_TAG>
class VTKM_ALWAYS_EXPORT ArrayHandle : public internal::ArrayHandleBase
{
private:
// Basic storage is specialized; this template should not be instantiated
// for it. Specialization is in ArrayHandleBasicImpl.h
static_assert(!std::is_same<StorageTag_, StorageTagBasic>::value,
"StorageTagBasic should not use this implementation.");
using ExecutionManagerType =
vtkm::cont::internal::ArrayHandleExecutionManagerBase<T, StorageTag_>;
using MutexType = std::mutex;
using LockType = std::unique_lock<MutexType>;
public:
using StorageType = vtkm::cont::internal::Storage<T, StorageTag_>;
using ValueType = T;
using StorageTag = StorageTag_;
using WritePortalType = vtkm::cont::internal::ArrayPortalCheck<typename StorageType::PortalType>;
using ReadPortalType =
vtkm::cont::internal::ArrayPortalCheck<typename StorageType::PortalConstType>;
template <typename DeviceAdapterTag>
struct ExecutionTypes
{
using Portal = typename ExecutionManagerType::template ExecutionTypes<DeviceAdapterTag>::Portal;
using PortalConst =
typename ExecutionManagerType::template ExecutionTypes<DeviceAdapterTag>::PortalConst;
};
using PortalControl VTKM_DEPRECATED(1.6, "Use ArrayHandle::WritePortalType instead.") =
typename StorageType::PortalType;
using PortalConstControl VTKM_DEPRECATED(1.6, "Use ArrayHandle::ReadPortalType instead.") =
typename StorageType::PortalConstType;
/// Constructs an empty ArrayHandle. Typically used for output or
/// intermediate arrays that will be filled by a VTKm algorithm.
///
VTKM_CONT ArrayHandle();
/// Copy constructor.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated copy constructor could be
/// created for all devices, and it would not be valid for all devices.
///
ArrayHandle(const vtkm::cont::ArrayHandle<ValueType, StorageTag>& src);
/// Move constructor.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated move constructor could be
/// created for all devices, and it would not be valid for all devices.
///
ArrayHandle(vtkm::cont::ArrayHandle<ValueType, StorageTag>&& src) noexcept;
/// Special constructor for subclass specializations that need to set the
/// initial state of the control array. When this constructor is used, it
/// is assumed that the control array is valid.
///
ArrayHandle(const StorageType& storage);
/// Special constructor for subclass specializations that need to set the
/// initial state of the control array. When this constructor is used, it
/// is assumed that the control array is valid.
///
ArrayHandle(StorageType&& storage) noexcept;
/// Destructs an empty ArrayHandle.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated destructor could be
/// created for all devices, and it would not be valid for all devices.
///
~ArrayHandle();
/// \brief Copies an ArrayHandle
///
VTKM_CONT
vtkm::cont::ArrayHandle<ValueType, StorageTag>& operator=(
const vtkm::cont::ArrayHandle<ValueType, StorageTag>& src);
/// \brief Move and Assignment of an ArrayHandle
///
VTKM_CONT
vtkm::cont::ArrayHandle<ValueType, StorageTag>& operator=(
vtkm::cont::ArrayHandle<ValueType, StorageTag>&& src) noexcept;
/// Like a pointer, two \c ArrayHandles are considered equal if they point
/// to the same location in memory.
///
VTKM_CONT
bool operator==(const ArrayHandle<ValueType, StorageTag>& rhs) const
{
return (this->Internals == rhs.Internals);
}
VTKM_CONT
bool operator!=(const ArrayHandle<ValueType, StorageTag>& rhs) const
{
return (this->Internals != rhs.Internals);
}
template <typename VT, typename ST>
VTKM_CONT bool operator==(const ArrayHandle<VT, ST>&) const
{
return false; // different valuetype and/or storage
}
template <typename VT, typename ST>
VTKM_CONT bool operator!=(const ArrayHandle<VT, ST>&) const
{
return true; // different valuetype and/or storage
}
/// Get the storage.
///
VTKM_CONT StorageType& GetStorage();
/// Get the storage.
///
VTKM_CONT const StorageType& GetStorage() const;
/// Get the array portal of the control array.
/// Since worklet invocations are asynchronous and this routine is a synchronization point,
/// exceptions maybe thrown for errors from previously executed worklets.
///
/// \deprecated Use `WritePortal` instead. Note that the portal returned from `WritePortal`
/// will disallow any other reads or writes to the array while it is in scope.
///
VTKM_CONT
VTKM_DEPRECATED(1.6,
"Use ArrayHandle::WritePortal() instead. "
"Note that the returned portal will lock the array while it is in scope.")
/// \cond NOPE
typename StorageType::PortalType GetPortalControl();
/// \endcond
/// Get the array portal of the control array.
/// Since worklet invocations are asynchronous and this routine is a synchronization point,
/// exceptions maybe thrown for errors from previously executed worklets.
///
/// \deprecated Use `ReadPortal` instead. Note that the portal returned from `ReadPortal`
/// will disallow any writes to the array while it is in scope.
///
VTKM_CONT
VTKM_DEPRECATED(1.6,
"Use ArrayHandle::ReadPortal() instead. "
"Note that the returned portal will lock the array while it is in scope.")
/// \cond NOPE
typename StorageType::PortalConstType GetPortalConstControl() const;
/// \endcond
/// \@{
/// \brief Get an array portal that can be used in the control environment.
