8d00bb1644
Add deprecation warnings to the code whenever someone uses brigand.hpp. We are no longer supporting this header file, but we'll give code a chance to transition off of it. Also added some other deprecation warnings to other header files that are themselves deprecated but only issued warnings if you used something in it.
125 lines
3.0 KiB
CMake
125 lines
3.0 KiB
CMake
##============================================================================
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## Copyright (c) Kitware, Inc.
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## All rights reserved.
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## See LICENSE.txt for details.
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##
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## This software is distributed WITHOUT ANY WARRANTY; without even
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## the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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## PURPOSE. See the above copyright notice for more information.
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##============================================================================
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# Configure version file. (Other configuration in internal/Configure.h)
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vtkm_get_kit_name(kit_name kit_dir)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Version.h.in
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${VTKm_BINARY_INCLUDE_DIR}/${kit_dir}/Version.h
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@ONLY)
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vtkm_install_headers(
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vtkm ${VTKm_BINARY_INCLUDE_DIR}/${kit_dir}/Version.h)
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set(headers
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Algorithms.h # Deprecated, split into LowerBound.h, UpperBound.h
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Assert.h
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Atomic.h
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BinaryPredicates.h
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BinaryOperators.h
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Bitset.h
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Bounds.h
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CellClassification.h
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CellShape.h
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CellTraits.h
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Deprecated.h
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ErrorCode.h
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Flags.h
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Geometry.h
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Hash.h
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ImplicitFunction.h
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List.h
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ListTag.h # Deprecated, replaced by List.h
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LowerBound.h
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Math.h
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Matrix.h
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NewtonsMethod.h
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Pair.h
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Particle.h
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Range.h
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RangeId.h
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RangeId2.h
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RangeId3.h
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StaticAssert.h
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Swap.h
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TopologyElementTag.h
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Transform3D.h
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Tuple.h
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TypeList.h
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TypeListTag.h # Deprecated, replaced by TypeList.h
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Types.h
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TypeTraits.h
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VecAxisAlignedPointCoordinates.h
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VecFromPortal.h
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VecFromPortalPermute.h
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VecFromVirtPortal.h
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VectorAnalysis.h
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VecFlat.h
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VecTraits.h
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VecVariable.h
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VirtualObjectBase.h
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UnaryPredicates.h
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UpperBound.h
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)
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set(template_sources
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Geometry.hxx
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)
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vtkm_pyexpander_generated_file(Math.h)
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vtkm_pyexpander_generated_file(Tuple.h)
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vtkm_declare_headers(
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${headers}
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${template_sources}
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)
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#-----------------------------------------------------------------------------
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#first add all the components vtkm that are shared between control and exec
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add_subdirectory(thirdparty/diy)
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add_subdirectory(thirdparty/lodepng)
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if(VTKm_ENABLE_LOGGING)
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add_subdirectory(thirdparty/loguru)
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endif()
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add_subdirectory(thirdparty/optionparser)
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add_subdirectory(thirdparty/lcl)
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if(VTKm_ENABLE_TESTING_LIBRARY)
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add_subdirectory(testing)
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endif()
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add_subdirectory(internal)
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#-----------------------------------------------------------------------------
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#add the control and exec folders
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add_subdirectory(cont)
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add_subdirectory(exec)
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#-----------------------------------------------------------------------------
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#add the worklet folder
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add_subdirectory(worklet)
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#-----------------------------------------------------------------------------
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#add the filter folder
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add_subdirectory(filter)
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#-----------------------------------------------------------------------------
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# Build rendering
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add_subdirectory(rendering)
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add_subdirectory(interop)
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#-----------------------------------------------------------------------------
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#add the io folder
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add_subdirectory(io)
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#add the source folder
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add_subdirectory(source)
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#add Pseudo Random Number Generator folder
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add_subdirectory(random)
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