..
internal
Use WholeArrayIn instead of ExecObject for MarchingCubes worklets
2015-12-07 09:52:29 -07:00
splatkernels
Rename kernels directory to splatkernels to avoid confusion
2015-09-15 19:46:53 +02:00
testing
Extend vtkm::DeviceAdapterTraits to include a unique numeric identifier.
2015-12-16 11:18:52 -05:00
AverageByKey.h
Add ArrayHandleIndex class.
2015-09-14 22:11:09 -06:00
CellAverage.h
Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell
2015-10-23 09:50:48 -04:00
Clip.h
Update Clip worklets to work with more types
2015-11-12 10:28:22 -05:00
CMakeLists.txt
Merge topic 'marching-cubes'
2015-12-03 14:54:02 -05:00
DispatcherMapField.h
Remove unnecessary template parameters from DispatcherMapField
2015-10-22 12:22:59 -04:00
DispatcherMapTopology.h
Add WorkletMapTopologyBase to make Dispatcher templates easier to read.
2015-10-22 12:22:59 -04:00
ExternalFaces.h
Clarify the name of worklet for point to cell operations.
2015-10-22 18:46:00 -04:00
FieldHistogram.h
Attempt to fix compiler errors and warnings.
2015-10-01 15:08:36 -06:00
FieldStatistics.h
Attempt to fix compiler errors and warnings.
2015-10-01 15:08:36 -06:00
KernelSplatter.h
Rename kernels directory to splatkernels to avoid confusion
2015-09-15 19:46:53 +02:00
Magnitude.h
Restrict the Magnitude worklet signature to vectors of 3 components.
2015-08-31 22:49:53 -04:00
MarchingCubes.h
MarchingCubes is now able to not generate normals.
2016-01-08 10:42:49 -05:00
MarchingCubesDataTables.h
Move marching cubes edge table out of the worklet.
2015-12-02 15:33:52 -05:00
PointElevation.h
Have CoordinateSystem inherit from Field
2015-08-25 14:38:41 -06:00
ScatterCounting.h
MarchingCubes is now able to not generate normals.
2016-01-08 10:42:49 -05:00
ScatterIdentity.h
Adding ScatterCounting
2015-11-06 18:05:20 -07:00
ScatterUniform.h
Change tetrahedralize filters to use new Scatter mechanism
2015-11-07 04:57:16 -07:00
StreamLineUniformGrid.h
Fix initialization order of fields in MakeStreamLines class
2015-11-30 14:20:00 -07:00
TetrahedralizeExplicitGrid.h
Make new tetrahedralize functors work on CUDA
2015-11-07 10:09:19 -07:00
TetrahedralizeUniformGrid.h
Make new tetrahedralize functors work on CUDA
2015-11-07 10:09:19 -07:00
Threshold.h
Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell
2015-10-23 09:50:48 -04:00
VertexClustering.h
Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell
2015-10-23 09:50:48 -04:00
WorkletMapField.h
Add in-place (in-out) arrays to worklets.
2015-08-12 14:41:56 -06:00
WorkletMapTopology.h
Add PointCount to WorkletMapPointToCell.
2016-01-07 15:26:29 -07:00