///
/// The returned array can be used in the control environment to read values from the array. (It
/// is not possible to write to the returned portal. That is `Get` will work on the portal, but
/// `Set` will not.)
///
/// **Note:** The returned portal cannot be used in the execution environment. This is because
/// the portal will not work on some devices like GPUs. To get a portal that will work in the
/// execution environment, use `PrepareForInput`.
///
VTKM_CONT ReadPortalType ReadPortal() const;
/// \@}
/// \@{
/// \brief Get an array portal that can be used in the control environment.
///
/// The returned array can be used in the control environment to reand and write values to the
/// array.
///
///
/// **Note:** The returned portal cannot be used in the execution environment. This is because
/// the portal will not work on some devices like GPUs. To get a portal that will work in the
/// execution environment, use `PrepareForInput`.
///
VTKM_CONT WritePortalType WritePortal() const;
/// \@}
/// Returns the number of entries in the array.
///
VTKM_CONT vtkm::Id GetNumberOfValues() const
{
LockType lock = this->GetLock();
return this->GetNumberOfValues(lock);
}
/// \brief Allocates an array large enough to hold the given number of values.
///
/// The allocation may be done on an already existing array, but can wipe out
/// any data already in the array. This method can throw
/// ErrorBadAllocation if the array cannot be allocated or
/// ErrorBadValue if the allocation is not feasible (for example, the
/// array storage is read-only).
///
VTKM_CONT
void Allocate(vtkm::Id numberOfValues)
{
// A Token should not be declared within the scope of a lock. when the token goes out of scope
// it will attempt to aquire the lock, which is undefined behavior of the thread already has
// the lock.
vtkm::cont::Token token;
{
LockType lock = this->GetLock();
this->WaitToWrite(lock, token);
this->ReleaseResourcesExecutionInternal(lock, token);
this->Internals->GetControlArray(lock)->Allocate(numberOfValues);
// Set to false and then to true to ensure anything pointing to an array before the allocate
// is invalidated.
this->Internals->SetControlArrayValid(lock, false);
this->Internals->SetControlArrayValid(lock, true);
}
}
/// \brief Reduces the size of the array without changing its values.
///
/// This method allows you to resize the array without reallocating it. The
/// number of entries in the array is changed to \c numberOfValues. The data
/// in the array (from indices 0 to \c numberOfValues - 1) are the same, but
/// \c numberOfValues must be equal or less than the preexisting size
/// (returned from GetNumberOfValues). That is, this method can only be used
/// to shorten the array, not lengthen.
void Shrink(vtkm::Id numberOfValues);
/// Releases any resources being used in the execution environment (that are
/// not being shared by the control environment).
///
VTKM_CONT void ReleaseResourcesExecution()
{
// A Token should not be declared within the scope of a lock. when the token goes out of scope
// it will attempt to aquire the lock, which is undefined behavior of the thread already has
// the lock.
vtkm::cont::Token token;
{
LockType lock = this->GetLock();
this->WaitToWrite(lock, token);
// Save any data in the execution environment by making sure it is synced
// with the control environment.
this->SyncControlArray(lock, token);
this->ReleaseResourcesExecutionInternal(lock, token);
}
}
/// Releases all resources in both the control and execution environments.
///
VTKM_CONT void ReleaseResources()
{
// A Token should not be declared within the scope of a lock. when the token goes out of scope
// it will attempt to aquire the lock, which is undefined behavior of the thread already has
// the lock.
vtkm::cont::Token token;
{
LockType lock = this->GetLock();
this->ReleaseResourcesExecutionInternal(lock, token);
if (this->Internals->IsControlArrayValid(lock))
{
this->Internals->GetControlArray(lock)->ReleaseResources();
this->Internals->SetControlArrayValid(lock, false);
}
}
}
/// Prepares this array to be used as an input to an operation in the
/// execution environment. If necessary, copies data to the execution
/// environment. Can throw an exception if this array does not yet contain
/// any data. Returns a portal that can be used in code running in the
/// execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
template <typename DeviceAdapterTag>
VTKM_CONT typename ExecutionTypes<DeviceAdapterTag>::PortalConst PrepareForInput(
DeviceAdapterTag,
vtkm::cont::Token& token) const;
/// Prepares (allocates) this array to be used as an output from an operation
/// in the execution environment. The internal state of this class is set to
/// have valid data in the execution array with the assumption that the array
/// will be filled soon (i.e. before any other methods of this object are
/// called). Returns a portal that can be used in code running in the
/// execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
template <typename DeviceAdapterTag>
VTKM_CONT typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForOutput(vtkm::Id numberOfValues, DeviceAdapterTag, vtkm::cont::Token& token);
/// Prepares this array to be used in an in-place operation (both as input
/// and output) in the execution environment. If necessary, copies data to
/// the execution environment. Can throw an exception if this array does not
/// yet contain any data. Returns a portal that can be used in code running
/// in the execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
template <typename DeviceAdapterTag>
VTKM_CONT typename ExecutionTypes<DeviceAdapterTag>::Portal PrepareForInPlace(
DeviceAdapterTag,
vtkm::cont::Token& token);
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForInput now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::PortalConst PrepareForInput(DeviceAdapterTag) const
{
vtkm::cont::Token token;
return this->PrepareForInput(DeviceAdapterTag{}, token);
}
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForOutput now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForOutput(vtkm::Id numberOfValues, DeviceAdapterTag)
{
vtkm::cont::Token token;
return this->PrepareForOutput(numberOfValues, DeviceAdapterTag{}, token);
}
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForInPlace now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::Portal PrepareForInPlace(DeviceAdapterTag)
{
vtkm::cont::Token token;
return this->PrepareForInPlace(DeviceAdapterTag{}, token);
}
/// Returns the DeviceAdapterId for the current device. If there is no device
/// with an up-to-date copy of the data, VTKM_DEVICE_ADAPTER_UNDEFINED is
/// returned.
