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Performance testing has shown that the combined lower-bounds + update-connectivity worklet is marginally, but consistently faster than DeviceAdapterAlgorithm::LowerBounds followed by an update-connectivity worklet. It also requires less memory. |
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.. | ||
internal | ||
testing | ||
AverageByKey.h | ||
CellAverage.h | ||
Clip.h | ||
CMakeLists.txt | ||
DispatcherMapField.h | ||
DispatcherMapTopology.h | ||
ExternalFaces.h | ||
IsosurfaceUniformGrid.h | ||
Magnitude.h | ||
MarchingCubesDataTables.h | ||
PointElevation.h | ||
VertexClustering.h | ||
WorkletMapField.h | ||
WorkletMapTopology.h |