///
/// Note that in a multithreaded environment the validity of this result can
/// change.
VTKM_CONT
DeviceAdapterId GetDeviceAdapterId() const
{
LockType lock = this->GetLock();
return this->Internals->IsExecutionArrayValid(lock)
? this->Internals->GetExecutionArray(lock)->GetDeviceAdapterId()
: DeviceAdapterTagUndefined{};
}
/// Synchronizes the control array with the execution array. If either the
/// user array or control array is already valid, this method does nothing
/// (because the data is already available in the control environment).
/// Although the internal state of this class can change, the method is
/// declared const because logically the data does not.
///
VTKM_CONT void SyncControlArray() const
{
// A Token should not be declared within the scope of a lock. when the token goes out of scope
// it will attempt to aquire the lock, which is undefined behavior of the thread already has
// the lock.
vtkm::cont::Token token;
{
LockType lock = this->GetLock();
this->SyncControlArray(lock, token);
}
}
/// \brief Enqueue a token for access to this ArrayHandle.
///
/// This method places the given `Token` into the queue of `Token`s waiting for
/// access to this `ArrayHandle` and then returns immediately. When this token
/// is later used to get data from this `ArrayHandle` (for example, in a call to
/// `PrepareForInput`), it will use this place in the queue while waiting for
/// access.
///
/// This method is to be used to ensure that a set of accesses to an `ArrayHandle`
/// that happen on multiple threads occur in a specified order. For example, if
/// you spawn of a job to modify data in an `ArrayHandle` and then spawn off a job
/// that reads that same data, you need to make sure that the first job gets
/// access to the `ArrayHandle` before the second. If they both just attempt to call
/// their respective `Prepare` methods, there is no guarantee which order they
/// will occur. Having the spawning thread first call this method will ensure the order.
///
/// \warning After calling this method it is required to subsequently
/// call a method like one of the `Prepare` methods that attaches the token
/// to this `ArrayHandle`. Otherwise, the enqueued token will block any subsequent
/// access to the `ArrayHandle`, even if the `Token` is destroyed.
///
VTKM_CONT void Enqueue(const vtkm::cont::Token& token) const;
private:
/// Acquires a lock on the internals of this `ArrayHandle`. The calling
/// function should keep the returned lock and let it go out of scope
/// when the lock is no longer needed.
///
LockType GetLock() const { return LockType(this->Internals->Mutex); }
/// Returns true if read operations can currently be performed.
///
VTKM_CONT bool CanRead(const LockType& lock, const vtkm::cont::Token& token) const;
//// Returns true if write operations can currently be performed.
///
VTKM_CONT bool CanWrite(const LockType& lock, const vtkm::cont::Token& token) const;
//// Will block the current thread until a read can be performed.
///
VTKM_CONT void WaitToRead(LockType& lock, vtkm::cont::Token& token) const;
//// Will block the current thread until a write can be performed.
///
VTKM_CONT void WaitToWrite(LockType& lock, vtkm::cont::Token& token, bool fakeRead = false) const;
/// Gets this array handle ready to interact with the given device. If the
/// array handle has already interacted with this device, then this method
/// does nothing. Although the internal state of this class can change, the
/// method is declared const because logically the data does not.
///
template <typename DeviceAdapterTag>
VTKM_CONT void PrepareForDevice(LockType& lock, vtkm::cont::Token& token, DeviceAdapterTag) const;
/// Synchronizes the control array with the execution array. If either the
/// user array or control array is already valid, this method does nothing
/// (because the data is already available in the control environment).
/// Although the internal state of this class can change, the method is
/// declared const because logically the data does not.
///
VTKM_CONT void SyncControlArray(LockType& lock, vtkm::cont::Token& token) const;
vtkm::Id GetNumberOfValues(LockType& lock) const;
VTKM_CONT
void ReleaseResourcesExecutionInternal(LockType& lock, vtkm::cont::Token& token) const
{
if (this->Internals->IsExecutionArrayValid(lock))
{
this->WaitToWrite(lock, token);
// Note that it is possible that while waiting someone else deleted the execution array.
// That is why we check again.
}
if (this->Internals->IsExecutionArrayValid(lock))
{
this->Internals->GetExecutionArray(lock)->ReleaseResources();
this->Internals->SetExecutionArrayValid(lock, false);
}
}
VTKM_CONT void Enqueue(const LockType& lock, const vtkm::cont::Token& token) const;
class VTKM_ALWAYS_EXPORT InternalStruct
{
mutable StorageType ControlArray;
mutable std::shared_ptr<bool> ControlArrayValid;
mutable std::unique_ptr<ExecutionManagerType> ExecutionArray;
mutable bool ExecutionArrayValid = false;
mutable vtkm::cont::Token::ReferenceCount ReadCount = 0;
mutable vtkm::cont::Token::ReferenceCount WriteCount = 0;
mutable std::deque<vtkm::cont::Token::Reference> Queue;
VTKM_CONT void CheckLock(const LockType& lock) const
{
VTKM_ASSERT((lock.mutex() == &this->Mutex) && (lock.owns_lock()));
}
public:
MutexType Mutex;
std::condition_variable ConditionVariable;
InternalStruct() = default;
InternalStruct(const StorageType& storage);
InternalStruct(StorageType&& storage);
~InternalStruct()
{
// It should not be possible to destroy this array if any tokens are still attached to it.
LockType lock(this->Mutex);
VTKM_ASSERT((*this->GetReadCount(lock) == 0) && (*this->GetWriteCount(lock) == 0));
this->SetControlArrayValid(lock, false);
}
// To access any feature in InternalStruct, you must have locked the mutex. You have
// to prove it by passing in a reference to a std::unique_lock.
VTKM_CONT bool IsControlArrayValid(const LockType& lock) const
{
this->CheckLock(lock);
if (!this->ControlArrayValid)
{
return false;
}
else
{
return *this->ControlArrayValid;
}
}
VTKM_CONT void SetControlArrayValid(const LockType& lock, bool value)
{
this->CheckLock(lock);
if (IsControlArrayValid(lock) == value)
{
return;
}
if (value) // ControlArrayValid == false or nullptr
{
// If we are changing the valid flag from false to true, then refresh the pointer.
// There may be array portals that already have a reference to the flag. Those portals
// will stay in an invalid state whereas new portals will go to a valid state. To
// handle both conditions, drop the old reference and create a new one.
this->ControlArrayValid.reset(new bool(true));
}
else // value == false and ControlArrayValid == true
{
*this->ControlArrayValid = false;
}
}
VTKM_CONT std::shared_ptr<bool> GetControlArrayValidPointer(const LockType& lock) const
{
this->CheckLock(lock);
return this->ControlArrayValid;
}
VTKM_CONT StorageType* GetControlArray(const LockType& lock) const
{
this->CheckLock(lock);
return &this->ControlArray;
}
VTKM_CONT bool IsExecutionArrayValid(const LockType& lock) const
{
this->CheckLock(lock);
return this->ExecutionArrayValid;
}
VTKM_CONT void SetExecutionArrayValid(const LockType& lock, bool value)
{
this->CheckLock(lock);
this->ExecutionArrayValid = value;
}
VTKM_CONT ExecutionManagerType* GetExecutionArray(const LockType& lock) const
{
this->CheckLock(lock);
return this->ExecutionArray.get();
}
VTKM_CONT void DeleteExecutionArray(const LockType& lock)
{
this->CheckLock(lock);
this->ExecutionArray.reset();
this->ExecutionArrayValid = false;
}
template <typename DeviceAdapterTag>
VTKM_CONT void NewExecutionArray(const LockType& lock, DeviceAdapterTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
this->CheckLock(lock);
VTKM_ASSERT(this->ExecutionArray == nullptr);
VTKM_ASSERT(!this->ExecutionArrayValid);
this->ExecutionArray.reset(
new vtkm::cont::internal::ArrayHandleExecutionManager<T, StorageTag, DeviceAdapterTag>(
&this->ControlArray));
}
VTKM_CONT vtkm::cont::Token::ReferenceCount* GetReadCount(const LockType& lock) const
{
this->CheckLock(lock);
return &this->ReadCount;
}
VTKM_CONT vtkm::cont::Token::ReferenceCount* GetWriteCount(const LockType& lock) const
{
this->CheckLock(lock);
return &this->WriteCount;
}
VTKM_CONT std::deque<vtkm::cont::Token::Reference>& GetQueue(const LockType& lock) const
{
this->CheckLock(lock);
return this->Queue;
}
};
VTKM_CONT
ArrayHandle(const std::shared_ptr<InternalStruct>& i)
: Internals(i)
{
}
std::shared_ptr<InternalStruct> Internals;
};
namespace detail
{
VTKM_CONT_EXPORT VTKM_CONT void ArrayHandleReleaseResourcesExecution(
const std::vector<vtkm::cont::internal::Buffer>& buffers);
VTKM_CONT_EXPORT VTKM_CONT bool ArrayHandleIsOnDevice(
const std::vector<vtkm::cont::internal::Buffer>& buffers,
vtkm::cont::DeviceAdapterId device);
VTKM_CONT_EXPORT VTKM_CONT vtkm::cont::DeviceAdapterId ArrayHandleGetDeviceAdapterId(
const std::vector<vtkm::cont::internal::Buffer>& buffers);
} // namespace detail
// This macro is used to declare an ArrayHandle that uses the new style of Storage
// that leverages Buffer objects. This macro will go away once ArrayHandle
// is replaced with ArrayHandleNewStyle. To use this macro, first have a declaration
// of the template and then put the macro like this:
//
// template <typename T>
// VTKM_ARRAY_HANDLE_NEW_STYLE(T, vtkm::cont::StorageTagFoo);
//
// Don't forget to use VTKM_PASS_COMMAS if one of the macro arguments contains
// a template with multiple parameters.
#define VTKM_ARRAY_HANDLE_NEW_STYLE(ValueType_, StorageType_) \
class VTKM_ALWAYS_EXPORT ArrayHandle<ValueType_, StorageType_> \
: public ArrayHandleNewStyle<ValueType_, StorageType_> \
{ \
using Superclass = ArrayHandleNewStyle<ValueType_, StorageType_>; \
\
public: \
VTKM_CONT \
ArrayHandle() \
: Superclass() \
{ \
} \
\
VTKM_CONT \
ArrayHandle(const ArrayHandle<ValueType_, StorageType_>& src) \
: Superclass(src) \
{ \
} \
\
VTKM_CONT \
ArrayHandle(ArrayHandle<ValueType_, StorageType_>&& src) noexcept \
: Superclass(std::move(src)) \
{ \
} \
\
VTKM_CONT \
ArrayHandle(const ArrayHandleNewStyle<ValueType_, StorageType_>& src) \
: Superclass(src) \
{ \
} \
\
VTKM_CONT \
ArrayHandle(ArrayHandleNewStyle<ValueType_, StorageType_>&& src) noexcept \
: Superclass(std::move(src)) \
{ \
} \
\
VTKM_CONT ArrayHandle(const vtkm::cont::internal::Buffer* buffers) \
: Superclass(buffers) \
{ \
} \
\
VTKM_CONT ArrayHandle(const std::vector<vtkm::cont::internal::Buffer>& buffers) \
: Superclass(buffers) \
{ \
} \
\
VTKM_CONT ArrayHandle(std::vector<vtkm::cont::internal::Buffer>&& buffers) \
: Superclass(std::move(buffers)) \
{ \
} \
\
VTKM_CONT \
ArrayHandle<ValueType_, StorageType_>& operator=( \
const ArrayHandle<ValueType_, StorageType_>& src) \
{ \
this->Superclass::operator=(src); \
return *this; \
} \
\
VTKM_CONT \
ArrayHandle<ValueType_, StorageType_>& operator=( \
ArrayHandle<ValueType_, StorageType_>&& src) noexcept \
{ \
this->Superclass::operator=(std::move(src)); \
return *this; \
} \
\
VTKM_CONT ~ArrayHandle() {} \
}
/// This new style of ArrayHandle will eventually replace the classic ArrayHandle
template <typename T, typename StorageTag_ = VTKM_DEFAULT_STORAGE_TAG>
class VTKM_ALWAYS_EXPORT ArrayHandleNewStyle : public internal::ArrayHandleBase
{
public:
using ValueType = T;
using StorageTag = StorageTag_;
using StorageType = vtkm::cont::internal::Storage<ValueType, StorageTag>;
using ReadPortalType = typename StorageType::ReadPortalType;
using WritePortalType = typename StorageType::WritePortalType;
// TODO: Deprecate this
template <typename Device>
struct ExecutionTypes
{
using Portal = WritePortalType;
using PortalConst = ReadPortalType;
};
using PortalControl VTKM_DEPRECATED(1.6, "Use ArrayHandle::WritePortalType instead.") =
WritePortalType;
using PortalConstControl VTKM_DEPRECATED(1.6, "Use ArrayHandle::ReadPortalType instead.") =
ReadPortalType;
/// Constructs an empty ArrayHandle.
///
VTKM_CONT ArrayHandleNewStyle()
: Buffers(static_cast<std::size_t>(StorageType::GetNumberOfBuffers()))
{
}
/// Copy constructor.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated copy constructor could be
/// created for all devices, and it would not be valid for all devices.
///
VTKM_CONT ArrayHandleNewStyle(const vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>& src)
: Buffers(src.Buffers)
{
}
/// Move constructor.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated move constructor could be
/// created for all devices, and it would not be valid for all devices.
///
VTKM_CONT ArrayHandleNewStyle(
vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>&& src) noexcept
: Buffers(std::move(src.Buffers))
{
}
///@{
/// Special constructor for subclass specializations that need to set the
/// initial state array. Used when pulling data from other sources.
///
VTKM_CONT ArrayHandleNewStyle(const std::vector<vtkm::cont::internal::Buffer>& buffers)
: Buffers(buffers)
{
VTKM_ASSERT(static_cast<vtkm::IdComponent>(this->Buffers.size()) == this->GetNumberOfBuffers());
}
VTKM_CONT ArrayHandleNewStyle(std::vector<vtkm::cont::internal::Buffer>&& buffers) noexcept
: Buffers(std::move(buffers))
{
VTKM_ASSERT(static_cast<vtkm::IdComponent>(this->Buffers.size()) == this->GetNumberOfBuffers());
}
VTKM_CONT ArrayHandleNewStyle(const vtkm::cont::internal::Buffer* buffers)
: Buffers(buffers, buffers + StorageType::GetNumberOfBuffers())
{
}
///@}
/// Destructs an empty ArrayHandle.
///
/// Implemented so that it is defined exclusively in the control environment.
/// If there is a separate device for the execution environment (for example,
/// with CUDA), then the automatically generated destructor could be
/// created for all devices, and it would not be valid for all devices.
///
VTKM_CONT ~ArrayHandleNewStyle() {}
/// \brief Copies an ArrayHandle
///
VTKM_CONT
vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>& operator=(
const vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>& src)
{
this->Buffers = src.Buffers;
return *this;
}
/// \brief Move and Assignment of an ArrayHandle
///
VTKM_CONT
vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>& operator=(
vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>&& src) noexcept
{
this->Buffers = std::move(src.Buffers);
return *this;
}
/// Like a pointer, two \c ArrayHandles are considered equal if they point
/// to the same location in memory.
///
VTKM_CONT
bool operator==(const ArrayHandle<ValueType, StorageTag>& rhs) const
{
return this->Buffers == rhs.Buffers;
}
VTKM_CONT
bool operator!=(const ArrayHandle<ValueType, StorageTag>& rhs) const
{
return this->Buffers != rhs.Buffers;
}
template <typename VT, typename ST>
VTKM_CONT bool operator==(const ArrayHandle<VT, ST>&) const
{
return false; // different valuetype and/or storage
}
template <typename VT, typename ST>
VTKM_CONT bool operator!=(const ArrayHandle<VT, ST>&) const
{
return true; // different valuetype and/or storage
}
VTKM_CONT vtkm::IdComponent GetNumberOfBuffers() const
{
return StorageType::GetNumberOfBuffers();
}
/// Get the storage.
///
VTKM_CONT StorageType GetStorage() const { return StorageType{}; }
/// Get the array portal of the control array.
/// Since worklet invocations are asynchronous and this routine is a synchronization point,
/// exceptions maybe thrown for errors from previously executed worklets.
///
/// \deprecated Use `WritePortal` instead.
///
VTKM_CONT
VTKM_DEPRECATED(1.6,
"Use ArrayHandle::WritePortal() instead. "
"Note that the returned portal will lock the array while it is in scope.")
/// \cond NOPE
WritePortalType GetPortalControl() const { return this->WritePortal(); }
/// \endcond
/// Get the array portal of the control array.
/// Since worklet invocations are asynchronous and this routine is a synchronization point,
/// exceptions maybe thrown for errors from previously executed worklets.
///
/// \deprecated Use `ReadPortal` instead.
///
VTKM_CONT
VTKM_DEPRECATED(1.6,
"Use ArrayHandle::ReadPortal() instead. "
"Note that the returned portal will lock the array while it is in scope.")
/// \cond NOPE
ReadPortalType GetPortalConstControl() const { return this->ReadPortal(); }
/// \endcond
/// \brief Get an array portal that can be used in the control environment.
///
/// The returned array can be used in the control environment to read values from the array. (It
/// is not possible to write to the returned portal. That is `Get` will work on the portal, but
/// `Set` will not.)
///
/// **Note:** The returned portal cannot be used in the execution environment. This is because
/// the portal will not work on some devices like GPUs. To get a portal that will work in the
/// execution environment, use `PrepareForInput`.
///
VTKM_CONT ReadPortalType ReadPortal() const
{
vtkm::cont::Token token;
return StorageType::CreateReadPortal(
this->GetBuffers(), vtkm::cont::DeviceAdapterTagUndefined{}, token);
}
/// \brief Get an array portal that can be used in the control environment.
///
/// The returned array can be used in the control environment to reand and write values to the
/// array.
///
/// **Note:** The returned portal cannot be used in the execution environment. This is because
/// the portal will not work on some devices like GPUs. To get a portal that will work in the
/// execution environment, use `PrepareForInput`.
///
VTKM_CONT WritePortalType WritePortal() const
{
vtkm::cont::Token token;
return StorageType::CreateWritePortal(
this->GetBuffers(), vtkm::cont::DeviceAdapterTagUndefined{}, token);
}
/// Returns the number of entries in the array.
///
VTKM_CONT vtkm::Id GetNumberOfValues() const
{
return StorageType::GetNumberOfValues(this->GetBuffers());
}
///@{
/// \brief Allocates an array large enough to hold the given number of values.
///
/// The allocation may be done on an already existing array. If so, then the data
/// are preserved as best as possible if the preserve flag is set to `vtkm::CopyFlag::On`.
/// If the preserve flag is set to `vtkm::CopyFlag::Off` (the default), any existing data
/// could be wiped out.
///
/// This method can throw `ErrorBadAllocation` if the array cannot be allocated or
/// `ErrorBadValue` if the allocation is not feasible (for example, the
/// array storage is read-only).
///
VTKM_CONT void Allocate(vtkm::Id numberOfValues,
vtkm::CopyFlag preserve,
vtkm::cont::Token& token)
{
StorageType::ResizeBuffers(numberOfValues, this->GetBuffers(), preserve, token);
}
VTKM_CONT void Allocate(vtkm::Id numberOfValues, vtkm::CopyFlag preserve = vtkm::CopyFlag::Off)
{
vtkm::cont::Token token;
this->Allocate(numberOfValues, preserve, token);
}
///@}
/// Deprecate this.
VTKM_CONT void Shrink(vtkm::Id numberOfValues)
{
this->Allocate(numberOfValues, vtkm::CopyFlag::On);
}
/// Releases any resources being used in the execution environment (that are
/// not being shared by the control environment).
///
VTKM_CONT void ReleaseResourcesExecution()
{
detail::ArrayHandleReleaseResourcesExecution(this->Buffers);
}
/// Releases all resources in both the control and execution environments.
///
VTKM_CONT void ReleaseResources() { this->Allocate(0); }
/// Prepares this array to be used as an input to an operation in the
/// execution environment. If necessary, copies data to the execution
/// environment. Can throw an exception if this array does not yet contain
/// any data. Returns a portal that can be used in code running in the
/// execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
VTKM_CONT ReadPortalType PrepareForInput(vtkm::cont::DeviceAdapterId device,
vtkm::cont::Token& token) const
{
return StorageType::CreateReadPortal(this->GetBuffers(), device, token);
}
/// Prepares this array to be used in an in-place operation (both as input
/// and output) in the execution environment. If necessary, copies data to
/// the execution environment. Can throw an exception if this array does not
/// yet contain any data. Returns a portal that can be used in code running
/// in the execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
VTKM_CONT WritePortalType PrepareForInPlace(vtkm::cont::DeviceAdapterId device,
vtkm::cont::Token& token) const
{
return StorageType::CreateWritePortal(this->GetBuffers(), device, token);
}
/// Prepares (allocates) this array to be used as an output from an operation
/// in the execution environment. The internal state of this class is set to
/// have valid data in the execution array with the assumption that the array
/// will be filled soon (i.e. before any other methods of this object are
/// called). Returns a portal that can be used in code running in the
/// execution environment.
///
/// The `Token` object provided will be attached to this `ArrayHandle`.
/// The returned portal is guaranteed to be valid while the `Token` is
/// still attached and in scope. Other operations on this `ArrayHandle`
/// that would invalidate the returned portal will block until the `Token`
/// is released. Likewise, this method will block if another `Token` is
/// already attached. This can potentially lead to deadlocks.
///
VTKM_CONT WritePortalType PrepareForOutput(vtkm::Id numberOfValues,
vtkm::cont::DeviceAdapterId device,
vtkm::cont::Token& token)
{
this->Allocate(numberOfValues, vtkm::CopyFlag::Off, token);
return StorageType::CreateWritePortal(this->GetBuffers(), device, token);
}
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForInput now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::PortalConst PrepareForInput(DeviceAdapterTag) const
{
vtkm::cont::Token token;
return this->PrepareForInput(DeviceAdapterTag{}, token);
}
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForOutput now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForOutput(vtkm::Id numberOfValues, DeviceAdapterTag)
{
vtkm::cont::Token token;
return this->PrepareForOutput(numberOfValues, DeviceAdapterTag{}, token);
}
template <typename DeviceAdapterTag>
VTKM_CONT VTKM_DEPRECATED(1.6, "PrepareForInPlace now requires a vtkm::cont::Token object.")
typename ExecutionTypes<DeviceAdapterTag>::Portal PrepareForInPlace(DeviceAdapterTag)
{
vtkm::cont::Token token;
return this->PrepareForInPlace(DeviceAdapterTag{}, token);
}
/// Returns true if the ArrayHandle's data is on the given device. If the data are on the given
/// device, then preparing for that device should not require any data movement.
///
VTKM_CONT bool IsOnDevice(vtkm::cont::DeviceAdapterId device) const
{
return detail::ArrayHandleIsOnDevice(this->Buffers, device);
}
/// Returns true if the ArrayHandle's data is on the host. If the data are on the given
/// device, then calling `ReadPortal` or `WritePortal` should not require any data movement.
///
VTKM_CONT bool IsOnHost() const
{
return this->IsOnDevice(vtkm::cont::DeviceAdapterTagUndefined{});
}
/// Returns a DeviceAdapterId for a device currently allocated on. If there is no device
/// with an up-to-date copy of the data, VTKM_DEVICE_ADAPTER_UNDEFINED is
/// returned.
///
/// Note that in a multithreaded environment the validity of this result can
/// change.
///
/// TODO: Deprecate this method in favor of IsOnDevice since the data can be on multiple
/// devices at once.
VTKM_CONT
DeviceAdapterId GetDeviceAdapterId() const
{
return detail::ArrayHandleGetDeviceAdapterId(this->Buffers);
}
/// Synchronizes the control array with the execution array. If either the
/// user array or control array is already valid, this method does nothing
/// (because the data is already available in the control environment).
/// Although the internal state of this class can change, the method is
/// declared const because logically the data does not.
///
VTKM_CONT void SyncControlArray() const
{
// Creating a host read portal will force the data to be synced to the host.
this->ReadPortal();
}
/// \brief Enqueue a token for access to this ArrayHandle.
///
/// This method places the given `Token` into the queue of `Token`s waiting for
/// access to this `ArrayHandle` and then returns immediately. When this token
/// is later used to get data from this `ArrayHandle` (for example, in a call to
/// `PrepareForInput`), it will use this place in the queue while waiting for
/// access.
///
/// This method is to be used to ensure that a set of accesses to an `ArrayHandle`
/// that happen on multiple threads occur in a specified order. For example, if
/// you spawn of a job to modify data in an `ArrayHandle` and then spawn off a job
/// that reads that same data, you need to make sure that the first job gets
/// access to the `ArrayHandle` before the second. If they both just attempt to call
/// their respective `Prepare` methods, there is no guarantee which order they
/// will occur. Having the spawning thread first call this method will ensure the order.
///
/// \warning After calling this method it is required to subsequently
/// call a method like one of the `Prepare` methods that attaches the token
/// to this `ArrayHandle`. Otherwise, the enqueued token will block any subsequent
/// access to the `ArrayHandle`, even if the `Token` is destroyed.
///
VTKM_CONT void Enqueue(const vtkm::cont::Token& token) const
{
for (auto&& buffer : this->Buffers)
{
buffer.Enqueue(token);
}
}
/// \brief Deep copies the data in the array.
///
/// Takes the data that is in this array and copies that data into the provided
/// \a destination.
///
VTKM_CONT void DeepCopy(vtkm::cont::ArrayHandleNewStyle<ValueType, StorageTag>& destination) const
{
VTKM_ASSERT(this->Buffers.size() == destination.Buffers.size());
for (std::size_t bufferIndex = 0; bufferIndex < this->Buffers.size(); ++bufferIndex)
{
this->Buffers[bufferIndex].DeepCopy(destination.Buffers[bufferIndex]);
}
}
/// Returns the internal `Buffer` structures that hold the data.
///
VTKM_CONT vtkm::cont::internal::Buffer* GetBuffers() const { return this->Buffers.data(); }
private:
mutable std::vector<vtkm::cont::internal::Buffer> Buffers;
protected:
VTKM_CONT void SetBuffer(vtkm::IdComponent index, const vtkm::cont::internal::Buffer& buffer)
{
this->Buffers[static_cast<std::size_t>(index)] = buffer;
}
// BufferContainer must be an iteratable container of Buffer objects.
template <typename BufferContainer>
VTKM_CONT void SetBuffers(const BufferContainer& buffers)
{
std::copy(buffers.begin(), buffers.end(), this->Iterators->Buffers.begin());
}
};
namespace detail
{
template <typename T>
VTKM_NEVER_EXPORT VTKM_CONT inline void
printSummary_ArrayHandle_Value(const T& value, std::ostream& out, vtkm::VecTraitsTagSingleComponent)
{
out << value;
}
VTKM_NEVER_EXPORT
VTKM_CONT
inline void printSummary_ArrayHandle_Value(vtkm::UInt8 value,
std::ostream& out,
vtkm::VecTraitsTagSingleComponent)
{
out << static_cast<int>(value);
}
VTKM_NEVER_EXPORT
VTKM_CONT
inline void printSummary_ArrayHandle_Value(vtkm::Int8 value,
std::ostream& out,
vtkm::VecTraitsTagSingleComponent)
{
out << static_cast<int>(value);
}
template <typename T>
VTKM_NEVER_EXPORT VTKM_CONT inline void printSummary_ArrayHandle_Value(
const T& value,
std::ostream& out,
vtkm::VecTraitsTagMultipleComponents)
{
using Traits = vtkm::VecTraits<T>;
using ComponentType = typename Traits::ComponentType;
using IsVecOfVec = typename vtkm::VecTraits<ComponentType>::HasMultipleComponents;
vtkm::IdComponent numComponents = Traits::GetNumberOfComponents(value);
out << "(";
printSummary_ArrayHandle_Value(Traits::GetComponent(value, 0), out, IsVecOfVec());
for (vtkm::IdComponent index = 1; index < numComponents; ++index)
{
out << ",";
printSummary_ArrayHandle_Value(Traits::GetComponent(value, index), out, IsVecOfVec());
}
out << ")";
}
template <typename T1, typename T2>
VTKM_NEVER_EXPORT VTKM_CONT inline void printSummary_ArrayHandle_Value(
const vtkm::Pair<T1, T2>& value,
std::ostream& out,
vtkm::VecTraitsTagSingleComponent)
{
out << "{";
printSummary_ArrayHandle_Value(
value.first, out, typename vtkm::VecTraits<T1>::HasMultipleComponents());
out << ",";
printSummary_ArrayHandle_Value(
value.second, out, typename vtkm::VecTraits<T2>::HasMultipleComponents());
out << "}";
}
} // namespace detail
template <typename T, typename StorageT>
VTKM_NEVER_EXPORT VTKM_CONT inline void printSummary_ArrayHandle(
const vtkm::cont::ArrayHandle<T, StorageT>& array,
std::ostream& out,
bool full = false)
{
using ArrayType = vtkm::cont::ArrayHandle<T, StorageT>;
using PortalType = typename ArrayType::ReadPortalType;
using IsVec = typename vtkm::VecTraits<T>::HasMultipleComponents;
vtkm::Id sz = array.GetNumberOfValues();
out << "valueType=" << vtkm::cont::TypeToString<T>()
<< " storageType=" << vtkm::cont::TypeToString<StorageT>() << " " << sz
<< " values occupying " << (static_cast<size_t>(sz) * sizeof(T)) << " bytes [";
PortalType portal = array.ReadPortal();
if (full || sz <= 7)
{
for (vtkm::Id i = 0; i < sz; i++)
{
detail::printSummary_ArrayHandle_Value(portal.Get(i), out, IsVec());
if (i != (sz - 1))
{
out << " ";
}
}
}
else
{
detail::printSummary_ArrayHandle_Value(portal.Get(0), out, IsVec());
out << " ";
detail::printSummary_ArrayHandle_Value(portal.Get(1), out, IsVec());
out << " ";
detail::printSummary_ArrayHandle_Value(portal.Get(2), out, IsVec());
out << " ... ";
detail::printSummary_ArrayHandle_Value(portal.Get(sz - 3), out, IsVec());
out << " ";
detail::printSummary_ArrayHandle_Value(portal.Get(sz - 2), out, IsVec());
out << " ";
detail::printSummary_ArrayHandle_Value(portal.Get(sz - 1), out, IsVec());
}
out << "]\n";
}
}
} //namespace vtkm::cont
#ifndef vtk_m_cont_ArrayHandleBasic_h
#include <vtkm/cont/ArrayHandleBasic.h>
#endif
#ifndef vtk_m_cont_ArrayHandle_hxx
#include <vtkm/cont/ArrayHandle.hxx>
#endif
#endif //vtk_m_cont_ArrayHandle_h